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Published byAshleigh Winnett Modified over 10 years ago
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representation in design computing
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what is meant by representation ?
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what do we want to represent ?
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what do we want to represent ? ●things, objects ●processes ●knowledge
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representing things description ●attributes ●function, behaviour, structure ●relationships ●typological ●aggregation, part-whole ●connectivity, adjacency, etc 5/29
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representing things ●graphic information ●geometry, topology ●non-graphic information ●typological ●function, behaviour, material ●aggregation, part-whole ●connectivity, adjacency, etc
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representing processes ●how to do something ●how to build ●how to draw ●how to move
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representing knowledge ●not facts about things ●relationships between facts
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graphics ●sketches ●presentation drawings ●working drawings
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graphics ●sketches 10/29
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graphics ●sketches
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graphics ●presentation drawings
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graphics ●working drawings
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models ● iconic - analog - symbolic ● 3D Modelling
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3D modelling 15/29
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3D modelling
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process ●e.g. schedules ●4D modelling ●generation – shape grammars
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shape grammars R1 R2 Rule R2 Rule R1
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shape grammars 20/30
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shape grammars 20/29
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Examples of Design Grammars
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Examples of Design Grammars
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Examples of Design Grammars
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Examples of Design Grammars
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non-graphic ●various formal methods ●logic - predicate logic ●semantic nets ●frames ●object-oriented methods ●rules 25/29
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Product Modelling ● object-oriented modelling ●based on prodcut as objects ● STEP (Standard for the Exchange of Product Model Data) ● http://www.steptools.com/library/standard/ http://www.steptools.com/library/standard/ ● UML (Unified Model Language) ●http://www.uml.org/http://www.uml.org/ ● XML (eXtensible Markup Language) ●http://www.w3.org/XML/http://www.w3.org/XML/
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Design Prototypes John Gero http://www.arch.usyd.edu.au/~john/publications/ger-prototypes/ger-aimag.html http://mason.gmu.edu/~jgero/publications/1990/90GeroDesignPrototypes.pdf
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Design Prototypes name typology context function behaviour structure knowledge DP = ƒ (T, C, F, B, S, K)
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Design Prototypes name: typology: context: function: behaviour: structure: knowledge: aTypeOf: chair kitchenChair person(P), room(kitchen) allowsEating(kitchenTable), fitsEnvironment(kitchen)… size, cost, cleanability, durability, appearance… hasComponents: (seat, back, base) material: anyOf(timber, metal, vinyl, …) shape: … dimensions: (height, width, depth, seatingHeight) R45 IF appearance OF kitchenChair IS suitable THEN fitsEnvironment function OF chair IS satisfactory …. 29/29
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