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SD-8 Summary of Activities 2009-2012
SD-8 Naval Ships Panel 11 January 2013
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What Direction Should SD-8 Panel Take?
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Mission Statement of the Joint SNAME-ASNE Ship Design Committee
The mission of the Ship Design Committee is to advance the art, science and practice of ship design in the development and construction of naval ships, commercial ships and advanced ships and craft, and the multi-disciplines allied thereto.
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Naval Ships Panel, SD-8 Advance development of a more effective standard Naval Ship Design process from requirements determination through delivery of the lead ship Foster continuous improvements through more investment in and implementation of ship design and engineering technologies Provide a forum to discuss community issues and challenges in order to develop a shared perspective between Government - Industry - Academia Offer a forum for the transfer of "best practices" and "lessons learned" between generations of naval ship designers Encourage networking amongst Government - Industry - Academia ship design engineers and other stakeholders in the Naval Ship development process Promote technical papers and other forms of knowledge exchange on Naval Ship Design
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SD-8 Kickoff Meeting Under Leadership of Fidel Sanchez
15 Apr 2009
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SD-8 Workshop (Top Six) Navy as Systems Integrator Integration: What does it mean? Identify key activities/roles/processes Identify role of primes/subcontractors and contracting vehicles Identify organization of CPTs Identify roadblocks to communications Identify ways to bridge the gap between ship/mission system designers and fleet expectations Ship specs and design criteria Mr. Potato Head Ship Control of interfaces Allocation of KPPs DDG-1000 lessons learned 3. Other DDG-51 Flight Upgrade Study Basic Research Propulsion and Electrical Systems Way Ahead Cost Estimating and Modeling Moving away from weight-based estimating Software 5. Issues Impacting the Fleet Equipment variability and training impacts Mission System Complexity Improving weight estimating and control 6. Continuing Ed & Professional Dev of Ship Design Engineers Combat System/HM&E/Manning/Training/Logistics training across platforms – Subs/Carriers/Oilers Leverage Ship Design Process Models to develop design concepts CLASSRON tours Use case development with fleet participation Requirements Development and Flow to 3 digit SWBS – Is NVR sufficient? Manning Concept Development Modeling and integration with ship design models 2. Total Ownership Cost Reductions Maintenance/Modernization/Cleanliness Role and gaps in requirements Role of objective architecture in ship design Ship Arrangements Manning and crew automation Everyone has a role: What key decisions need to be made at all levels? Control and development of physical models – how and why the systems actually dynamically work together Service Life Allowance, e.g., Pricing Future Options Identify potential cost savings/process improvement opportunities. NAVSEA/ONR/CISD Ship design process efforts Requirements Development Processes: Can we drive common specifications and common specification development processes across surface platforms? 3. Some cost saving practices in new construction shipyards can be at odds with the goal of reducing life cycle costs, especially when the design practices make it difficult for the crew to maintain and modernize equipment. Try to identify those practices. 7. Ship Design Tools Investment Plan Improving weight estimating and control Architectural tools such as Ship Arrangements LEAPS early stage design product model Integrated Structural Design Environment Systems Engineering tools for uncertainty, complexity, risk, costing, etc. Identify needs and establish priorities 6
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Issues for Consideration
How can we achieve cross-industry representation on this panel? How can we collaborate with other SNAME and ASNE panels? How can we support the development of future ship designers? What gap’s exist in ship design knowledge library that we can help close? How to sustain naval ship design capability, with limited new designs? How can we reduce the so-called “customer factor”?
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Reducing Total Ownership Costs by Improving the Naval Ship Design Process
Technical seminar/workshop on March 26, 2010, at the U.S. Naval Academy A key output from this workshop was a draft paper summarizing our findings and recommendations to NAVSEA 05 and OPNAV N86 Paper published in ASNE Naval Engineers Journal
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Summary Ship design community needs to be better aware of fleet technical and logistics issues Emphasize Maintenance & Modernization Needs in Early Stage Design & Carry the Emphasis Along to Later Design Phases The waterfront including the shipyards feel strongly that the ship design and construction ignores too many areas that adversely impact schedules, costs and the ability to care for and modernize our navy surface ships. We can do better.
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What’s SD-8 Doing Next? Follow up SD-8 Workshop at Johns Hopkins University Applied Physics Laboratory (Laurel, MD) in March 2011 Continue to explore the issue of life-cycle cost reductions Begin to explore the question, “What are some ways we can develop surface combatant engineers when we are doing relatively little surface combatant design and engineering?” Opportunity to hear about DDG-51 Flight III Upgrade Study Update to SD-8 Report on Life-Cycle Costs Interested? Contact me at Bob Keane has mentioned to me something that one of his mentors once told him, “It’s all about follow through.” I think he’s right. We’re still exploring ways to follow through with some of the recommendations we made at the last workshop. Some ideas we’re considering is looking at some level of specifications to improve the control of arrangements and distributed systems to facilitate maintenance and modernization. We’ve also thought about leveraging some of the work done here and determine where in the ship design process can we help plan for better maintenance and modernization. We know we have a problem with life-cycle costs. SD-8 has taken one step in trying to better understand this problem and come up with some recommendations. We’d like to continue with this them at our next workshop and get more feedback from the wider community on what we can do to reduce life-cycle costs. Earlier I mentioned the importance that I believe professional societies haves, especially today. If you’re interested in helping please contact me.
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SD-8 Navy Ships, SD-4 Arrangements & SD-10 Hull Form Design Panels Seminar/Workshop, March 30-31, 2011 At Johns Hopkins University Applied Physics Laboratory in Laurel, MD Working Group One - Reducing Total Ownership Costs (TOC): Led by RADM Bill Wyatt (Ret). Working Group Two -“Ship as a “Truck”: Led by Dr. Norbert Doerry, Technical Director, Technology Group, NAVSEA Working Group Three - Contract/Detail Design: Led by Jason Thomas, Alion Science and Technology; explore improvements for conveying design across contractual boundary and discuss flexibility left for shipbuilder during Detail Design.
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Workshops on Real Options & Application to Naval Force Structure Planning and Ship Design, Oct & Dec 2011 Setting the stage for real options theory in ship design and naval force structure planning by Dr. Norbert Doerry, NAVSEA 05T Introduction to Real Options Theory by LT Jon Page, USN, PEO Ships Introduction to DSTO and Operations Research/Navy Force Structure efforts by Dr. Kurt Brinschwitz, Defense Science and Technology Organization (DSTO), Maritime Operations Division, Australia SERC (Systems Engineering Research Center) efforts in Real Options Theory, Stevens Institute of Technology
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Evaluating Rapid Ship Design Environment (RSDE) Toolset for Future Frigate Conceptual Design Studies, Study Guide for, 2012 RSDE is an automated high-end toolset that integrates design definition tools with physics-based analysis tools, and uses an enlarged “design space” to account for uncertainty, both in the design and in the requirements. RSDE improves early stage design through visualization of the trade space and generation of many feasible ship design concepts. RSDE allows user to analyze the space of designs for a large number of disciplines at a higher level of fidelity, with results forming behavior objects for multi-disciplinary synthesis, and visualize the design space. This capability leads to an optimized and balanced concept design in a much shorter period of time.
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RSDE - Product Architecture
Rapid Ship Design Environment GUI apid Ship Design Environment Design Data Sets Behavior ObjectZ Execution Engine Multi-Discipline Optimization Design Space Exploration ASSET Synthesis Hullform Gen/Trans SHCP-L Stability ISA Arrangement IHDE Hydro LEAPS API and Toolkits SHCP-L Tkt Hulltran Tkt Hullgen Tkt BehaviorMan Tkt LEAPS Database RSDE SPECIFIC APPLICATIONS ARE SHOWN HERE IN THE PRODUCT ARCHITECTURE CHART AND ARE COMPRISED OF A COMBINATION OF FUNCTIONAL (HULLFORM TRANSFORMATION/GENERATION, STABILITY, ARRANGEMENTS AND HYDRODYNAMICS) AND INTERFACE DEVELOPMENT, WHICH WILL ALLOW USERS TO BUILD AND EXECUTE INTEGRATED SUITES OF APPLICATIONS INTERACTIVELY AND CHOOSE THOSE APPLICATIONS THAT ARE APPROPRIATE TO A SPECIFIC DESIGN EFFORT. THE FUNCTIONAL APPLICATIONS INCLUDE THOSE BEING DEVELOPED BY RSDE, AS WELL AS APPLICATIONS DEVELOPED ELSEWHERE. THE PROCESS FOR ADDING CAPABILITIES TO ASSET OR RSDE IN MOST CASES USES THE FOLLOWING PROCESS. FIRST, THE CAPABILITY IS DELIVERED AS A LEAPS TOOLKIT, WHICH CONSISTS OF THE FUNCTIONAL PORTION OF THE SOFTWARE WITHOUT A GRAPHICAL USER INTERFACE. THE SECOND STEP IS TO DEVELOP AN APPLICATION THAT INCLUDES A GRAPHICAL USER INTERFACE THAT IS PART OF ASSET OR RSDE THAT UTILIZES THE FUNCTIONS IN THE LEAPS TOOLKIT. Structure Geometry Hullform Geometry Arrangement Geometry Subdivision Geometry Stability Behaviors Seakeeping Behaviors Resistance Behaviors Structures Behaviors Flooding Behaviors GEML Kernel NURBS Math Radial Basis Math Kriging Math Neural Net Math
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Design Space Exploration
From… Limited Investigation of relatively few Design Points To… Full Investigation of Concepts throughout the Design Space HPC Enables Exhaustive Exploration by: THE DEVELOPMENT OF THE RSDE SUITE OF TOOLS IS DEFINED BY OVERARCHING USE CASES (UC), WHICH DEFINE REQUIREMENTS FOR SEVERAL SPECIFIC APPLICATIONS (SA). THE FIRST USE CASE IS GENERATING A LARGE SPACE OF FEASIBLE SHIP DESIGNS, AT THE CONCEPT LEVEL OF DETAIL UTILIZING NEW SHIP GEOMETRY SOFTWARE WHICH CAN TRANSFORM/MORPH EXISTING HULL FORMS IN THE NAVY’S ASSET SHIP CONCEPT SYNTHESIS TOOL OR GENERATE “FROM SCRATCH” NEW HULLFORMS AT THE CONCEPT LEVEL. THE SECOND USE CASE IS EXPLORING AND EVALUATING THE SPACE OF DESIGNS (AND EXCURSIONS FROM THAT SPACE) FOR A LARGE NUMBER OF ENGINEERING AND PHYSICS DISCIPLINES, WITH THE RESULTS FORMING THE BASIS OF “LOOK-UP” TABLES OR RESPONSE SURFACES OR “METAMODELS” FOR THE EXCURSIONS THAT WILL BE REQUIRED IN A MULTIDISCIPLINARY OPTIMIZATION PROCESS. and Visualization Generating The Space Exploring The Space Evaluating The Space
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OBJECTIVES OF THE STUDY
To gain insight and experience with the Rapid Ship Design Environment (RSDE) toolset and Demonstrate how RSDE improves the early stage requirements development process through a conceptual study of a notional future frigate.
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WHERE WE NEED TO GO According to an old proverb, if we do not change our direction, we might end up where we are headed.
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HAIL AND FAREWELL Congratulations and thanks to Fidel Sanchez for his outstanding leadership of SD-8!! Welcome and best wishes to Tim Mierzwicki and Shari Hannapel, the new co-chairs of SD-8 Full speed ahead
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