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THINC: A Virtual Display Architecture for Thin-Client Computing Ricardo A. Baratto, Leonard N. Kim, Jason Nieh Network Computing Laboratory Columbia University
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isolation...
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Source: Internet Mapping Project (http://research.lumeta.com/ches/map/)...connectivity
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dis-integration of the computer network storage clusters and grid computing
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remote display display updates input
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benefits
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ubiquitous access
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remote collaboration
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online help
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stateless client application processing and data secure server room thin clients
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existing systems
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existing performance problem
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THINC
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virtual display architecture high performance remote display transparent operation
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● system architecture ● display protocol ● translation ● delivery
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system architecture
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applications window system device driver framebuffer
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applications window system device driver framebuffer high-level requests interception and redirection ✗ stateful client hurts mobility ✗ app – window system synchronization
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applications window system framebuffer device driver raw pixels high-level requests interception and redirection ✗ lose semantics: difficult to encode ✗ Bandwidth intensive
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virtual display architecture
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benefits
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display protocol Inspired by Sun Ray protocol 2D Primitives ● copy ● solid and tile fill ● bitmap fill ● raw
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two key problems how do we translate from application commands to the display protocol? how and when do we send display updates?
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translation use and preserve semantic information for efficient translation
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● use semantic information when doing translation translation
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use request semantics to generate update req: fill window W, color C window system req: fill [x,y,w,h] color C THINC update: solid fill [x,y,w,h] color C
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✔ use semantic information when doing translation ● preserve semantic information throughout the system translation
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preserving semantics: offscreen rendering draw offscreen regions copy display
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offscreen rendering (cont) offscreen region command log merge, clip, and discard commands as needed
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using and preserving semantics: video ● reuse existing hardware acceleration application interfaces ● YUV (luminance-chrominance) color space – format independence – client hardware acceleration (scaling for free)
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delivery maximize interactive response of the system
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delivery ● transmit updates as soon as possible ● merge, clip, and discard updates as needed
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shortest remaining size first scheduler client buffer C1C1 C2C2 C3C3... CnCn real time...... queue 1 queue p cmd size
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implementation ● X/Linux server – ongoing: windows server ● X/Linux, windows, PDA, Java clients
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experimental results ● web and video performance – comparison to existing systems – Internet 2 sites around the globe
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“ ” LAN WAN 802.11g
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web browsing performance
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a/v playback quality
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NY MA PA MN NM CA
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IE FI KR PR
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Internet2 web browsing performance
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Internet2 a/v playback quality
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demo
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conclusions THINC : ● virtual display architecture transparently leverages existing display infrastructure ● efficient translation by using and preserving semantic information from display request ● delivery mechanisms increase responsiveness of the system
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for more info... http://www.ncl.cs.columbia.edu
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backup
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audio applications OS virtual audio driver audio daemon audio data
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Experimental Results
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Web Browsing Data Transfer
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A/V Data Transfer
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?
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server-resized updates
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offscreen drawing draw offscreen regions copy display
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offscreen region command queue command queues
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client queue 1 2 3 3 2 1 copy onscreen
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how? applications client hardware caps video
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YUV ● Standard hardware interface ● Format independence ● Hardware acceleration (fullscreen for free!)
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how we deliver updates display updates client buffer C1C1 C2C2 C3C3...CnCn
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future work ● 3D and high-end user interfaces ● remote device access http://www.ncl.cs.columbia.edu
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old slides
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THINC virtual display architecture for high performance remote display
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implementation ● server: X/Linux (Windows in progress) ● clients: Linux (Windows, PDA, Java in progress)
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Web Browsing Performance
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Audio/Video Performance
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LBX X proxies
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... and a PC
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Configurations LAN Desktop WAN Desktop 802.11g PDA PlanetLab
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applications window system display driver framebuffer
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● ICA, RDP: Rich display protocol ● SunRay: Ultra thin-client Studies have shown performance problems
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system architecture as important as protocol and encoding
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goals ● minimize latency ● simple and portable ● transparent operation
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experimental results ● up to 4.8 times better web browsing performance ● up to two orders of magnitude better audio/video playback quality
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application requests translate commands deliver display updates THINC
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applications display pipeline window system display driver framebuffer
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applications window system display driver framebuffer client/server partitioning
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✗ stateful client hurts mobility ✗ app – window system synchronization
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applications window system display driver framebuffer
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✗ “Blind encoding”
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basic static translation Draw API standard device driver commands THINC commands
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video: first-class citizen
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THINC
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● high performance remote display ● LAN and WAN environments ● transparent operation in exisiting desktop systems ● full screen, full motion audio/video playback
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CA IE FI KR PR
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