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March 19, 2002 Internet Librarian International Darlene Fichter Data Coordinator, University of Saskatchewan Libraries http://library.usask.ca/~fichter/ Usability Testing What You Need to Get Started
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Outline What is usability? Why does it matter? Simple techniques and tests Demonstration of task based testing? Overview
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What is usability? Ease of use Ease of learning Fitness for purpose An effective product
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Why usability matters Bad design Examples? Do you ever use them again? Do you feel loyal? Overview
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Good design Invisible Usability has been called the “science of the obvious” Overview
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Books, articles and research Don’t need to invent the wheel Read, learn, look it up! Many great sites: –www.usability.govwww.usability.gov Overview
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Where should you start? Focus on the user User Needs
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Determining visitor needs Focus groups User surveys Formal needs assessment Observation –Usage reports –Questions –Web log analysis –Search log analysis User Needs
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Understanding visitor needs Know their mental model Methods –User scenarios –Content clustering –Category prediction –Preference testing –Cognitive walkthrough User Needs
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User scenarios Describe in detail “typical user’s” journey through the “ideal” library site User Needs
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Content clustering Index cards –Cluster, list all topics User Needs
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Category prediction Predictive - what goes under each heading? User Needs
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Preference testing What label works? Admissions Prospective Students Enroll Registration User Needs
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Cognitive walkthrough Simulate a user’s problem-solving process as they step through the site Can the user make the next correct action? User Needs
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Measurement scale FATAL User can’t complete the task SERIOUS User is slowed down SUPERFICIAL User is annoyed or irritated slightly User Needs
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Heuristic evaluation* Find evaluators - experience helps Brief them on 10 usability heuristics Test to see if site follows established usability principles *Heuristic Evaluation by Jakob Neilson *Usability Heuristics for the Web by Keith Instone Heuristic Evaluation
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Heuristic evaluation Evaluators try to identify as many problems as possible Rate the problems by their severity (1-5) and indicate which heuristic has been violated Heuristic Evaluation
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Task testing with users Users are given specific tasks Verbalize their thoughts Only AFTER they have failed, can you provide direction Observe, record, and debrief Testing
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Task: typical measures Time - how many seconds? Errors - incorrect answers? Site structure - can they draw a map User satisfaction (subjective) Other measures: What the user can recall about the site or if they can manoeuvre easily on the screen space. Testing
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Guerilla Testing Idea popularized by Jakob Nielsen Showed that simple “low tech” testing of five users could yield excellent results 5 users will typically uncover 80% of the site-level usability problems Testing
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When to test Before redesign Paper mockups Wire frames Beta testing Live site “Peer” site Testing Wire frame
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Field Studies Ethnographic study – observing users in real world Find out what kind of mental model the users have Useful for intranet designs and extranet designs that are intended to support employees' or business partners' work practice Field Studies
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Wrap up: Why Test You can’t believe what users say Self referential design ROI - save everyone time and money. Avoid web team “battles” Convince your manager Do it for the users. Conclusion
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Questions Darlene Fichter Data Library Coordinator, University of Saskatchewan Resources library.usask.ca/~fichter/usability/ Conclusion
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