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Spades Game Application with Video Conference Group 12 Anıl Yaman Emre Ergün Hüseyin Aktaş Pınar Tekir.

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Presentation on theme: "Spades Game Application with Video Conference Group 12 Anıl Yaman Emre Ergün Hüseyin Aktaş Pınar Tekir."— Presentation transcript:

1 Spades Game Application with Video Conference Group 12 Anıl Yaman Emre Ergün Hüseyin Aktaş Pınar Tekir

2 Outline  Architecture used  Components of the Application  About GUI

3 Architecture Used  The standard ‘IEEE 802.11’  Wireless Ad-Hoc Network  Peer-to-Peer (P2P)  TCP-IP protocol, UDP for video conference  Java Programming Language

4 Components of the Application  Chat Window  Playing Area  Video Conference

5 Video  Each host could provide its own video frame but we experienced some problems during transfer the video data on the network.

6  Each player sends his speech, beginnig with his name automaticaly, to the server.  Then, the server broadcasts to all players. Chat

7 Play  Each host informs what it has done at its turn to the server  Then, the rules are implemented and the result of each turn (for example, the score) is broadcasted.

8 GUI 1

9 GUI 2

10 The End Thank you for listening


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