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Sensor Based Planners Bug algorithms
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Bug Algorithms World: The world is , has obstacles, starting point {S} and target point {T} The obstacles are closed and simple. Each point belongs at most to one obstacle. The world contains a finite number of obstacles locally.
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Bug Algorithms Robot The robot is a point (Configuration Space)
The robot knows his position The robot knows the target position Equipped with a sensor Infinite memory (though not necessary..)
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Bug Behaviors Bug behaviors are simple:
Move in a straight line to the target Follow a wall (right or left)
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Definitions Start point Target point “Hit point” “Leave point”
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Bug 0 (No memory) Head toward goal
Follow obstacle until you can head toward goal again (left or right but not both) continue
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Bug 0 - Example Assuming a left t turning robot
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What map will foil bug 0?
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What map will foil bug 0?
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Bug 1 Head toward goal If an obstacle is encountered, circumnavigate it and remember how close you get to the goal Return to the closest point (by wall-following and continue)
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Bug 1 - Example
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Bug 2 Call the line from the starting point to the goal the m-line
Head toward goal on the m-line If an obstacle in the way, follow it until you encounter the m-line again. Leave the obstacle and continue toward goal.
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Bug1 vs Bug2 Bug1 is an exhaustive search algorithm
It looks all the choices before committing Bug2 is a greedy algorithm It takes the first thing that looks better In many cases Bug2 will outperform bug 1
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Tangent Bug Assume we have a range sensor (with a finite resolution and is noisy)
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Tangent Bug
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Tangent Bug Tangent bug relies on finding endpoints of finite, continuous segments of
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Tangent Bug Tangent bug relies on finding endpoints of finite, continuous segments of
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Tangent Bug – Motion to Goal
Move to in a straight line toward goal If you “see” something in front of you For any such that choose the point that minimizes
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Motion to Goal Example
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What if the distance starts to go up?
M is the point with shortest distance to goal
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What if the distance starts to go up?
M is the point with shortest distance to goal Start to act like a BUG! And follow boundary
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d_reach and d_follow d_follow: is the shortest distance between the boundary which had been sensed and the goal. (observed thus far) d_reach: let A be all the points within line of sight of x with range R that are on the followed obstacle.
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Tangent Bug – terminate boundary-following behavior
When We found a point on the obstacle, which is closer to the goal than any point we sensed so far (on the currently followed obstacle).
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Example – Zero Sensor Range
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Example – Finite Sensor Range
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Example – Infinite Sensor Range
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d_followed (M) is constantly updated
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