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Tutorial 7 Planning and Creating a Flash Web Site
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XP Objectives Review the structure of a Flash Web site Plan and create a Flash Web site Review Web site accessibility Create a Flash template and use the template to create Flash documents Make a Flash Web site accessible Work with external libraries Create a navigation bar with complex buttons New Perspectives on Adobe Flash CS42
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XP Objectives Load external SWF files into the Flash Player using levels Learn basic ActionScript 2.0 commands Use the Actions panel Load external image files into the Flash Player using a movie clip Use the Behaviors panel New Perspectives on Adobe Flash CS43
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XP Understanding the Structure of a Flash Site Items included in HTML and XHTML documents (Web pages): – Text, graphics, hyperlinks, multimedia elements Flash Web site may consist entirely of SWF files – SWF files are referenced from an HTML document – Referenced SWF files play in Flash Player plug-in Navigation features in a Flash Web site – Navigate SWF files using buttons or other graphics – URL of Web page does not change as SWF files change Developer tools: Adobe Dreamweaver or Flash New Perspectives on Adobe Flash CS44
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XP Understanding the Structure of a Flash Site New Perspectives on Adobe Flash CS45
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XP Creating a Navigation System Navigation options in a Flash Web site – Click a button to play current SWF file in Flash Player – Click a button to load another SWF file in Flash Player An SWF file plays on top of another using levels – Home page is usually loaded at level 0 – Other SWF files can be loaded at higher levels; e.g., 1 – Files loaded at higher levels play on top of those at lower levels – Newly loaded SWF file replaces another at the same level New Perspectives on Adobe Flash CS46
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XP SWF Files Loaded at Different Levels New Perspectives on Adobe Flash CS47
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XP Planning a Flash Web Site Identify the site goals and objectives Determine the target audience Develop the site contents Create a storyboard, and design the navigation system and the site pages Build the site and test it New Perspectives on Adobe Flash CS48
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XP Making a Web Site Accessible The Web Content Accessibility Guidelines (WCAG) 2.0 is a standard that helps Web designers and developers create Web sites with the needs of users with disabilities in mind – Screen reader New Perspectives on Adobe Flash CS49
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XP Jackson’s Youth Sports Web Site Outline and Storyboard New Perspectives on Adobe Flash CS410
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XP Creating a Web Site’s Contents First step: create a home page for the Web site Home page elements: background, banner, navigation Other pages have components related to their focus Pages will be uniform in size and background – Provides consistent viewing experience for the user Documents will play on top of main document Use the Property inspector to make page accessible New Perspectives on Adobe Flash CS411
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XP Creating the Main Document Components for Jackson’s Sports Web site banner – Text displaying the store’s name – A background picture – A navigation bar consisting of a set of buttons Specifications for background – Use a rectangle to cover area not covered by banner – Rectangle will be colored with a gradient fill New Perspectives on Adobe Flash CS412
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XP Creating the Main Document New Perspectives on Adobe Flash CS413
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XP Using a Flash Template to Create Additional Web Pages Templates: pre-built documents aiding development Advantages: consistency, flexibility, speed, quality Flash developers can create their own templates – Create a document and then save it as a template New Perspectives on Adobe Flash CS414
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XP Using External Libraries External library has symbols from another document Opening a document’s library as an external library – Point to Import on the File menu – Click the Open External Library and select target FLA file Add external library symbols to Stage or Library panel New Perspectives on Adobe Flash CS415
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XP JSports External Library New Perspectives on Adobe Flash CS416
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XP Team Names on Separate Lines New Perspectives on Adobe Flash CS417
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XP Creating a Navigation Bar Navigation buttons used in a Flash Web site – Analogous to hyperlinks in a non-Flash Web site – SWF files are loaded into the Flash Player when clicked – Created like buttons used to control an animation – ActionScript specifies which SWF file to load Navigation bar: a set of related buttons New Perspectives on Adobe Flash CS418
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XP Adding Animation to a Button Frame Rollover effect: visual cue emphasizing click event Animations can also serve as visual cues Animations are added to Up, Over, or Down frames Adding an animation to the home button – Animation will be a motion tween of a small circle – Animation will be added to the Over frame Other buttons will be derived from the Home button New Perspectives on Adobe Flash CS419
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XP Buttons on Navigation Bar New Perspectives on Adobe Flash CS420
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XP Using ActionScript Navigation system comprises of a set of buttons Button click causes Flash Player to load SWF files ActionScript instructions make buttons operational ActionScript: programming language within Flash Two latest versions of ActionScript are versions 2.0 and 3.0 New Perspectives on Adobe Flash CS421
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XP Using the loadMovieNum Action Format: loadMovieNum(“filename.swf”, level) – Parameter 1: name of SWF file to be loaded – Parameter 2: level number at which file will be loaded Example: loadMovieNum(“services.swf”, 1) – Services page will be loaded at level 1 Event handler determines when to execute an action – Example: button click-release event loads a movie – Code: on (release) {loadMovieNum(“Services.swf”, 1);} New Perspectives on Adobe Flash CS422
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XP Using the Actions Panel Adding a script without using Script Assist mode – Select button instance on the Stage – Open the Actions panel – Type required code – Click the Check syntax button A frame action is not controlled by an event handler New Perspectives on Adobe Flash CS423
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XP Script Pane with the Event Handler New Perspectives on Adobe Flash CS424
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XP Loading External Image Files Images may be stored within or external to FLA file Advantage to storing an image externally – External file can be replaced without FLA document edits Preparing external images – Use image-editing program; e.g. Adobe Fireworks – Save file with non-specific name, such as Photo1.jpg – Ensure that image files are in same folder as SWF file New Perspectives on Adobe Flash CS425
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XP Using the loadMovie Action loadMovie action: loads image into a movie clip – Image file needs to be in the standard JPEG format Format: movieclip.loadMovie(“filename”) Behaviors panel: an alternative to Actions panel Including two pictures in the Photos page – Items needed: movie clip, new set of buttons, actions – Utilize loadMovie action within buttons – Use Behaviors panel to add loadMovie action New Perspectives on Adobe Flash CS426
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XP Assigning a Name to the Movie Clip Instance New Perspectives on Adobe Flash CS427
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XP Using the Behaviors Panel Behaviors: pre-written ActionScript code Behaviors can be used to control an object Behaviors are assigned to movie clips, video, audio Assigning a behavior to an object – First select the object – Display the Behaviors panel – Click Add Behavior button to open the behaviors menu – Select behavior and then select appropriate options New Perspectives on Adobe Flash CS428
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XP Adding a Behavior New Perspectives on Adobe Flash CS429
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XP Photos Page Previewed in The Web Browser New Perspectives on Adobe Flash CS430
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