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Published byGillian Hiner Modified over 10 years ago
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EDUGAMES
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Behaviorism Repetition of actions/thinking leads to learning. Reinforcement of actions/thinking through the use of incentives leads to learning. Knowledge exists to be followed. What are some elements in games that are behaviorist? What are some elements in school that are behaviorist?
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Constructivism Interactions with others, contexts, and situations lead to learning. Individualized, practical experiences lead to learning. Knowledge is created and then reflected upon. What are some elements in games that are constructivist? What are some elements in school that are constructivist?
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Problems and Issues Behaviorist—how do we create something new if all we know is what is reinforced? Does Grand Theft Auto teach you to be a criminal? Does MS Flight Simulator teach you to be a pilot? Does completing 20 of the same algebra problems teach you to make a robot? Constructivism—how do we communicate something we figured out ourselves? Does playing Grand Theft Auto make you better at Gears of War? Does it make you better at multitasking and project management?
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Thinking Exercise Behaviorist—how do we create something new if all we know is what is reinforced? How could we use Grand Theft Auto to teach people how to be a criminal? How could we use MS Flight Simulator to teach people how to be a pilot? How could we teach algebra other than through problem replication? Constructivism—how do we communicate something we figured out ourselves? How could we use a game to teach people how to be better at multitasking or project management? How do we teach 10, 50, 100 “individuals”?
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Edugame assignment Analyze an edugame Is it effective? Why? rhetorically, argumentatively, pedagogically Name its behaviorist and constructivist elements Create an edugame Describe the topic you are trying to teach Design the game take care to look at its procedural rhetorics Defend why it is effective: rhetorically, argumentatively, pedagogically Name its behaviorist and constructivist elements
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Your turn Go to the course website and select an edugame (Menu > Games > Edugames). Play it for 5 minutes Describe the game and what it is teaching Is it behaviorist or constructivist Is it effective? What would you do/revise in the game to make it a better teaching/learning tool?
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