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使用 Autodesk® 3ds Max® & Autodesk ® Middleware ® 创建下 一代游戏  郭勇  Autodesk 研究学院 3ds Max 研发专 家  曹越  Autodesk 媒体及环境部解决方案专家.

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Presentation on theme: "使用 Autodesk® 3ds Max® & Autodesk ® Middleware ® 创建下 一代游戏  郭勇  Autodesk 研究学院 3ds Max 研发专 家  曹越  Autodesk 媒体及环境部解决方案专家."— Presentation transcript:

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2 使用 Autodesk® 3ds Max® & Autodesk ® Middleware ® 创建下 一代游戏  郭勇  Autodesk 研究学院 3ds Max 研发专 家  曹越  Autodesk 媒体及环境部解决方案专家

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4 日程  Autodesk 中间设备演示  Slate® 基于节点的材料编辑器  Quicksilver® 硬件渲染缓冲区  Containers® 本地编辑器  模型和贴图工具的改进  软件窗口实况显示 3ds Max 材料质量  CAT® 骨骼动画系统  UI 定制

5 Kynapse 3D 动态引航 3D 拓扑分析 空间推理 团队协调 环境变化的动态评估 在复杂地形中的大场景引航

6 人类 IK  Footplanting 及动态环境  全身体 IK  观察和动态避碰

7 野兽  为什么要采用烤照明 ?  野兽的特点

8 Autodesk 3ds Max 2011

9 Slate Material Quality Editor Brand new node based editor UI shots created in 3ds Max 2011

10 Quicksilver hardware render buffer New hardware render buffer helps to increase dramatically the render speed UI shots created in 3ds Max 2011

11 Containers local compilation Local layered compilation UI shots created in 3ds Max 2011

12 3ds Max material quality live window display Browse most of the 3ds Max material quality and map directly from the window UI shots created in 3ds Max 2011

13 New operational interface Polygon modeling operation experience, reduce mouse movement UI shots created in 3ds Max 2011

14 CAT skeleton animation system It is completely integrated into 3ds Max new version UI shots created in 3ds Max 2011

15 Customized user interface Randomly self-defined interface layout UI shots created in 3ds Max 2011

16 Q & A

17 Autodesk, FBX, Maya, MotionBuilder, Softimage, and 3ds Max are registered trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product offerings and specifications at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. © 2010 Autodesk, Inc. All rights reserved.

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