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Procedurals Exam Readings Experiments. Virtual Reality as a Communication Medium Define VR, discuss central concepts People interacting with virtual people.

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Presentation on theme: "Procedurals Exam Readings Experiments. Virtual Reality as a Communication Medium Define VR, discuss central concepts People interacting with virtual people."— Presentation transcript:

1 Procedurals Exam Readings Experiments

2 Virtual Reality as a Communication Medium Define VR, discuss central concepts People interacting with virtual people Collaborative Virtual Environments

3 VR in Popular Culture

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5 VR in the Real World Expensive Rare Clunky Poor Fidelity but… Getting Better!

6 What is VR? William Gibson: ‘consensual hallucination’ Jaron Lanier: ‘new post-symbolic paradigm" which circumvents representation with a direct experience’

7 Defining VR: Immersion/Presence Computer-generated environments that give the user the experience of being there

8 Defining VR: Immersion/Presence How do you define Presence?

9 Defining VR: Digital?

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11 Defining VR: Tracking and Rendering

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14 Defining VR: Virtual Human Representation

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17 Immersive Virtual Environment Apparatus (HMD)

18 Immersive Virtual Environment Apparatus: CAVE

19 Haptics

20 Proxemics Studied extensively in the social sciences since 1950’s Do proxemic patterns hold true with virtual humans? Social Presence/Copresence

21 Sample Proxemics Task

22 Sample Data

23 Mutual Gaze Study: Task

24 Mutual Gaze Study: Conditions

25 Mutual Gaze Study: Results

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27 Meters Minimum Distance (Virtual Human vs. Control Condition) Mutual Gaze Study: Results

28 Meters Minimum Distance (Gaze by Gender) Mutual Gaze Study: Results

29 Virtual Human Representation Study Independent Variables: –Subject Gender –Virtual Human Gender –Gaze (eyes closed vs. mutual gaze) –‘Soul’ (Agent/Avatar) Agents Avatars

30 Virtual Human Representation: Results Meters Minimum Distance

31 Approaching Virtual Human Study

32 Virtual Human Approach Results

33 Stranger Tutor Virtual Human Status/Politeness Effects

34 Collaborative Virtual Environments

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36 Multiple people sharing virtual space “Co-presence”, “Tele-Presence”, “Social Presence” Perceptually convincing No true avatars Why not a videoconference?

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38 CVE Apparatus: COCODEX

39 Police Lineups

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41 Virtual Human Interaction Lab http://vhil.stanford.edu


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