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Sprite-visual object (actor on the stage) Scripts- Tells actors (sprites) what to do.

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Presentation on theme: "Sprite-visual object (actor on the stage) Scripts- Tells actors (sprites) what to do."— Presentation transcript:

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2 Sprite-visual object (actor on the stage) Scripts- Tells actors (sprites) what to do

3 The Scratch stage is 480 pixels wide and 360 pixels high. -180 0,0 at the center of the stage Moving right increases the x valueMoving left decreases the x value 180 240-240

4 Responding to user actions like mouse clicks and key presses Example: We programmed the witch to move with the arrow keys

5 One block is executed after the other block in order from top to bottom. Example:

6 Things can happen at the same time

7 When we want something to repeat or continue to do something over and over. We could use LOTS of blocks over and over OR use a loop or iteration (repeat something) Example: Forever block

8 We want to track something and want the value to change or vary Example: Create a variable

9 When we want something to happen IF something is true Called an IF statement or Conditional Example:

10 Must have at least one of each: Sprite Event handling Sequential execution Parallel execution Loop Variable Conditional Sound Text Instructions on how to play the game at the beginning


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