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Danny Maas Emerging Technology Consultant Edmonton Catholic School District Daniel.Maas@ecsd.net Danny Maas Emerging Technology Consultant Edmonton Catholic School District Daniel.Maas@ecsd.net Using Google Earth in the Science Classroom
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Science Program of Studies TPACK UDL
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Children’s curiosity provides a natural starting point for learning Children’s learning builds on what they currently know and can do Communication is essential for science learning Students learn best when they are challenged and actively involved Confidence and self-reliance are important outcomes of learning
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The senior high science programs place an increased emphasis on developing methods of inquiry that characterize the study of science. For example, students will further their ability to ask questions, investigate and experiment; gather, analyze and assess scientific information; and test scientific principles and their applications. They will develop their problem-solving ability and use technology. By providing students with opportunities to develop and apply these skills, they will better understand the knowledge they have acquired.
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Multiple means of representation Multiple means of action & expression Multiple means of engagement Multimedia Showing what they know Choice
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Rationale for Using Google Earth Skill & Attitude Development Visual literacy Global awareness Geographic thinking Inquiry
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Science Applications - Teachers Explore the world Find pre- made lessons, maps, and tours Pose challenges or questions for investigation
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Volcanoes Ducks Unlimited http://maps.ducks.ca/google.html http://maps.ducks.ca/google.html Mars
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Science Applications - Students Create and annotate their own placemarks, paths, shapes Create and record tours to explain their understanding and/or opinions Augment their work with embedded media from other web 2.0 sites
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Map Creation & Annotation Layers of information Add Placemarks Drawing Paths & Polygons Measuring Distances Directions Drawing Paths & Polygons Recording a Tour Adding Web 2.0 Elements onto Google Earth Exporting Items to a.KMZ file
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Adding Placemarks Along the top toolbar, the Placemarks button looks like a yellow pushpin When Clicked, an untitled placemark will be placed onto the screen. Drag the placemark to the location you want. In the “New Placemark” window, add a name. Optionally, add a description or change the style & color. Clicking on the yellow pin icon can change the image represented
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Drawing Polygons Click the Polygon tool button Click once for the first point of your polygon Click again at key points around the shape Click on your starting point to finish the shape Name your shape On the ‘Style, Color’ tab choose the color and opacity of your shape If your shape is unusually- shaped, you can click and drag the entire path (versus clicking at key points only)
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Drawing Paths Click the Path tool button Click once for the first point of your path Click again at key points around the path Name your path On the ‘Style, Color’ tab choose the color and thickness of your path If your path is unusually- shaped, you can click and drag the entire path (versus clicking at key points only)
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Recording a Tour Click the ‘Record a Tour’ button If you have a path and elements to record in your tour already, click the ‘Play Tour’ button as well When the ‘Record’ button is pressed, audio and screen movements will be captured Click the disk icon to name and save your tour which will be added to your ‘Places’ list
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Measuring Distances Open “Ruler” tool For a single line, choose ‘Line’ tab For a path, choose ‘Path’ tab Choose appropriate units Click once to begin path Click again at key points to keep path going Toward the end, click a point near to your start point (you won’t be able to click on the exact starting point)
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Getting Directions In the search area, choose the ‘Directions’ tab Enter a start and end point Click the ‘Search’ button (magnifying glass) Scroll down for the total distance Push the ‘Play Tour’ button to view the directions as a Google Earth Tour
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Adding Web 2.0 Elements Many web 2.0 tools offer an ‘embed’ feature to embed the multimedia onto other websites, blogs, etc. (E.g. YouTube, Animoto, Voki, etc.) To embed on Googe Earth, first add a placemark Copy the ‘embed’ HTML code from the web 2.0 website Paste the embed code into the description area of the placemark The next time you click on the placemark your web 2.0 element should display
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Exporting Items to a.KMZ file Any group of placemarks, polygons, paths, and tours can be grouped together and saved as a single.KMZ file Right-click on My Places and choose “Add Folder” and name that folder Click/Drag all the items you want into the new folder Right-click the folder and choose “Save Place As” Name the.KMZ file and choose a save location
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Find.KMZ Files on the Internet Open Google and choose ‘Advanced Search’ Enter your search term(s) Look for ‘File type’ and select “Google Earth KMZ or KML”
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Daniel.Maas@ecsd.net
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