Download presentation
Presentation is loading. Please wait.
Published byWilson Lite Modified over 10 years ago
1
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project CREATING A 2D GAME – COMPLETING YOUR GAME
2
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project Unit R001 Syllabus Ref Please note that this is for teacher reference only and will not be shown to students Unit R002 Syllabus Ref
3
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project WHAT IS THE SUCCESS CRITERIA? Ordinary Cat http://scratch.mit.edu/projects/NoxSpooth/3279509 Ninja Challenge http://scratch.mit.edu/projects/10183801/ Car Game http://scratch.mit.edu/projects/BobSausage/3283625 Cant Resist http://scratch.mit.edu/projects/Doody/3279889 Leapordheart123's Colouring Contest remix http://scratch.mit.edu/projects/10183229/ http://scratch.mit.edu/projects/10183229/ 7mins Educational? Entertainment? Challenging? Be attractive? Fun? Why?
4
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project www.scratch.mit.edu Create an account and upload your own project! UPLOAD YOUR PROJECT!
5
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project What is the point ? SUCCESS CRITERIA/EVALUATION
6
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project All could Add in a second or more levels and use broadcasts. (level 5) All should Make your instructions shorter using loops and add in more sprites (level 4) All will Create a simple Scratch game with one level and simple instructions (level 3)
7
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project All will: identify and complete any ‘unfinished’ elements in your project/plan All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project NEW LEARNING GOALS
8
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project KEYWORDS
9
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project Open Tasksheet: From your ICT folders from last week (Subject Resources\ICT\Year 7\7.6 - Creating a 2D game) Finish your section 2 planning today: THEN Create your game - use Video Tutorials Resources\ICT\Year 7\7.6 - Creating a 2D game\Scratch Tutorials Scratch Help Screens TODAY 10mins
10
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project Add variables – sound scary? Recap movement Insert speech How to create a next level MODEL
11
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project When ‘a’ key pressed Wait ‘1’ second Forever Forever if Repeat Broadcast When I receive If If ‘?’ else What can you do with variables? WHAT DO THESE CONTROLS DO? Examples??!
12
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project CONTINUE WITH YOUR CREATION 15mins
13
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project RED AMBER GREEN DOES YOUR PROJECT MATCH YOUR SUCCESS CRITERIA
14
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project Take one snazzy thing you have learned and show your partner what and how you did it! SHOW YOUR PARTNER
15
Key Jargon: Scripting, sprite, costume, levels, control, motion, looks, sound, variables Learning Goals: All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project All will: identify any ‘unfinished’ elements in your project All should: apply your success criteria to your project All could: create more variety of controls, sprites and levels to your project R A G LEARNING GOALS REVIEW
Similar presentations
© 2024 SlidePlayer.com. Inc.
All rights reserved.