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Object-Oriented Programming. 2 An object, similar to a real-world object, is an entity with certain properties, and with the ability to react in certain.

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Presentation on theme: "Object-Oriented Programming. 2 An object, similar to a real-world object, is an entity with certain properties, and with the ability to react in certain."— Presentation transcript:

1 Object-Oriented Programming

2 2 An object, similar to a real-world object, is an entity with certain properties, and with the ability to react in certain ways to events An object-oriented program consists of a set of objects, which can vary dynamically, and which execute by acting and reacting to each other, in much the same way that a real-world process proceeds by the interaction of real-world objects

3 3 Object-Oriented Programming Need to reuse software components as much as possible Need to maintain the independence of different components (Encapsulation and Abstraction) Need to modify program behavior with minimum changes to existing code (Inheritance)

4 4 Modification for Reuse Extension of data and/or operations Restriction of data and/or operations Redefinition of one or more of the operations Abstraction, or the collection of similar operations from two different components into a new component Polymorphization, or the extension of the type of data that operations can apply to

5 5 Modification for Reuse Modifiability of components for reuse and maintaining the independence of different components sometimes be mutually incompatible

6 6 Objects An object occupies memory and has a (modifiable) local state represented by local variables, which are not directly accessible to other objects An object has a set of functions and procedures through which the local state can be accessed and changed. These are called methods

7 7 Classes Objects can be declared by creating a pattern for the local state and methods This pattern is called a class, and it is essentially just like a data type An object is said to be an instance of a class The local variables representing an object’s state are called instance variables

8 8 An Example public class Complex { public Complex() { re = 0; im = 0; } public Complex (double realpart, double imagpart) { re = realpart; im = imagpart; } public double realpart() { return re; } public double imaginarypart() { return im; } public Complex add( Complex c ) { return new Complex(re + c.realpart(), im + c.imaginarypart()); } public Complex multiply (Complex c) { return new Complex(re * c.realpart() - im * c.imaginarypart(), re * c.imaginarypart() + im * c.realpart()); } private double re, im; }

9 9 An Example public class Complex { public Complex() { radius = 0; angle = 0; } public Complex (double realpart, double imagpart) { radius = Math.sqrt(realpart*realpart + imagpart*imagpart); angle = Math.atan2(imagpart,realpart); } public double realpart() { return radius * Math.cos(angle); } public double imaginarypart() { return radius * Math.sin(angle); } public Complex add( Complex c ) { return new Complex(realpart() + c.realpart(), imaginarypart() + c.imaginarypart()); } public Complex multiply (Complex c) { return new Complex(realpart() * c.realpart() - imaginarypart() * c.imaginarypart(), realpart() * c.imaginarypart() + imaginarypart() * c.realpart()); } private double radius, angle; }

10 10 An Example public class ComplexUser { public static void main(String[] args) { Complex z,w; z = new Complex (1,2); w = new Complex (-1,1); z = z.add(w).multiply(z); System.out.println(z.realpart()); System.out.println(z.imaginarypart()); } automatic garbage collection is needed binary operation is not symmetric

11 11 An Example public class LinkableObject { public LinkableObject() { link = null; } public LinkableObject(LinkableObject link) { this.link = link; } public LinkableObject next() { return link; } public void linkTo( LinkableObject p) { link = p; } private LinkableObject link; }

12 12 An Example typedef struct ComplexStruct * Complex; struct ComplexStruct { double re, im; double (*realpart) (Complex this); double (*imaginarypart) (Complex this); Complex (*add) (Complex this, Complex c); Complex (*multiply) (Complex this, Complex c); }; typedef struct LinkStruct * LinkableObject; struct LinkStruct { LinkableObject link; LinkableObject (*next) (LinkableObject this); void (*linkTo) (LinkableObject this, LinkableObject link); }; z = z.add(z.w); no constructor no protection

13 13 Inheritance Inheritance is the major mechanism in object-oriented languages that allows the sharing of data and operations among classes, as well as the ability to redefine these operations without modifying existing code public class B extends A { … } subclass superclass

14 14 An Example public class Queue { … public void enqueue(int x) { … } public void dequeue() { … } public int front() { … } public bool empty () { … } } public class Deque extends Queue { … public void addFront(int x) { … } public void deleteRear() { … } }

15 15 Subtypes Class definitions are also type definitions Subtype principle: an object of a subtype may be used anywhere an object of its supertype is legal The subtype principle expresses the is-a relation: If A is a subclass of B, then every object belonging to A also belonging to B, or every A “is-a” B

16 16 An Example Queue q; Deque d; d = new Deque(); q = d; q.enqueue(2).dequeue(); q.addFront(2);// error

17 17 Class Hierarchy Inheritance establishes a hierarchy of classes At the top of Java’s class hierarchy is the class Object, which establishes behavior that is common to all of Java’s objects By definition in Java all classes implicitly extend class Object Two examples of methods in Object are equals and toString

18 18 An Example String s = “Hello”; String t = new String(“Hello”); // s == t is false, but s.equals(t) is true // the default is the same as == Complex z = new Complex(1, 1); System.out.println(z); // the default prints the class name and an // internal index. This example prints // something like Complex@73d6a5

19 19 An Example public class Complex { // … public boolean equals( Complex c ) { return re == c.realpart() && im == c.imaginarypart(); } public String toString () { return re + “ + ” + im + “I”; } } Complex z = new Complex(1, 1); Complex x = new Complex(1, 1); if (x.equals(z)) System.out.println(“ok!”); // ok! System.out.println(z); // 1.0 + 1.0i

20 20 An Example – Version 1 public class Point { public Point (double x, double y) { this.x = x; this.y = y; } //... private double x; private double y; } public class Circle { public Circle( Point c, double r) { center = c; radius = r; } //... public double area() { return Math.PI * radius * radius; } private Point center; private double radius; }

21 21 An Example – Version 1 public class Rectangle { public Rectangle (Point c, double w, double h) { center = c; width = w; height = h; } //... public double area() { return width * height; } private Point center; private double width; private double height; }

22 22 An Example – Version 2 public abstract class ClosedFigure { public ClosedFigure (Point c) { center = c; } //... public abstract double area(); private Point center; }

23 23 An Example – Version 2 public class Circle extends ClosedFigure { public Circle( Point c, double r) { super(c); radius = r; } //... public double area() { return Math.PI * radius * radius; } private double radius; } public class Rectangle extends ClosedFigure { public Rectangle (Point c, double w, double h) { super(c); width = w; height = h; } //... public double area() { return width * height; } private double width; private double height; }

24 24 An Example – Version 3 public abstract class ClosedFigure { public ClosedFigure (Point c) { center = c; } //... public abstract double area(); protected Point center; // can be accessed by subclasses } public class Circle extends ClosedFigure { public Circle( Point c, double r) { center = c; radius = r; } //... }

25 25 An Example – Version 3 Point x, y; ClosedFigure f; Rectangle r; Circle c; x = new Point(0, 0); y = new Point(1, -1); r = new Rectangle(x, 1, 1); c = new Circle(y, 1); f = r; f.area();// 1.0 f = c; f.area();// 3.141592 …

26 26 Inheritance Graph Inheritance hierarchy can be viewed as an inheritance graph ClosedFigure RectangleCircle ClosedFigure PolygonEllipse RectangleCircleTriangle Square Java provides only single class inheritance

27 27 Multiple Class Inheritance A BC D BC D AA shared inheritancerepeated inheritance

28 28 An Example public class LinkableObject { public LinkableObject( Object d ) { link = null; item = d; } public LinkableObject( Object d, LinkableObject link) { this.link = link; item = d; } public LinkableObject next() { return link; } public void linkTo( LinkableObject p) { link = p; } public Object data() { return item; } private LinkableObject link; private Object item; }

29 29 An Example LinkableObject r = new LinkableObject(new Double(1.2)); LinkableObject i = new LinkableObject(new Integer(42)); LinkableObject c = new LinkableObject(new Complex(1, -1));

30 30 An Example public class Queue { public Queue() { rear = null; } public boolean empty() { return rear == null; } public LinkableObject front() { return rear.next(); } public void dequeue() { if (front() == rear) rear = null; else rear.linkTo(front().next()); } public void enqueue( LinkableObject item) { if (empty()) { rear = item; rear.linkTo(item); } else { item.linkTo(front()); rear.linkTo(item); rear = item; } } private LinkableObject rear; }

31 31 An Example Queue q = new Queue(); q.enqueue(r); q.enqueue(i); q.enqueue(c); q.dequeue(); System.out.println(q.front().data());// prints 42

32 32 Multiple Interface Inheritance interface LinkableObject { LinkableObject next(); void Linkto( LinkableObject p); } class LinkableComplex extends Complex implements LinkableObject { private LinkableObject link; public LinkableObject next() { return link; } public void linkTo(LinkableObject p) { link = p; } public LinkableComplex(double re, double im) { super(re, im); link = null; } }


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