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THINC: A Virtual and Remote Display Architecture for Desktop Computing Ricardo A. Baratto Network Computing Laboratory Columbia University
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isolation...
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Source: Internet Mapping Project (http://research.lumeta.com/ches/map/)... connectivity
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dis-integration of the computer network storage clusters and grid computing
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remote display display updates input
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benefits
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ubiquitous access
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remote collaboration
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online help
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stateless client application processing and data secure server room thin clients
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existing systems
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what's wrong? problem: focused on office applications on LAN and reducing data transfer on low bandwidth links therefore: poor support for display intensive interactive applications poor support for higher latency WAN environments
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THINC virtual and remote display architecture for desktop computing
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contributions high performance remote display system [SOSP 05] first to natively support multimedia applications superior remote display support for mobile devices [WWW 06, SCC 06]
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contributions II MobiDesk: desktop utility computing infrastructure [MobiCom 04, best student paper award] A 2 M: protect MobiDesk from DDoS attacks beyond remote display: desktop recording [SOSP 07]
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THINC remote display simple display protocol COPY, Solid Fill, Tile Fill, BITMAP, RAW focus on architecture of the system to improve performance interception translation delivery
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applications window system device driver framebuffer interception: traditional display pipeline
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applications window system device driver framebuffer high-level requests interception stateful client hurts mobility app – window system synchronization
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applications window system framebuffer device driver raw pixels high-level requests interception lose semantics: expensive encoding
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virtual display architecture
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benefits
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translation use and preserve semantic information for efficient translation
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use semantic information when doing translation translation
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use request semantics to generate update req: fill window W, color C application window system req: fill [x,y,w,h] color C THINC update: solid fill [x,y,w,h] color C
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use semantic information when doing translation preserve semantic information throughout the system translation
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why preserve semantics: offscreen rendering draw offscreen regions copy display
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offscreen rendering (cont) offscreen region command log merge, clip, and discard commands as needed
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delivery maximize interactive response of the system
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delivery transmit updates as soon as possible merge, clip, and discard updates as needed... not all display content created equal
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shortest remaining size first scheduler client buffer C1C1 C2C2 C3C3... CnCn real time...... queue 1 queue n cmd size
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experimental results X/Linux prototype web browsing performance comparison to existing systems performance on wide area networks
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web browsing performance... up to 4.8 times better performance
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WAN web browsing performance
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multimedia
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existing systems
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THINC multimedia native support for video playback bidirectional audio synchronized audio/video playback format independent and transparent to applications
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video playback video player virtual device driver hw video acceleration interfaces YUV leverage client hardware scaling for free
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audio applications OS virtual audio driver audio daemon audio data
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experimental results
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a/v playback quality... perfect playback and up to two orders of magnitude better
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mobile devices becoming ubiquitous have network connectivity but limited environment and applications
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pTHINC provide superior remote display support for mobile devices competitive alternative to limited mobile applications
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? server-resized updates
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user interface zoom, scroll, rotate full screen by leveraging external controls
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experimental results
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PDA web browsing performance... up to 17x faster than other systems, and up to 8x faster than native
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native vs pTHINC
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btw
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limitations need better compression NX/SunRay/VNC, adaptive multimedia too much bandwidth? limited on mobile devices flash video no support for new generation of high- end desktops and 3D applications
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impact Technology licensed for commercial use VESA standard in progress
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conclusions high performance remote display system able to outperform existing solutions first to provide full support for multimedia content, transparently to applications and independent of format superior remote display support for mobile devices
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backup
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Page-by-page comparison THINC faster on all pages except image-only Our approach works better than both low and high-level on non-image content
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Microbenchmarks It's not each individual component, but the combination Not clear microbenchmark results can be extrapolated to overall performance But do have some results: No offscreen: ~70% (all RAW) Only interception and redirection: ~225%
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future work remote display standard (Net2Display) 3D indexing and searching improvements
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list of publications MobiDesk: Mobile Virtual Desktop Computing [MobiCom 04] THINC: A Virtual Display Architecture for Thin-Client Computing [SOSP 05] Remotely Keyed Cryptographics: Secure Remote Display Access Using (Mostly) Untrusted Hardware [ICICS 05] pTHINC: A Thin-Client Architecture for Mobile Wireless Web [WWW 06] An Application Streaming Service for Mobile Handheld Devices [SCC 06] Net2Display: A Proposed VESA Standard for Remoting Displays and I/O Devices over Networks [ADEAC 06] DejaView: A Personal Virtual Computer Recorder [SOSP 07]
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beyond remote display: desktop recording provide recording of all desktop output allow recording to be searched
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text capture daemon index visual record client/ viewer applications virtual device driver visual output accessibility services text output desktop recording
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recording runtime overhead
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storage growth 32KB/s
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wan a/v playback quality
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mouth-to-ear latency overhead
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PDA video playback quality
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web browsing data transfer
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A/V data transfer
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PDA web browsing data transfer
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PDA video data transfer
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browse and search latency
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playback speedup
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web browsing performance... up to 4.8 times better performance
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existing performance problem
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implementation X/Linux and windows display server Linux audio driver (alsa) + daemon X/Linux windows, PDA, and Java clients X/Linux desktop recording capture using ATK (Gnome) index using Postgres + Tsearch2
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offscreen drawing draw offscreen regions copy display
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offscreen region command queue command queues
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client queue 1 2 3 3 2 1 copy onscreen
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how? application s client hardware caps video
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how we deliver updates display updates client buffer C1C1 C2C2 C3C3...CnCn
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desktop virtualization decouple desktop from underlying video hardware encapsulate window and graphical state can move around: carry in pocket around hosting servers
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MobiDesk
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A 2 M: Access Assured Mobile Desktop Computing
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old slides
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contributions high performance remote display system [SOSP 05] focus on system architecture to improve performance outperforms existing systems first to natively support multimedia applications transparent and format-independent wireless mobile device support [WWW 06, SCC 06] server-side display scaling for improved display quality and performance user interface tailored for constrained environment
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contributions II MobiDesk: desktop utility computing infrastructure [MobiCom 04] fully virtualized environment for hosting desktops hosted sessions can be migrated for high availability A 2 M: protect MobiDesk from DDoS attacks indirection-based network + remote display exploit asymmetric traffic to minimize overhead beyond remote display: desktop recording [SOSP 07] low overhead recording, and efficient access novel use of accessibility services for indexing and searching
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display protocol Inspired on Sun Ray protocol 2D Primitives copy solid and tile fill bitmap fill raw
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demo
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video leverage existing hardware acceleration interfaces YUV (luminance-chrominance) color space format independence client hardware acceleration (scaling for free)
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YUV Standard hardware interface Format independence Hardware acceleration (fullscreen for free!)
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isolation...
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... and a PC
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system architecture as important as protocol and encoding
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goals minimize latency simple and portable transparent operation
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application requests translate command s deliver display updates THINC
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basic static translation Draw API standard device driver command s THINC command s
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high performance remote display LAN and WAN environments transparent operation in exisiting desktop systems full screen, full motion audio/video playback THINC
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server-resized updates
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system architecture
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two key problems how do we translate from application commands to the display protocol? how and when do we send display updates?
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but... performance problems issues supporting display intensive interactive applications issues coping with higher latency network environments lack of “features” limited or no support for multimedia content subpar support for mobile devices
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system architecture is key interception translation delivery
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