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DEPICT: Developing Employability Programmes using Interactive Curriculum Technologies Esme Caulfield DEPICT Project Manager University of Salford e.caulfield@salford.ac.uk 0161 295 2984
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11.00amWelcome to Careers and Employability, Ian Boardman, Head of Careers and Employability 11.05amIntroduction and DEPICT project background, benefits of taking part in our research Esme Caulfield, DEPICT Project Manager and Work Experience Consultant 11.15amIntroductions 11.30amDeciding the 4 most important employability skills for Creative and Cultural SMEs 12.30amDefining the top 4 skills 1.00pmConclusions and next steps 1.10pmLunch and networking Programme:
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Building on learning from ERASMUS-funded Enterprise Bootcamps (2008-2011) Funded by EU Lifelong Learning Fund European focused project – working with university and business partners in Spain, Norway and Latvia Building understanding of SMEs requirements of graduates Working specifically with SMEs in creative and cultural industries Investigating whether employability skills can be effectively taught through interactive learning technologies DEPICT – Project Context
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Who’s involved? Pablo DomingoAigers AnneJon Esme Jan Ole Erik Claire
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6 main stages of project: January-May2012: Research reports written and published –Review of Enterprise Bootcamps –Review of Learning Technologies –Learning technology case studies –Review of Employer requirements from graduates May-November 2012: Working with Creative and Cultural SMEs to understand their skills requirements from graduates –Questionnaire –Workshop November 2012-January 2013: Evaluating and choosing learning technologies to investigate (1 per country) February –August 2013: Delivering seminars to students using on-line technologies August 2013-January 2014: Evaluating project January-April 2014: Publishing and disseminating findings Project timeline:
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Literature Review identified the skills employers in Creative and Creative Media industries look for in graduates (through Skills Needs Analysis for the Creative & Cultural Industry (2010), Creative & Cultural Skills and Sector Skills Assessment for the Creative Media Industries in the UK (2011), both published by Skillset These skills used as basis for questionnaire Questionnaire sent to Creative and Cultural SMEs in each partner country in May 2012 Workshop to follow up and gain deeper understanding of your needs from graduates The top 4 skills identified across the partnership will be taught using interactive learning technologies Working with businesses
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Skills NeedsSkills GapsSkills Shortages Digital skills; ICT skills; Creative expertise; Online skills; Marketing skills; Administrative skills; Management; Fundraising; Finance / Accounting; Design skills; Sales skills; Business skills; Foreign language skills. ICT skills; Marketing / Advertising / PR; Technical; Business Development; Administration; Finance / Accounting; Digital; Sales; Management. Graphic design; Retail; Sales; ICT; Administration skills; Specialist skills; Technical skills. Skills that Skillset have identified as priority areas for the Creative industries. Skills Intelligence – employer needs – Creative Industries
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Skills NeedsSkills GapsSkills Shortages Negotiation and diplomacy; Management and Leadership skills; Commercial skills; Story or narrative skills; ICT skills; Multi platform skills. Understanding of different technology platforms; New approaches to working in cross functional creative / technical teams; Multi-platform skills; Leadership and management skills; Business and entrepreneurial skills; IP and monetisation of multi platform content; Broadcast engineering; Sales and marketing skills; Diagonal thinking. Sales and marketing skills; Multi skilling; Using software packages such as Photoshop, Avid and Final Cut Pro; Distribution; Technical development; Business management; Administrative and secretarial; Written communication skills; Visual Effects (VFX); Customer service. Skills Intelligence – employer needs – Creative Media industries Skills that Skillset have identified as priority areas for the Creative Media industries.
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1. Ability to learn 2. Motivation 3. Team work 4. Communication 5. Focused on quality and improvement 6. Ethics 7. Digital skills 8. Interpersonal skills 9. Responsibility 10. ICT skills Key findings from questionnaire: The top 10 skills identified by respondents as required from graduates are:
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Hold the workshop! Colloquium in Spain (20 th September) to discuss findings further with partners Report written up by September 2012 Use findings to improve how we work with you, disseminate to key stakeholders Skills chosen will be taken forward to the next stage of the project – taught to students using interactive learning technologies All findings published on our website (website goes live in September 2012) What happens next?
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Live projects Recruitment Fairs/Employer presentations Working with academics on specific courses of study Tell us about learning technologies you’ve used and like Work with us to design and deliver seminars to teach employability skills to our students (Jan 2013) Further opportunities to work with us/get involved with DEPICT:
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