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Published byBria Blacksmith Modified over 10 years ago
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Games Industry Programming Thaddaeus Frogley Lead Programmer
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Who Am I? 1st computer: ZX81 (aged 7) No degree 1st programming job building database front ends in VB for B2B firm Learnt C and got a games job 6 months later
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Who Am I? 17 Years in the Industry Mythos Games, Creature Labs, King of the Jungle, Rockstar, Climax
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Make Amazing Things
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Office Life
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Typical Day Stand Up Meeting Programming Peer Reviews Collaborate with Designers and Artists Track your progress against a plan
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Real Programming You actually have to think What you can work out is often more important than what you already know Constant learning Rarely boring Unsolved problems
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Real Programming Efficiency matters Processor time Developer time Memory, network and disk usage Practical solutions to impossible problems
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Skills Programming: C/C++, HLSL, “scripting” Debugging Math and Logic
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Skills Communication: Listen, Explain Social: Take direction, Accept criticism Attention to detail
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Specialisations Graphics, Audio, Animation, Physics, Gameplay/AI, UI, Tools, Networking... and more!
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Tips Programming Practice Real Hobby Projects
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Questions Ask now Or later Or on twitter: @codemonkey_uk @ClimaxJobs
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