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1 | Introducing GPU PerfStudio 2.0 | GDC 2009 Introducing AMD GPU PerfStudio 2.0 Next Generation GPU Performance Analysis & Debugging Tool from AMD GPG.

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Presentation on theme: "1 | Introducing GPU PerfStudio 2.0 | GDC 2009 Introducing AMD GPU PerfStudio 2.0 Next Generation GPU Performance Analysis & Debugging Tool from AMD GPG."— Presentation transcript:

1 1 | Introducing GPU PerfStudio 2.0 | GDC 2009 Introducing AMD GPU PerfStudio 2.0 Next Generation GPU Performance Analysis & Debugging Tool from AMD GPG Developer Tools Seth Sowerby Gordon Selley

2 2 | Introducing GPU PerfStudio 2.0 | GDC 2009 It’s Time for Change There is a real need for modern GPU Development Tools Clear Advantages for Developers  Cut Development Time –Expensive Developers writing code - not debugging  Improve Quality –Performance/Algorithm problems identified early –Testing & QA more able to solve issues  Developers should be in control –Single Vendor lock-in fragments the market –Tools should integrate with existing workflow

3 3 | Introducing GPU PerfStudio 2.0 | GDC 2009 Introducing GPU PerfStudio 2.0  A new GPU Performance Analysis tool from AMD –Rewritten from the ground up –No code in common with previous tool of the same name –We liked the name though - so decided to keep it  Extensive feature set including: –Frame Debugger –Shader Debugger –Frame Profiler  Open Development Tool –Works on all vendor hardware –Provides solid framework for future growth & expansion

4 4 | Introducing GPU PerfStudio 2.0 | GDC 2009 PerfStudio 2.0 Demonstration

5 5 | Introducing GPU PerfStudio 2.0 | GDC 2009 Miscellaneous Features  Native Support for 32 & 64 bit applications  No installation required  No custom driver requirements  No modifications to target application necessary  Client / Server model  Optimized for ATI Radeon Graphics

6 6 | Introducing GPU PerfStudio 2.0 | GDC 2009 GPU PerfStudio 2.0  Frame Debugger  Access to geometry, textures, and render state in a frame  Diagnose algorithm and performance problems  Frame Profiler  Identify GPU bottlenecks  Determine most costly draw calls and state groupings  Shader Debugger  Debug shader code from within your application  Develop complex graphics algorithms efficiently  GPU PerfStudio 2.0 combines these tools in an easy to use IDE

7 7 | Introducing GPU PerfStudio 2.0 | GDC 2009 GPU PerfStudio 2.0 Availability Beta Available Today for DirectX 10.0 and DirectX 10.1  Email: PerfStudio.Beta@amd.com Final release Q2 09 Free to all developers

8 8 | Introducing GPU PerfStudio 2.0 | GDC 2009 Other AMD GPU Tools Available at: http://developer.amd.com/gpu  AMD Tootle  ATI Compress  GPU MeshMapper  GPU ShaderAnalyzer  RenderMonkey™  The Compressonator seth.sowerby@amd.comseth.sowerby@amd.com gordon.selley@amd.comgordon.selley@amd.com GPU PerfStudio 2.0 Beta Available Today for DirectX 10.x  Email: PerfStudio.beta@amd.com


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