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A static depiction and input technique for 2D animations Shin Takahashi (Univ. of Tsukuba) Yoshikazu Kato (Tokyo Tech) Etsuya Shibayama (Tokyo Tech)
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Background 2D-Animation Create attractive presentation slide or webpage PowerPoint, Macromedia Flash, etc. Animation effects "slide-in", "slide-out", etc.
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Making animations Keyframe-based creation keyframes + interpolation difficult, tedious, hard to learn, … Library-based creation applying effects in animation libraries with menus and dialog boxes
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Problem Hard to imagine the animation from texual representation
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Our approach Visual representation of animation effects Sketch-based interface Without menus or dialog-boxes we use “effect lines!”
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Effect lines Used in comics They depict motions, feelings, sounds, etc.
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Our idea Creating animations by drawing effect lines
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Examples of our effect lines “ Move ” “ 2D-Rotation ” “ Vibration ” “ Expanding ” : direction of drawing
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Examples of setting parameters “ Move ” “ 2D-Rotation ” “ Vibration ” “ Expanding ” Move length Rotation degrees Default size direction Vibration width
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Combining animation effects “ 2D-Rotation ” + “ Move ” “ Rolling ” “ Vibration ” + “ Move ” “ Undulating ”
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Definition of effect lines EffectLine → Effect TargetObj, Strks, Type, Params Move (x1,y1) rotate Θ Animation : (x1,y1) Θ
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effect lines in storyboard static representation of animation
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effect lines and keyframe before or after? : keyframe : motion Effect lines Path drawing
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Prototype system “ KO-KA ” Java + SATIN Toolkit
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The view of "KO-KA" Story view Edit view
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Demo Introduction to "KO-KA"
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Related work(1/2) Researches for static depiction of motions. Speed lines [M.Masuch et al.99] Motion lines [A.Lake et al. 2000] Cartoon blur [Kawagishi et al.03] They are only to depict motions.
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Related Work(2/2) Drawing paths to create animations e.g. Motion Doodles: An Interface for Sketching Character Motion, Matthew Thorne et al. SIGGRAPH2004 specialized to character motion
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constraints? animation effect = temporal/spatial constraints on parameters of graphical objects effect lines = their visual representation e.g. vibration(rect(x,y,w,h)) → { rect(x,y,w,h) | x = x 0 + vib(t), y = y 0, … }
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Future Work more expressive effect lines spatial constraints effects for group of objects combined effect lines multi-step animation on a picture visual constraint programming?
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Summary effect lines to apply animation effects The user can easily set animation effects to the target object recognize the animation on static view combine animation effects
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