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Quiz 1 Review- Comic Book Art
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Unit 1- Introduction to Comics
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4 Types of Comics Single-panel Comic A stand-alone cartoon, usually intended to provoke laughter, often called a “gag comic” (traditionally found in a newspaper or magazine). Comic Strip A usually humorous narrative sequence of cartoon panels (traditionally found in a newspaper or magazine).
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4 Types of Comics Comic Book A magazine with one or more comic strips, often with a sustained narrative Graphic Novel Similar structure to a comic book, but stories are more mature in nature
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Comic Genres Genre- A category of artistic composition, as in music or literature, characterized by similarities in form, style, or subject matter
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Thumbnail Sketches Small, unfinished sketches used to develop an idea
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Character Profile A general outline that helps build your character’s personality What information might it include? Name, age, height, hobbies, etc.
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Unit 2- Facial Features
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Correct Facial Proportions Head Shape- ◦ Like an up-side-down egg Eyes- ◦ Halfway down the head Nose- ◦ Halfway between eyes and chin Mouth- ◦ Halfway between nose and chin Ears- ◦ Between eyes and nose Neck- ◦ Starts where ears end
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Correct Facial Proportions
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3 Views of the Face Front View¾ View Profile View
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Facial Expressions Eyes- most important feature to alter Mouth- almost as important as the eyes All features can be exaggerated When you change one facial feature, if will effect the others! When trying to draw different expressions, look in a mirror or use a reference image
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Manga vs. Western Features Manga = larger eyes, pointier chins Manga Western
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Character Portrait An illustration of your character from the shoulders-up, showing at least part of the face
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Unit 3- The Basic Body
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Correct Body Proportions Definition of “Proportion”- part of the object compared to its whole (its general shape or form) Average adult human = 8 heads tall All body features have certain proportions You can exaggerate proportions in cartooning
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Spine-Mannequin Technique Helps the artist maintain accurate scale and proportion while creating body mass Draw the spine (stick figure) then add the mannequin (shapes to build mass)
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Foreshortening When the body isn’t standing at attention, limbs may look shorter than they would actually appear in real life and should be drawn as such
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Unit 4- Costuming
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Historical Timeline of Fashion Ancient Times (Egypt, Greece, Rome)- Clothing was loose and flowing with lots of draping and minimal ornamentation
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Historical Timeline of Fashion Byzantines, Middle Ages- Heavier clothing; ruffles, capes; more detail
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Historical Timeline of Fashion 15 – 19 th Centuries- Elaborate styles; lavish materials powdered wigs; huge, flowing gowns; pants
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Historical Timeline of Fashion Modern Day- Depends on the decade; much less clothing!
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Historical Timeline of Fashion Superhero Fashion- Bright colors; shiny; symbols and letters; capes Japanese Streetwear-Neon colors; cartoonish style; includes schoolgirl costumes
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Fabric Folds Every time the body moves, the clothing changes. Folds constantly morph, so there is not one correct way to draw a shirt or a sleeve. The form underneath makes the folds.
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Model Sheet A representation of your character showing costuming and body design from different angles (front, profile or ¾ view, back)
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Illustration Media / Materials
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Micron Pens Fine point drawing and illustration pens that provide the archival quality of Pigma ink Different numbers = different tip thicknesses 01 (thin), 03 (medium), 05 (thick)
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Prismacolor Markers Double-ended illustration markers that have an advanced dye-based alcohol ink formulation Use quick, even, and light strokes, and don’t press too hard Leave white space on paper for highlights Layer marks on top of one-another Colorless Blender- ◦ used to soften the edge between two different colors
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Bristol Board Heavy, high-quality paper used for illustrating Smooth texture allows markers to blend easily
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Sketchbook Assignments: Panel Layout Strategies
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Panel Shot Styles Ways of laying out a panel creatively From Comic Strip HW Assignment Close-up Extreme Close-up Medium Shot Long Shot Split-Screen Dutch Tilt
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6 Transitions Strategies for transitioning between panels From Jack & Jill HW Assignment
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6 Transitions
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