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Hear&There An Augmented Reality System of Linked Audio Joey Rozier Karrie Karahalios and Judith Donath Sociable Media Group MIT Media Lab ICAD 2000 Conference - April 3, 2000
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Overview Project Purpose and Goals Brief Scenario Basic Augmentation Details Hardware Authoring and Playback Security and Privacy
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Purpose and Goals Augment Environment with Audio –Augmented Reality (or Mixed Reality) Develop Social Augmentations –Oral Histories –Focus on Authoring Activation Networks - Linking Self-Contained and Portable Limit Use of Visual Cues
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Example Scenario Augmented Boston Common Can hear audio “left behind” (maybe history) Guided towards related audio (moo...) Author can add his/her own sound Others are unaware
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Augmentation Details The SoundSpot –Basic unit of augmentation –Any type of audio (voice, music, whatever) –“Placed” at a specific location (longitude/latitude) –Has a specified size –Other audio properties (braids, etc.) –User walking “into” SoundSpot hears it
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Augmentation Details Example
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Augmentation Details Must Determine User’s Location GPS –Typical Accuracy: Order of 10m –Accuracy of Ours: sub-meter –Refresh Rate: 10Hz –Drawback: Bulk –Result: Media Lab Courtyard
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Hardware GPS Compass PalmPilot Laptop Headphones Microphone
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Authoring and Playback Focus on user authoring –Most other systems do not –Simple! Playback is still very important –New author options lead to new playback issues
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Authoring Author creates SoundSpots –In-Field –Using GUI
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Playback: Basics User dons system Very simple start-up Moves through environment Hears sound tied to location
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Playback: Spatialized Sound Each sound “appears” to be coming from center of a SoundSpot Java 3D API Compass attached to headphones Do not deal with environment effects (enclosed spaces, etc.) Future work will improve spatialized sound
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Playback: Two Modes Explorer –All SoundSpots activated –Can be very cluttered –Ultimate control with listener Activation Networks
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Playback: Activation Networks For Linking and Organizing Sounds Author creates Link Categories –e.g. My Family, About Media Lab Author associates Link Categories with a SoundSpot User can activate Link Category when standing in SoundSpot StartSpots
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Playback: Activation Networks Example StartSpot in Boston’s Public Garden –Link Categories SMG: SMG SoundSpots Weeping Willow: interesting SoundSpots about weeping willow trees My Favorites: my favorite SoundSpots –When entering StartSpot, activate “Weeping Willow”; now those “exist” –Weeping Willow spots may have their own LinkCategories
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Playback: Directing the User Palm Interface –Easy, intuitive –But uses visual information! Audio Beacons?
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Security and Privacy Authentication for Authors Open System for Users Wireless Connection to Server?
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Future Work Finish Implementation! More Portable System Temporal Information Other forms of audio augmentation
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Contact and Contributors E-mail: jrozier@mit.edu http://smg.media.mit.edu Primary Contributors –Judith Donath –Karrie Karahalios –Birendro Roy and Tuan Phan
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