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Visualization for Massive Multimedia Military Datasets [VM3D] DREV June 6-9, 2000 NATO RTA; TG-020.

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Presentation on theme: "Visualization for Massive Multimedia Military Datasets [VM3D] DREV June 6-9, 2000 NATO RTA; TG-020."— Presentation transcript:

1 Visualization for Massive Multimedia Military Datasets [VM3D] DREV June 6-9, 2000 NATO RTA; TG-020

2 Housekeeping washrooms disks & copy to Sarah local geography lunch dinner and tour tomorrow [Wednesday] $ 50.00; jacket, tie autres demains

3 Problem Datasets and Databases Lost in the dataflood

4 Human input channels Vision10 9 bit/sec Somesthetic Taste10 0 bit/sec Smell10 1 bit/sec Touch10 3 bit/sec Hearing10 6 bit/sec (approx.)

5 The “IST-05 view”

6 Input >>Output DISPLAY up to 10 9 bytes/sec about 10 2 bytes/sec n interactive video was seen as optimal n More immediate

7 HISTORY IST-05 [et sequelae TG-002 & IST-013] dealt with Visualization in massive datasets Commissioned this Workshop To give guidance for next TG To address real problems

8 History The Brussels meeting [November, 1994] Highlighted an artisan state And hankered for an engineering state IST-05 and its other incarnations were successful They have stayed with developments in visualization

9 History The Brussels meeting [November, 1994] Highlighted an artisan state And hankered for an engineering state IST-05 and its other incarnations were successful They have stayed with developments in visualization Indeed we have always stayed ahead of the “Art”

10 History The Brussels meeting [November, 1994] Highlighted an artisan state And hankered for an engineering state IST-05 and its other incarnations were successful They have stayed with developments in visualization Indeed we have always stayed ahead of the “Art” But… !

11 Friends, the outlook is pretty bleak; the climate is changing; the mammals are taking over; there is a meteor shower on the way; and we’ve all got a brain the size of a walnut... After “The Far Side” with apologies to Larson

12 The Present Technology is changing rapidly Users’ [humans’] expectations of techniques are also changing rapidly And we’ve all got brains the size of a coconut…

13 The Challenge We study the present to forecast developments. We want to stay one revolution [or more] ahead of visualization usage I see this Workshop as helping us to do this by suggesting ways ahead for the art & science

14 This Workshop Goals Problems and discussants Format Processes Report

15 Goals Discussion of problems Where visualization will help Involving massive datasets Multimedia Practical discussion Real problems Understand common and underlying principles Groups of problems … or the whole set See the next paradigm

16 Problems and discussants Intended to be a practical examination of real military problems Call for problems Discussants invited

17 Workshop Format Problems ganged into loose sets Discussions of problems Discussions of problem ‘gangs’ panel Discussion recorders More later

18 Workshop processes Present your problem Lead the discussion Participate in Panel at end of your ‘gang’

19 Session Recorders Gist discussions Single problems and ‘gangs’ Use the forms if you want Computer or hardcopy Participate in discussions, nevertheless!

20 Report Discussion gist Your text [if any] Your slides Gang-discussions Appreciation Forms major contribution to the HAT report Human Applications & Technologies

21 Can we engineer? Tools and techniques are speedy Can get a new display almost as you describe it. Finished, ‘commercial’ Ergo engineering--if it exists--will not be simple parametric study What, then?

22 The old trivision Art Science Engineering

23 The old trivision Art Science Engineering Legs of a milking stool.

24 The old trivision Art Plentiiiful, in very good health. Go for it! Science Engineering

25 The old trivision Art Well, we have a lot of that Science Engineering Means, applying scientific discovery But have we the time?

26 The old trivision Art Well, we have a lot of that Science It’s what’s left Engineering Applying scientific discovery

27 The old trivision Art Well, we have a lot of that Science It’s what’s left. What should it be? Engineering Applying scientific discovery

28 The old trivision Art Science It’s what’s left! Can we make the time? Engineering


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