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Published byAaron Gilbert Modified over 11 years ago
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Mediated Space Prototypes for Interactive Projection Location: Barcade, Brooklyn By Joana Kelly, Julia Valera, Carol Chiu
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Prototype 1: Pool Table Role: camera captures red pool table, colored cue balls, and their motion
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Prototype 1: Equipment Layout
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Prototype 1: What The Camera Captures on the Pool Table Role Frame 1: Begin Game Frame 2: Cue ball breaks The racked balls Frame 3: Cue ball hits Blue ball in Corner pocket
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Prototype 1: What The Camera Captures on the Pool Table Role Frame 4: Cue Balls Hits red ball In corner pocket Frame 6: Cue balls red ball Next player Frame 7: Cue ball combos Shot and hits Yellow and purple Striped inside pocket
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Prototype 1: What The Camera Captures on the Pool Table Role Frame 7: Cue balls hits Striped green Ball into corner pocket Frame 8: Cue ball his Red striped ball Into corner pocket Frame 9: Cue ball his orange Striped ball into side pocket
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Prototype 1: What The Camera Captures on the Pool Table Role Frame 10: Cue ball hits black 8 ball into pocket And wins game
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Prototype 1: What Is Projected Look and Feel: 8 Bit Characters Replace each cue balls w/ a character
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Prototype 1: Where It Is Projected Front Entrance Hall
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Prototype 1: What Happens When People Walk Thru Entrance Implementation Blob detection Cue ball = character Characters spin in circles Characters have point values, allow users to zap characters for points Characters do a dance
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Prototype 2: Pool Table
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Prototype 3: Floor Entrance
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Prototype 4: Volley Ball
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Prototype 5: Laser Pointer
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Prototype 6: Drawing Tool
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Prototype 7: Ice Hockey
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Prototype 8: Floor Game
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Prototype 9: Arcade TV
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Prototype 10: Bar Points
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Conclusion Which ones we are leaning towards FEED BACK? Questions? Comments? Things that bug you? Things that you like?
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