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© CAST 2011 Universal Design for Learning: A Paradigm Shift.

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Presentation on theme: "© CAST 2011 Universal Design for Learning: A Paradigm Shift."— Presentation transcript:

1 © CAST 2011 Universal Design for Learning: A Paradigm Shift

2 © CAST 2011 Overall Goals 1. Understand the concepts and guidelines of Universal Design for Learning (UDL) 2. Apply UDL to instructional practice 3. Understand your assumptions as they relate to the UDL assumptions

3 © CAST 2011 What are your assumptions …  Students of Today  Goals of Instruction  Curriculum  Learning

4 © CAST 2011 Getting to Know You!

5 © CAST 2011 Goal: prepare a delicious Indian meal, for 4 people CAST 5

6 © CAST 2011 Think about the ways you would and would not like to do this CAST 6

7 © CAST 2011 Think about the ways you would and would not like to do this I would like to …. Work with a chef I would not like to … Shop for ingredients I would not like to … Shop for ingredients CAST 7 Personal reflection Small group sharing Whole group highlights

8 © CAST 2011 UDL At A Glance

9 © CAST 2011 What is Universal Design for Learning? A Framework UDL is framework for designing curricula that enable all individuals to gain knowledge, skills, and enthusiasm for learning. UDL provides rich supports for learning and reduces barriers to the curriculum while maintaining high achievement standards for all.

10 © CAST 2011 UDL Assumptions 1. Learners in any classroom represent a range of variability 2. The goal of instruction is to develop “expert learners”“expert learners 3. Curriculum needs to be flexible to reflect and respond to the variability of all learners 4. Learning occurs in the dynamic interaction of the individual with the environment

11 © CAST 2011 UDL Assumptions Learners in any classroom represent a range of variability There is no one kind of “expert learner” There is no one path to success

12 © CAST 2011 UDL Assumptions The goal of instruction is develop to “expert learners”“expert learners Strategic, goal-directed learners. Resourceful, knowledgeable learners. Purposeful, motivated learners.

13 © CAST 2011 UDL Assumptions Curriculum needs to be flexible to reflect and respond to the variability of all learners If the curriculum does not respond to learner variability, the curriculum is disabled

14 © CAST 2011 UDL Assumptions Learning occurs in the dynamic interaction of the individual with the environment Learner ability/(dis)ability is at the intersection of the individual and the environment/context.

15 © CAST 2011 UDL Assumptions 1. Learners in any classroom represent a range of variability 2. The goal of instruction is to develop “expert learners”expert learners 3. Curriculum needs to be flexible to reflect and respond to the variability of all learners 4. Learning occurs in the dynamic interaction of the individual with the environment

16 © CAST 2011 What is UDL? Universal Design for Learning is a conceptual shift It is a framework to design curriculum (Goals, Assessments, Methods, and Materials) that minimizes barriers and maximizes learning for all students

17 © CAST 2011 A conceptual shift First focus on the curriculum and then on individual students

18 © CAST 2011 Universal Design … an example of change

19 © CAST 2011 Universal Design … an example of change

20 © CAST 2011 Problems with Retrofit Drawbacks of Retrofitting:  Each retrofit solves only one local problem  Retrofitting can be costly  Many retrofits are UGLY!

21 © CAST 2011 UD – An example of change “ Consider the needs of the broadest possible range of users from the beginning ” -- Architect, Ron Mace

22 © CAST 2011 UD Examples Ramps Curb Cuts Electric Doors Captions on Television Easy Grip Tools…

23 © CAST 2011 UD Belief … “all new environments and products, to the greatest extent possible, should be usable by everyone regardless of their age, ability, or circumstance.” Retrieved May 6, 2011 from http://www.ncsu.edu/www/ncsu/design/sod5/cud/about_us/about_us.htm

24 © CAST 2011 UD Assumptions 1.Not one size fits all – but alternatives for everyone. 1.Not added on later – but designed from the beginning. 1. Not access for some – but access for everyone.

25 © CAST 2011

26 What is Universal Design for Learning? A Framework UDL is framework for designing curricula that enable all individuals to gain knowledge, skills, and enthusiasm for learning. UDL provides rich supports for learning and reduces barriers to the curriculum while maintaining high achievement standards for all.


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