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Indexing 3D Scenes Using the Interaction Bisector Surface Xi Zhao He Wang Taku Komura University of Edinburgh
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How do we describe the spatial relationships between these pairs of objects? “surround” “tucked under” “hook on”
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? “surround” “tuck under” “hook on” How can we quantify these spatial relationships?
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d 2. Distance [Fisher et al. 2010] Previous Representations of Spatial Relationships 1.Contact [Fisher et al. 2011] 3. Relative direction [Fisher et al. 2010]
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Limitation of Previous Presentations Distances between object centres for these two scenes are quite similar:
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Objective Quantify spatial relationships by Interaction Bisector Surface (IBS)
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Medial Axis and IBS IBS Medial Axis 2D Medial Axis [Shapiro. 2011] 3D Medial Axis [Sud et al. 2004]
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Previous Representation vs IBS Distance between object centres: Interaction Bisector Surface (IBS):
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Objective Apply our new representation IBS to 3D scenes analysis Scene classification Scene structure construction Retrieval
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Basics of IBS Computation Features Applications Scene classification Scene structure analysis Spatial relationship based retrieval Overview
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Computation of IBS Input Voronoi Diagram Select Voronoi edges between two parts Resulting IBS
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IBS Between Two Objects
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IBS Between Multiple Objects
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IBS Features Features of IBS which are useful for scene analysis: Topological features (Betti numbers) Geometric features (distance, direction, PFH)
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Topological Features: Betti Numbers b 1: number of loops b 2: number of closed surfaces b 1 = 1 b 2 = 0 b 1 = 0 b 2 = 1 b 1 = 2 b 2 = 1
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b 1 = 0 b 2 = 0 b 1 = 0 b 2 = 1 b 1 = 1 b 2 = 0 b 1 = 2 b 2 = 0 b 1 = 3 b 2 = 0 b 1 = 4 b 2 = 0 Topological Features
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Geometric Features dis dir PFH* *PFH: Point Feature Histogram [Rusu et al. 2008] Distance Direction Shape
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Basics of IBS Computation Features Applications Scene classification Scene structure analysis Spatial relationship based retrieval Overview
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Classification Database Resulting confusion matrix Our methodPrevious method
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Building Scene Structure Build scene structure by HAC method Compute closeness matrix based on IBS --0.770.020 0.77--0.61 0.020.61--0 00.610--
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Retrieval of Object in the Scene Level 1Level 2 Level 3
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Results: Query : Retrieval of Object in the Scene
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Results: Query : level = 1
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Retrieval of Object in the Scene Results: Query: level = 3
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Evaluation of Retrieval Results Our method Previous method Precision Recall
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Conclusion IBS is a rich representation of spatial relationships between objects in 3d scenes Classification Structure construction Retrieval
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Limitations and Future Work Limitations The computational cost is higher Only focus on spatial relationship Future work Extra features (labels, object geometry) Whole scene retrieval Character-object interaction
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Acknowledgement Anonymous reviewers CGVU group Shin Yoshizawa Attendees of user study China Scholarship Council EPSRC Standard Grant EU FP7/TOMSY
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