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Visualization for Massive Multimedia Military Datasets [VM3D] DREV June 6-9, 2000 NATO RTA; TG-020
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Housekeeping washrooms disks & copy to Sarah local geography lunch dinner and tour tomorrow [Wednesday] $ 50.00; jacket, tie autres demains
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Problem Datasets and Databases Lost in the dataflood
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Human input channels Vision10 9 bit/sec Somesthetic Taste10 0 bit/sec Smell10 1 bit/sec Touch10 3 bit/sec Hearing10 6 bit/sec (approx.)
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The “IST-05 view”
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Input >>Output DISPLAY up to 10 9 bytes/sec about 10 2 bytes/sec n interactive video was seen as optimal n More immediate
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HISTORY IST-05 [et sequelae TG-002 & IST-013] dealt with Visualization in massive datasets Commissioned this Workshop To give guidance for next TG To address real problems
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History The Brussels meeting [November, 1994] Highlighted an artisan state And hankered for an engineering state IST-05 and its other incarnations were successful They have stayed with developments in visualization
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History The Brussels meeting [November, 1994] Highlighted an artisan state And hankered for an engineering state IST-05 and its other incarnations were successful They have stayed with developments in visualization Indeed we have always stayed ahead of the “Art”
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History The Brussels meeting [November, 1994] Highlighted an artisan state And hankered for an engineering state IST-05 and its other incarnations were successful They have stayed with developments in visualization Indeed we have always stayed ahead of the “Art” But… !
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Friends, the outlook is pretty bleak; the climate is changing; the mammals are taking over; there is a meteor shower on the way; and we’ve all got a brain the size of a walnut... After “The Far Side” with apologies to Larson
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The Present Technology is changing rapidly Users’ [humans’] expectations of techniques are also changing rapidly And we’ve all got brains the size of a coconut…
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The Challenge We study the present to forecast developments. We want to stay one revolution [or more] ahead of visualization usage I see this Workshop as helping us to do this by suggesting ways ahead for the art & science
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This Workshop Goals Problems and discussants Format Processes Report
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Goals Discussion of problems Where visualization will help Involving massive datasets Multimedia Practical discussion Real problems Understand common and underlying principles Groups of problems … or the whole set See the next paradigm
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Problems and discussants Intended to be a practical examination of real military problems Call for problems Discussants invited
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Workshop Format Problems ganged into loose sets Discussions of problems Discussions of problem ‘gangs’ panel Discussion recorders More later
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Workshop processes Present your problem Lead the discussion Participate in Panel at end of your ‘gang’
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Session Recorders Gist discussions Single problems and ‘gangs’ Use the forms if you want Computer or hardcopy Participate in discussions, nevertheless!
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Report Discussion gist Your text [if any] Your slides Gang-discussions Appreciation Forms major contribution to the HAT report Human Applications & Technologies
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Can we engineer? Tools and techniques are speedy Can get a new display almost as you describe it. Finished, ‘commercial’ Ergo engineering--if it exists--will not be simple parametric study What, then?
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The old trivision Art Science Engineering
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The old trivision Art Science Engineering Legs of a milking stool.
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The old trivision Art Plentiiiful, in very good health. Go for it! Science Engineering
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The old trivision Art Well, we have a lot of that Science Engineering Means, applying scientific discovery But have we the time?
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The old trivision Art Well, we have a lot of that Science It’s what’s left Engineering Applying scientific discovery
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The old trivision Art Well, we have a lot of that Science It’s what’s left. What should it be? Engineering Applying scientific discovery
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The old trivision Art Science It’s what’s left! Can we make the time? Engineering
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