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Published byKira Owsley Modified over 9 years ago
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Randy Ribler – Lynchburg College PhD from Virginia Tech Postdoc at University of Illinois (UIUC) Many years of industry experience building systems ribler@lynchburg.edu I was here before in 2006 I’m absolutely delighted to be back in 2013
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Hobbs Hall
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How do we build big systems? How do people work together best? How can we prevent project failure? Failure rates are debatable, but undeniably too high How should individual programmers do their jobs? What are “best practices”
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Fewer things are provable Hard/Impossible to repeat anything Every situation is a different Projects are different Staff is different Tools are different Customers are different SE has been wrong before Conventional wisdom has changed radically in the last several years.
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Structured Programming Object-oriented Programming Design Patterns Configuration Management Pair Programming Test-driven Development Refactoring A number of software process models Coding Standards Tools
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Chaos! No agreement on exactly what the system must do No comprehensive high-level design Difficult coordination between team members ▪ How do we know what we should be working on ? What happens if someone leaves? How do we bring all the pieces together?
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Requirements Determine exactly what the system must do. Generally, say nothing about how it does it. A requirements specification document is produced. System Design High-level design breaks the system in to pieces (modules) ▪ Describe how each of the pieces work and communicate. Low-level design ▪ Write pseudo-code for all the modules Design documents are produced
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Implementation (Coding) Typically cited as expected to take 10-15% of project time. Testing Unit testing Integration Testing Deployment Deliver the system to the customer ▪ Sometimes this is the first time the customer has seen the system work!
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Maintenance Debug problems Make Enhancements This phase is acknowledged to be the most expensive
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Follows other engineering disciplines – “Have a blueprint before you build anything” The entire system is planned from the beginning, allowing design to be comprehensive. The customer is told what they will get from the beginning Good for contracts, at least on the surface Module breakdown provides parallelism of effort.
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The less sure we are about what we want the more expensive it will be What happens if the project is cancelled before deployment? How do we keep all the documents consistent? How do we know that the system will solve the user’s problem? How do we know how long things will take? It is unclear how effective it is.
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