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Published byWalker Veney Modified over 10 years ago
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WCF Intro Scott Reed Owner - Brain Hz Software scott@brainhzsoftware.com Instructor – DevelopMentor scottr@develop.com
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Agenda Why WCF? Architecture Programmatic client and service Moving to configuration Sharing contracts Summary
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Before WCF TechnologyProsCons SocketsFlexibleCode everything RPCImperative request/replySimplistic, synchronous DCOMTrxs, SecurityComplex, hard to debug/maintain.NET RemotingEasy, configurable, extensible No interoperability ASMX Web ServicesEasy, interoperableSimplistic, Security=SSL only WSE 2.0/3.0Added message securityNot as easy, Verbose, still lacking MSMQAsync, solves availabilityExplicit message passing Clearly not an enabling technology, instead it is unifying
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WCF Design goal Design goal: – To be the best way to get any two pieces of software to communicate under any circumstances To achieve this had to abstract communication – Services are programs that exchange messages – Lower layer sends messages through channels
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Messages Packaged data Abstraction of a SOAP message – Xml InfoSet not actually XML Created using factory method – Message.CreateMessage
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Channels Channel transmit those messages Channels together form a stack Protocol channels can be layered on top – Provide services like reliability and security Encoder changes Message to byte[] Transport channel actually sends the bytes
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Channel Stack óöu»×{ÊêCÌã³û¢Ì\ÓÒÐ(02 Encoder Transport Channel Protocol Encoder Transport Channel Protocol óöu»×{ÊêCÌã³û¢Ì\ÓÒÐ(02
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Programming in the Channel Layer Explicit message passing like in sockets or MSMQ – What happened to easy? void ChannelListen() { IChannelListener listener = GetListener(); listener.Open(); while (listener.WaitForChannel()) { IReplyChannel channel = listener.AcceptChannel(); channel.Open(); RequestContext request = channel.ReceiveRequest(); Message reply = HandleMessage(request.RequestMessage); request.Reply(reply); request.Close(); channel.Close(); } void ChannelListen() { IChannelListener listener = GetListener(); listener.Open(); while (listener.WaitForChannel()) { IReplyChannel channel = listener.AcceptChannel(); channel.Open(); RequestContext request = channel.ReceiveRequest(); Message reply = HandleMessage(request.RequestMessage); request.Reply(reply); request.Close(); channel.Close(); }
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Service Model Layer Sits on top of Channel Layer and hides it Allows method invocation of strongly typed parameters Uses serialization to translate objects into messages
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The Big Picture protocol encoder transport protocol encoder transport serializer proxy dispatcher service object Service Model Layer Channel Layer
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Endpoint Clients talk to endpoints, and services expose endpoints Address Binding Contract
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BCA BCA BCA BCA BCA ClientService
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WCF in all its glory Business Partner Customer wsHttpBinding (feature rich) basicHttpBinding (compatibility) netTcpBinding (performance) netMsmqBinding (batch processing) netNamedPipeBinding (local, fast) Browser webHttpBinding (AJAX, JSON…)
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Hosting Need something to listen for incoming connections (a host) WCF is host independent (by default) Self host (Console, NT Service, Forms/WPF App) – Use the ServiceHost class (Open and Close) IIS/WAS hosted – Use a.svc file (just like ASMX) WCF provided host for testing * – WcfServiceHost
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Step by step Define the contract Implement the contract Host the service Expose endpoints Optionally expose metadata
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Demo Writing a programmatic client and a service
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Configuration Why do it in config? – So you don’t have to recompile Everything you do in code can be done in config (almost)
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Demo (revisited) Changing to a config file
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Sharing contracts Both the client and the service need to know the types and methods listed in the contract There are two ways to accomplish this: – Share types (ala Remoting) – Share schema (ala ASMX)
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Demo (revisited again) Exposing metadata (base and explicit) Generating a proxy
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Summary WCF unifies communications technology Architected in two layers: – Channel layer and Service Model layer Endpoints are ABCs Two ways to share contract (type and schema)
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