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Computer Structure Power Management Lihu Rappoport and Adi Yoaz Thanks to Efi Rotem for many of the foils.

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Presentation on theme: "Computer Structure Power Management Lihu Rappoport and Adi Yoaz Thanks to Efi Rotem for many of the foils."— Presentation transcript:

1 Computer Structure Power Management Lihu Rappoport and Adi Yoaz Thanks to Efi Rotem for many of the foils

2 Processor Power Components
The power consumed by a processor consists of Dynamic power: power for toggling transistors and lines from 01 or 10 αCV2f : α – activity, C – capacitance, V – voltage, f – frequency Leakage power: leakage of transistors under voltage function of: Z – total size of all transistors, V – voltage, t – temperature Peak power must not exceed the thermal constrains Power generates heat Heat must be dissipated to keep transistors within allowed temperature Peak power determines peak frequency (and thus peak performance) Also affects form factor, cooling solution cost, and acoustic noise Average power Determines battery life (for mobile devices), electricity bill, air-condition bill Average power = Total Energy / Total time Including low-activity and idle-time (~90% idle time for client)

3 Performance per Watt In small form-factor devices thermal budget limits performance Old target: get max performance New target: get max performance at a given power envelope Performance per Watt Increasing f also requires increasing V (~linearly) Dynamic Power = αCV2f = Kf3  X% performance costs ~3X% power A power efficient feature – better than 1:3 performance : power Otherwise it is better to just increase frequency (and voltage) Vmin is the minimal operation voltage Once at Vmin, reducing frequency no longer reduces voltage At this point a feature is power efficient only if it is 1:1 performance : power Active energy efficiency tradeoff Energyactive = Poweractive × Timeactive  Poweractive / Perfactive Energy efficient feature: 1:1 performance : power

4 Platform Power Processor average power is <10% of the platform
Display (panel + inverter) 33% CPU 10% Power Supply MCH 9% Misc. 8% GFX HDD CLK 5% ICH 3% DVD 2% LAN Fan

5 Managing Power Typical CPU usage varies over time
Bursts of high utilization & long idle periods (~90% of time in client) Optimize power and energy consumption High power when high performance is needed Low power at low activity or idle Enhanced Intel SpeedStep® Technology Multi voltage/frequency operating points OS changes frequency to meet performance needs and minimize power Referred to as processor Performance states = P-States OS notifies CPU when no tasks are ready for execution CPU enters sleep state, called C-state Using MWAIT instruction, with C-state level as an argument Tradeoff between power and latency Deeper sleep  more power savings  longer to wake

6 P-states Operation frequncies are called P-states = Performance states
P0 is the highest frequency P1,2,3… are lower frequencies Pn is the min Vcc point = Energy efficient point DVFS = Dynamic Voltage and Frequency Scaling Power = CV2f ; f = KV  Power ~ f3 Program execution time ~ 1/f E = P×t  E ~ f2  Pn is the most energy efficient point Going up/down the cubic curve of power High cost to achieve frequency large power savings for some small frequency reduction P0 P1 Pn Freq Power P2

7 C-States: C0 C0: CPU active state Active Core Power
Local Clocks and Logic Clock Distribution Leakage

8 C-States: C1 C0: CPU active state C1: Halt state: Active Core Power
Stop core pipeline Stop most core clocks No instructions are executed Caches respond to external snoops Clock Distribution Leakage

9 C-States: C3 C0: CPU active state C1: Halt state: C3 state:
Active Core Power C0: CPU active state C1: Halt state: Stop core pipeline Stop most core clocks No instructions are executed Caches respond to external snoops C3 state: Stop remaining core clocks Flush internal core caches Leakage

10 C-States: C6 Core power goes to ~0 C0: CPU active state
Active Core Power C0: CPU active state C1: Halt state: Stop core pipeline Stop most core clocks No instructions are executed Caches respond to external snoops C3 state: Stop remaining core clocks Flush internal core caches C6 state: Processor saves architectural state Turn off power gate, eliminating leakage Leakage Core power goes to ~0

11 Putting it all together
CPU running at max power and frequency Periodically enters C1 C0 P0 Power [W] C1 Time

12 Putting it all together
Going into idle period Gradually enters deeper C states Controlled by OS C0 P0 Power [W] C2 C3 C4 C1 Time

13 Putting it all together
Tracking CPU utilization history OS identifies low activity Switches CPU to lower P state C0 P0 C0 P1 Power [W] C2 C3 C4 C1 Time

14 Putting it all together
CPU enters Idle state again C0 P0 C0 P1 Power [W] C2 C2 C3 C3 C4 C4 C1 Time

15 Putting it all together
Further lowering the P state DVD play runs at lowest P state C2 C3 C4 C0 P1 P2 C1 P0 Power [W] Time

16 Voltage and Frequency Domains
Two Independent Variable Power Planes CPU cores, ring and LLC Embedded power gates – each core can be turned off individually Cache power gating – turn off portions or all cache at deeper sleep states Graphics processor Can be varied or turned off when not active Shared frequency for all IA32 cores and ring Independent frequency for PG Fixed Programmable power plane for System Agent Optimize SA power consumption System On Chip functionality and PCU logic Periphery: DDR, PCIe, Display VCC Core (Gated) (ungated) VCC SA VCC Graphics VCC Periphery Embedded power gates

17 Turbo Mode P1 is guaranteed frequency
CPU and GFX simultaneous heavy load at worst case conditions Actual power has high dynamic range P0 is max possible frequency – the Turbo frequency P1-P0 has significant frequency range (GHz) Single thread or lightly loaded applications GFX <>CPU balancing OS treats P0 as any other P-state Requesting is when it needs more performance P1 to P0 range is fully H/W controlled Frequency transitions handled completely in HW PCU keeps silicon within existing operating limits Systems designed to same specs, with or without Turbo Mode Pn is the energy efficient state Lower than Pn is controlled by Thermal-State “Turbo” H/W Control OS Visible States T-state & Throttle P1 Pn P0 1C frequency LFM

18 Zero power for inactive cores
Turbo Mode Power Gating Zero power for inactive cores Frequency (F) No Turbo Core 0 Core 1 Core 2 Core 3 Core 0 Core 1 Core 2 Core 3 Workload Lightly Threaded OEM adheres to thermal design guidelines Works with Enhanced Intel Speedstep to increase energy efficiency Capability extends further in Sandy Bridge 18 18 18

19 Zero power for inactive cores
Turbo Mode Turbo Mode Use thermal budget of inactive core to increase frequency of active cores Power Gating Zero power for inactive cores Workload Lightly Threaded Frequency (F) No Turbo Core 0 Core 1 Core 2 Core 3 Core 0 Core 1 OEM adheres to thermal design guidelines Works with Enhanced Intel Speedstep to increase energy efficiency Capability extends further in Sandy Bridge 19 19 19

20 Zero power for inactive cores
Turbo Mode Turbo Mode Use thermal budget of inactive core to increase frequency of active cores Power Gating Zero power for inactive cores Frequency (F) No Turbo Core 0 Core 1 Core 2 Core 3 Core 0 Core 1 Workload Lightly Threaded OEM adheres to thermal design guidelines Works with Enhanced Intel Speedstep to increase energy efficiency Capability extends further in Sandy Bridge 20 20 20

21 Turbo Mode No Turbo Core 3 Core 0 Core 2 Turbo Mode
Increase frequency within thermal headroom No Turbo Core 0 Core 1 Core 2 Core 3 Core 0 Core 1 Core 2 Core 3 Active cores running workloads < TDP Core 1 Core 3 Frequency (F) Frequency (F) Core 0 Core 2 OEM adheres to thermal design guidelines Works with Enhanced Intel Speedstep to increase energy efficiency Capability extends further in Sandy Bridge 21 21 21

22 Turbo Mode No Turbo Core 2 Core 0 Core 3 Power Gating
Zero power for inactive cores Turbo Mode Increase frequency within thermal headroom Frequency (F) No Turbo Core 0 Core 1 Core 2 Core 3 Core 2 Workload Lightly Threaded And active cores < TDP Core 0 Core 1 Core 3 22 22 22

23 Classic model response More realistic response to power changes
Thermal Capacitance Classic Model Steady-State Thermal Resistance Design guide for steady state Temperature Time Classic model response Temperature Time More realistic response to power changes New Model Steady-State Thermal Resistance AND Dynamic Thermal Capacitance Temperature rises as energy is delivered to thermal solution Thermal solution response is calculated at real-time Foil taken from IDF 2011

24 Intel® Turbo Boost Technology 2.0
Time Power Sleep or Low power Turbo Boost 2.0 “TDP” C0/P0 (Turbo) After idle periods, the system accumulates “energy budget” and can accommodate high power/performance for a few seconds In Steady State conditions the power stabilizes on TDP P > TDP: Responsiveness Sustain power Buildup thermal budget during idle periods Use accumulated energy budget to enhance user experience Foil taken from IDF 2011

25 Core and Graphic Power Budgeting Sandy Bridge Next Gen Turbo
Cores and Graphics integrated on the same die with separate voltage/frequency controls; tight HW control Full package power specifications available for sharing Power budget can shift between Cores and Graphics Core Power [W] Heavy Graphics workload Heavy CPU Total package power Sandy Bridge Next Gen Turbo for short periods Sum of max power Realistic concurrent max power Specification Core Power Applications Specification Graphics Power Graphics Power [W] Foil taken from IDF 2011


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