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Craps. /* * file : Craps.java * file : Craps.java * author: george j. grevera, ph.d. * author: george j. grevera, ph.d. * desc. : program to simulate.

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Presentation on theme: "Craps. /* * file : Craps.java * file : Craps.java * author: george j. grevera, ph.d. * author: george j. grevera, ph.d. * desc. : program to simulate."— Presentation transcript:

1 Craps

2 /* * file : Craps.java * file : Craps.java * author: george j. grevera, ph.d. * author: george j. grevera, ph.d. * desc. : program to simulate a single game of craps (dice). * desc. : program to simulate a single game of craps (dice). * * Here's how the game is played: * Here's how the game is played: * In craps you roll two dice: * In craps you roll two dice: * 1. If the first roll is a 7 or 11, you win. * 1. If the first roll is a 7 or 11, you win. * 2. If the first roll is a 2, 3, or 12, you lose. * 2. If the first roll is a 2, 3, or 12, you lose. * 3. If the first roll is a 4, 5, 6, 8, 9, or 10, * 3. If the first roll is a 4, 5, 6, 8, 9, or 10, * you keep on rolling the dice until you either: * you keep on rolling the dice until you either: * a) win by repeating the first number you roll * a) win by repeating the first number you roll * (you "make your point"), * (you "make your point"), * or * or * b) lose by rolling a 7 (you "crap out"). * b) lose by rolling a 7 (you "crap out"). */ */ How to play craps.

3 Algorithm 1. Declare and initialize variables. 2. Roll the dice (the first time). 1.Win (7 or 11). 2.Lose (2, 3, or 12). 3.Keep rolling.

4 Algorithm //1. Declare and initialize variables.

5 Algorithm Random d1 = new Random(); //for die 1 Random d2 = new Random(); //for die 2

6 Algorithm //2. Roll the dice (the first time).

7 Algorithm int firstRoll = d1.nextInt(6)+1 + d2.nextInt(6)+1; System.out.println( "Your first roll is " + firstRoll + "." ); switch (firstRoll) { //Win (7 or 11). case 7: case 11: System.out.println( "You win!" ); break; //Lose (2, 3, or 12). //Lose (2, 3, or 12). //Keep rolling. //Keep rolling.} Note: d1.nextInt( k ) returns a random number in [0..k) or [0..k-1].

8 //2. Roll the dice (the first time). int firstRoll = d1.nextInt(6)+1 + d2.nextInt(6)+1; System.out.println( "Your first roll is " + firstRoll + "." ); switch (firstRoll) { //Win (7 or 11). case 7: case 11: System.out.println( "You win!" ); break; //Lose (2, 3, or 12). //Lose (2, 3, or 12). case 2: case 2: case 3: case 3: case 12: case 12: System.out.println( "You lose!" ); break; //Keep rolling. //Keep rolling.}

9 //2. Roll the dice (the first time). int firstRoll = d1.nextInt(6)+1 + d2.nextInt(6)+1; System.out.println( "Your first roll is " + firstRoll + "." ); switch (firstRoll) { //Win (7 or 11). case 7: case 11: System.out.println( "You win!" ); break; //Lose (2, 3, or 12). //Lose (2, 3, or 12). case 2: case 2: case 3: case 3: case 12: case 12: System.out.println( "You lose!" ); break; //Keep rolling. //Keep rolling. default: default:…break;}

10 //Keep rolling. default: boolean timeToQuit = false; while (!timeToQuit) { //same as while (timeToQuit==false) int nextRoll = d1.nextInt(6)+1 + d2.nextInt(6)+1; System.out.println( "You rolled " + nextRoll + "." ); if (nextRoll == firstRoll) { System.out.println( "You made your point. You win!" ); timeToQuit = true; } else if (nextRoll == 7) { System.out.println( "You crapped out. You lose!" ); timeToQuit = true; } } //end while break;

11 /* * file : Craps.java * file : Craps.java * author: george j. grevera, ph.d. * author: george j. grevera, ph.d. * desc. : program to simulate a single game of craps (dice). * desc. : program to simulate a single game of craps (dice). * * Here's how the game is played: * Here's how the game is played: * In craps you roll two dice: * In craps you roll two dice: * 1. If the first roll is a 7 or 11, you win. * 1. If the first roll is a 7 or 11, you win. * 2. If the first roll is a 2, 3, or 12, you lose. * 2. If the first roll is a 2, 3, or 12, you lose. * 3. If the first roll is a 4, 5, 6, 8, 9, or 10, * 3. If the first roll is a 4, 5, 6, 8, 9, or 10, * you keep on rolling the dice until you either: * you keep on rolling the dice until you either: * a) win by repeating the first number you roll * a) win by repeating the first number you roll * (you "make your point"), * (you "make your point"), * or * or * b) lose by rolling a 7 (you "crap out"). * b) lose by rolling a 7 (you "crap out"). */ */ import java.util.Random; class Craps { public static void main ( String args[] ) { public static void main ( String args[] ) { //1. Declare and initialize variables. //1. Declare and initialize variables. Random d1 = new Random(); //for die 1 Random d1 = new Random(); //for die 1 Random d2 = new Random(); //for die 2 Random d2 = new Random(); //for die 2 //2. Roll the dice (the first time). //2. Roll the dice (the first time). int firstRoll = d1.nextInt(6)+1 + d2.nextInt(6)+1; int firstRoll = d1.nextInt(6)+1 + d2.nextInt(6)+1; System.out.println( "Your first roll is " + firstRoll + "." ); System.out.println( "Your first roll is " + firstRoll + "." ); switch (firstRoll) { switch (firstRoll) { //Win (7 or 11). //Win (7 or 11). case 7: case 7: case 11: case 11: System.out.println( "You win!" ); System.out.println( "You win!" ); break; break; //Lose (2, 3, or 12). //Lose (2, 3, or 12). case 2: case 2: case 3: case 3: case 12: case 12: System.out.println( "You lose!" ); System.out.println( "You lose!" ); break; break; //Keep rolling. //Keep rolling. default: default: boolean timeToQuit = false; boolean timeToQuit = false; while (!timeToQuit) { //same as while (timeToQuit==false) while (!timeToQuit) { //same as while (timeToQuit==false) int nextRoll = d1.nextInt(6)+1 + d2.nextInt(6)+1; int nextRoll = d1.nextInt(6)+1 + d2.nextInt(6)+1; System.out.println( "You rolled " + nextRoll + "." ); System.out.println( "You rolled " + nextRoll + "." ); if (nextRoll == firstRoll) { if (nextRoll == firstRoll) { System.out.println( "You made your point. You win!" ); System.out.println( "You made your point. You win!" ); timeToQuit = true; timeToQuit = true; } else if (nextRoll == 7) { } else if (nextRoll == 7) { System.out.println( "You crapped out. You lose!" ); System.out.println( "You crapped out. You lose!" ); timeToQuit = true; timeToQuit = true; } } //end while } //end while break; break; } //end switch } //end switch System.out.println( "Please play again!" ); System.out.println( "Please play again!" ); } //end main } //end main } //end class Complete program.


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