Download presentation
Presentation is loading. Please wait.
Published byBennett Marquess Modified over 9 years ago
1
When Media Aren’t Media: The Concept of (Tele)presence Matthew Lombard Temple University BTMM 3446/8446 March 2, 2010
2
Overview What is presence? Why is it important? What are causes and effects? What are research goals? Resources for learning more
3
What Is Presence? The evolution of media technologies - drawings, print, radio, film, television, computers, videogames, IMAX, simulator rides, virtual reality, virtual worlds, artificial intelligence agents…
4
What Is Presence? … has produced mediated experiences that seem increasingly natural, intuitive, comfortable, easy, automatic, because the technology seems increasingly less like technology.
5
What Is Presence? Transportation Realism Immersion Social richness Social actor within medium Medium as social actor
6
What Is Presence? Presence as transportation “Being there” or “you are there” “It is here” “We are together” (shared space)
7
“You are there”
11
“It is here”
15
“We are there” (shared space)
16
What Is Presence? Presence as realism Perceptual realism Social realism
17
Realism
20
What Is Presence? Presence as immersion
21
Immersion
23
What Is Presence? Presence as social richness
24
Social Richness Social presence theory (Short, Williams, & Christie, 1976) and media richness theory (Rice, 1992) Medium characteristics allow for different levels of intimacy and immediacy Developed to match communication media and organizational tasks
25
Social Richness
26
What Is Presence? Presence as social actor within medium
27
Social Actor within Medium
28
Social Actor Within Medium Lara Diki T-babe Webbie- Tookay
29
What Is Presence? Presence as medium as social actor
30
Medium As Social Actor
34
Medium as Social Actor
35
Medium As Social Actor
36
What Is Presence? Perceptual illusion of nonmediation Real time during media use Not a disorder or abnormal Property of media user Result of media form and content, media user characteristics and media context/environment
37
Why Is Presence Important? It’s ‘central’ – relates to many fields and endeavors It will be increasingly common It has many potential effects
38
Causes of Presence Form variables Number of sensory outputs Consistency of sensory outputs Visual display characteristics Image quality ** Image size ** ** Viewing distance ** ** Proportion of visual field ** Motion Color Dimensionality Subjective camera techniques
39
Causes of Presence Aural presentation characteristics Quality (frequency range, dynamic range, signal to noise ratio) Spatialization (dimensionality) Volume Interactivity Number of inputs from user the medium accepts and responds to Number and type of characteristics of mediated presentation/experience user can modify
40
Causes of Presence Interactivity (cont’d) Range or amount of change possible in each characteristic user can modify Degree of correspondence between type of user input and type of medium response Speed of medium response (lag time) Obtrusiveness of medium Live versus recorded or constructed experience Number of people
41
Causes of Presence Content variables Social realism Use of media conventions (formula plot/dialogue, etc.) Nature of task or activity Ambiguity Difficulty Emotionality
42
Causes of Presence Media user variables Willingness to suspend disbelief Knowledge of and prior experience with the medium Personality type Interests Preferred representational system (visual, auditory, or kinesthetic) Cognitive style Propensity to "screen" stimuli Mood before/during/after media use Age, Gender
43
Effects of Presence Physiological Arousal Vection and simulation sickness (dizziness, eyestrain, disorientation, dysphoria, standing and walking unsteadiness, nausea) Automatic responses (e.g., flinching, ducking, grasping chair) Reduced eye-hand coordination Flashbacks Illusory sensations (e.g., of climbing and turning) Reduced motor control
44
Effects of Presence Psychological and Behavioral Enjoyment Involvement Task performance Skills training Desensitization Persuasion Parasocial interaction and relationships Memory and social judgment
45
Presence and Social Judgments
50
Presence Research Goals –Identify and manipulate causes –Understand and develop cohesive theory of cognitive, affective, and behavioral processes of telepresenc –Identify, measure and manipulate consequences of telepresence
51
Big Picture Questions How to maximize usefulness of telepresence? What forms do people want and fear? Where will technology evolution take us? (utopia vs. dystopia) How to deal with ethical challenges?
52
International Society for Presence Research (ISPR): http://ispr.info Matthew Lombard lombard@temple.edu Resources for Learning More
53
END
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.