Download presentation
Presentation is loading. Please wait.
Published byKeanu Unsworth Modified over 9 years ago
1
Multi resolution Texture Synthesis on Surfaces Arul Prakash Lavanya Tekumalla
2
Multi resolution Texture synthesis Build image/mesh pyramid. Assign color to each pixel/vertex by doing a neighborhood search in the texture image. Neighborhood search: very expensive TSVQ: Accelerates the search process by considering neighborhoods as points in a multi dimensional space and casting the neighborhood search process as a nearest point searching problem in a multi- dimensional space.
3
Texture synthesis on images
5
Texture synthesis on surfaces Retiling –Sprinkle some new vertices onto the mesh –Space them uniformly over the mesh using point repulsion. –Remove old vertices and re-triangulate –Create a hierarchy of meshes Neighborhood Construction: –flatten a set of nearby vertices –resample the flattened patch
6
Point Repulsion
8
Mutual Tesselation
9
Neighborhood Construction
11
Texture Synthesis on meshes
14
Acknowledgements We would like to thank Emil for his help in course of the project
15
References Re-Tiling Polygonal Surfaces, G Turk. Generating Textures on Arbitrary Surfaces Using Reaction-Diffusion, G Turk. Generating random points in triangles, G Turk Texture Synthesis over Arbitrary Manifold Surfaces, Li-Yi Wei and Marc Levoy. Fast Texture Synthesis using Tree-structured Vector Quantization,Li-Yi Wei and Marc Levoy.
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.