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Published byHeriberto Tweedle Modified over 9 years ago
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Game Industry Roundtable Lessons from Video Game Litigation: Enforcing Rights and Avoiding Risks Susan Fahringer Will Rava
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Fine Art
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Social Commentary
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Educational Tool
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Medicine
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Agenda Your IP (what you have, what to do with it) Your content Your EULA Risks from customers and other third parties Working with (and dealing with) the Government
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Your IP User interface Game play Plot, characters Music Name Code Packaging A-V aspects of game And more...
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Key IP Rights Copyright Trademark Patent Trade secret Trade dress
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Know What You Own Initial survey (at least key games, key rights) Periodic audits
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Preserve (and Clarify) What You Own Registration of federal TMs, copyrights Patent protection / your patent strategy Make reasonable efforts (at least) to protect your trade secrets Adopt the right contract terms (with employees, independent contractors, anyone exposed to company confidential information; licenses; etc.): Be explicit as to who owns what
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Know What You're Using Audits of license agreements Company policy/awareness not to use others' IP Employment agreements Independent contractor agreements Sales/marketing materials
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Know What Others Are Doing With Your IP Monitor Infringement Use your customers & distribution chain Make it easy to report infringement Proactively look for infringement Educate customs officials to help stop importation
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Enforcing Your Rights Identify the problem What's your goal? Align your strategy with your goals Mind your limitations (and tell your counsel what they are) Choose your target Choose your approach
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Your Content Others' IP Torts Publicity
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Your Content – Others' IP
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Trademarks Products (trademarks, trade dress, design) Music/Audio People (name, image, likeness) Sports issues (leagues, coaches, venues, etc.)
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Your Content – Others' IP Where you use it: In game In marketing, advertising
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Your Content – Others' IP Practical Considerations: Exposure Type of use Likely cost Term Termination rights
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Your Content – Torts High school shooting cases Sanders v. Acclaim Entertainment, Inc. James v. Meow Media Wilson v. Midway Games, Inc.
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Your Content – Publicity (and more)
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Your EULA
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Conspicuousness Severability Fairness Dispute resolution Privacy and security Property rights
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Risks from Others Indirect infringement Contributory infringement Inducing infringement Vicarious infringement
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Minimizing Risks Make it easy to report violations Make it easy to resolve infringement accusations (EULA) Don't turn a blind eye to infringement, especially if it benefits you
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Privacy & Security Issues Customer terms of use (limits on liability, arbitration clause, etc.) Reasonable privacy policy Plan ahead to deal with a breach (incident response team) Most common allegation: negligence
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Other Issues Subpoenas (process to respond) Access issues (breach of contract issues) Property rights issues (follow EULA and make it terminable at will)
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Government Content regulation Crimes Taxation Government as your friend
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Government – Content Regulation StrickenPending WashingtonFederal (x3) MissouriDelaware IndianaMassachusetts MichiganNew York CaliforniaNorth Carolina Illinois Minnesota Louisiana Oklahoma
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Government – Crimes Property crimes Child pornography Crimes against people/avatars Financial crimes
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Government – Taxation
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Government Can Be Your Friend Governmental actors can help you by: Protecting and enforcing your IP rights Prosecuting crimes Passing favorable legislation (and defeating bad legislation)
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Questions?
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