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How to Make a Good Impression Dean Donaldson: Channel Development EMEA, Eyeblaster 8 th November 2007 MSN Innovate, Oslo A user-centric approach to advertising Media Workshop
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Agenda The inherent challenge Study around conversions Progressive thinking Analysis and justification Understanding user journeys Behavioural Targeting & User Profiling The Real Story Cross-channel targeting Summary
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The Journey of the User Online advertising is generally seen in transient, linear paths See ad → Click → Micro site → Main site Can distort overall objectives Focus becomes about driving through to a site Real objective is beyond the click-thrus Favourable awareness and then action Ultimately a purchase of a product or service Feed the user where they are Users are more calculated in their approach They choose delivery method and customise their environment The rise of ‘desktop widgets’ – browser is no longer king The need to speak to the user personally wherever they are Inherent challenge in digital advertising
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CTR: Overall vs Video Media Firsts: “What new format or feature can you recommend that will get me the best click-thru rates?” Dropped from 5% to less than 1% in 5 years
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From Pull – “Traffic Drivers” WEBSITE YAHOO! MSN AOL ORANGE Average CTR is below 0.3% Clicks are not pre-qualified Trying to pull the users to your website
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To Push – “Smart Ads” YAHOO! MSN AOL ORANGE WEBSITE Average dwell time is about one minute Pushing content to the user, exactly where they are
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Development of the web Web 1.0 – Content Web 2.0 – Conversation Web 3.0 – Convergence It’s all about Conversions! The big ‘Con’? = clicks!
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Engagement Post Impression Activity (Sub-Conscious Acknowledgement) Impression No Awareness (No Conscious Acknowledgment) Click-Thru Post-Click Activity (Conscious Acknowledgement) Call to Action Required Response (Conscious Decision) Information Request / Data Capture / Physical Purchase ? Shades of Grey Measuring the true response Interaction Pre-Click Activity / Post-Interaction (Active Involvement)
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DNA of an Advertiser A study of all activity for a client over a period of a year, covering both rich and standard inventory 340 million impressions 26% Standard Banners vs. 74% Rich Media 53% Polite Banners 21% Expandable Banners 25 major campaigns ranging from 1MM – 53.5MM impressions 17 publishers ranging from 150K to 138MM impressions Over 130 post-click activities were tracked Analysis of total activity July ’06 to May ‘07
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Impress to Convert Impressions drive 4:1 more conversions over clicks Analysing post-impression and post-click tracking Conversions happen as a result of ‘seeing’ not ‘clicking’ on the ad Downplays the immediacy of initial response with a more powerful brand awareness driver, that produces tangible results later on Note: This is a case study based on one advertiser, 25 campaigns, 340MM impressions
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Halo Effect: Even standard conversions happen due to rich media path 74% of total impressions were rich media based The Impact of the Impression Looking back at last 5 adverts in conversion sequence 98% of conversion path was rich media based 12345 RM: 82% SB: 18% RM: 98% SB: 2% 82% of conversions were rich media based Conversion Note: This is a case study based on one advertiser, 25 campaigns, 340MM impressions
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The Art of Blending Advert in shop window Set up stall in a mall Juggling clowns
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Enhanced Experience Delivers content to the user where they are – attracts, teases, engages Offers choice to the 90%+ users who don’t click-thru Results prove interaction overrides typical ad timeout – over 1 minute! P910i – 2004 Distract and Immerse – Engaging the consumer in situ Brand Response Nissan – QashQai C4 – Mousetracker ITV – Dinosaurs Canon – Eos
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Pre-click Interactivity Tracking Best Practice: Track all elements in an ad Test Drive Brochure Request More Information Main Click Rotate Dwell-time = Brand awareness Get a full view of your campaign success Honda Civic
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Justify Your Campaign Success Drilling down to find the conversion factor
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Plan Your Next Move How to justify a low CTR!
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Analysis and Metrics 2,000 people walk down the street:Impressions = 100% 1,000 of these are unique, some return:Reach & Frequency = 50% (2:1) 800 people notice a building, 200 don’t:Post-Impression??= 40% 300 people walk into the store:Interaction= 15% 10 people go up to first-floor:Click-thru= 0.5% 1 person buys a coffee:Conversion= 0.05% Emotional response – people who notice, but don’t do anything 10 in 1,000 = 1% are unique responders 10 in 800 = 1.25% are emotional responders – what about other 790? 10 in 300= 3.33% of the Interactors will respond – what about 290? Conversions – can I buy a coffee without going to first-floor? An example from the real world
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Media Conversion Costs Spend € 200,000.00 € 15.00 CPM Clicks to landing page Impressions 13,333,333 0.5% CTR 66,667 Clicks € 3.00 Cost per click 20.0% Drop-off rate 53,333 Post click Arrivals 5,333 Post view Arrivals 58,667 Total Arrivals 29,333 Unique arrivals 5.0% Conversion rate 1,466.67 Total conversions € 136.36 Cost per conversion Interactions within the ad 20.0% IR 2,666,667 Interactions € 0.08 Cost per interaction 1,333,333 Unique interactions 0.5% Conversion rate 6,667 Total conversions € 30.00 Cost per conversion € 106.36 Difference CTR v IR Calculating the real cost per conversion 40x more likely to interact then click 4.5x conversions in banner then site
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Understanding the User Each user journey is unique A number of sub-conscious and conscious factors of awareness that influence the final decision A number of measurable interaction points that make up the whole Seeking a truer representation Who are the Uniques? Where did they actually come from? What did those Uniques do? What was their actual intention? How did we influence them? Did we drive a conversion? The consumer as an individual, not a mass
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EU Tobacco (Multi) – Behavioural 93% of interactors saw second sequenced advert Those who saw second advert were positively inclined towards click thru
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13.5% watched the entire entry video 0.1% average CTR – 0.33% in ‘sent mail’ MPU 0.01% started the data-capture process 11% of initial respondents went on to give email address in subsequent screens Higher rates could have been achieved if the data request fields were higher Levi’s (MultiNational) – Social Advertising
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Mars UK – Run-of-Network Data Capture Login MPU Homepage SynchronisedMessenger 35,000 emails captured in one single day!! 10% of users played the game 60% played more then once 18% interacted with IM banners Brand exposure 10x more in IM then on homepage
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A B C D Mud Slinging A. Don’t own a SE Mobile but have seen the ads C. Recently compared phones on the site B. Already own a SE mobile and actively looking to replace D. Has just received online quotation
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Consumer Behaviour Tracking Re-target ads based on previous behaviour across media properties Cross-sell/Up-sell to maximise ROI Build valuable user database over time Who has never visited your site Who has visited your site Who is active participant on your site User interactions determine which ad is shown next in sequence Encourage user through the decision making cycle Unlimited creative ‘paths’ help improve conversion rates Pre-Impression, Post-Interaction & Pre-Click DejaVu Re-targetingBehavioural Sequencing During the CampaignPrior to Campaign 1 st imp2 nd imp3 rd impPrior to ImpressionAd Unknown Site Visitor Participant
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MEC Interaction sought a technology to actively engage the individual user wherever they were physically or within the campaign lifecycle 1. Physical Location: Multi-lingual throughout CEEMEA territories 2. User Environment: Complementing web page access with mail and desktop messenger and the need to flow seamlessly between them 3. Lifecycle State: Multiple stages of competition From initial awareness, registration process to the multiple upload stages over the weeks K550i Cyber-shot™ Promotion
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Take photos of yourself preparing for each weeks challenge and upload to the site Lights, Camera, Action! How to train for one of the four challenges
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K550i Extreme Challenges (Change by Week) Week 1Week 2Week 4Week 3
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Behavioural Profiling to Target Message The K550i Extreme Tour Concept Creative based on user state: if registered, how and if uploaded pics? The GameRegistration User totally unknown No UploadUploaded User registered via the banner No UploadUploaded User registered via the web site
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Campaign Process Game animation rotates with sign-off Urges registration within banner Allows photo upload within banner Then enables forward-to-friend Drops tag to remember state Once complete sends email to user Request to complete web registration Confirmation of registration email Drops tag to remember state User can enter this weeks competition User completes photo upload Drops tag to remember state Re-targeting creative based on state Banner registration and re-targeting concept
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Following the User Multiple points of entry and reminder Being exposed to the initial creative Example: Web Browser Enabling user to register in situ Example: MSN Today Re-targeting irrespective of channel Example: Live Mail Further re-targeting across channels Example: Live Messenger And any combination thereof… Web Page Messenger eMail
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Results Guiding people through the campaign funnel
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Summary Most technically challenging campaign undertaken online to date A melting pot of: innovative planning creative technology publisher knowledge consumer insight as well as an element of calculated risk-taking on behalf of the client Did not cost a single cent more on ad serving or on media purchase Know how to work the technology that is user-centric to meet objectives Only required some slight amendments to the back end destination site and a very well-crafted master template… Multiple points of entry and reminder
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Thank You We hope we have made a Good Impression! Dean Donaldson: www.deandonaldson.comwww.deandonaldson.com And Eyeblaster (Easy Concepts) reprehensive for Norway is: Danny M. Van der Cingel (Business Development Director) danny@easyconcepts.comdanny@easyconcepts.com | +31 (0)2 068 39 857
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