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Kernighan/Ritchie: Kelley/Pohl:
Pointers and Arrays Kernighan/Ritchie: Kelley/Pohl: Chapter 5 Chapter 6
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Lecture Overview Arrays Pointers Call-by-reference
Arrays, pointers and pointer arithmetic Dynamic Memory Allocation
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Arrays Programs often use homogeneous data For example:
When the size of the data is too large, arrays are a better solution: int grade0, grade1, grade2; int grades[3];
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Arrays It is good programming practice to define the size of an array as a symbolic constant The standard idiom for processing an array defined this way is using a for loop #define SIZE 8 int array[SIZE]; for (i = 0; i < SIZE; i++) printf ("%d ", array[i]);
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Array Initialization A special format exists for initializing arrays
If the list of initializers is shorter than the array, the rest of the array is set to zero In this case, the last two elements (f[3] and f[4]) will be initialized to zero float f[5] = { 0.0, 1.0, 2.0, 3.0, 4.0 }; float f[5] = { 0.0, 1.0, 2.0 };
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Array Initialization Depending on its storage class, an array may or may not be automatically initialized static and external arrays are always initialized – this is done by setting all of their elements to zero automatic arrays will not necessarily be initialized (depends on the compiler), and thus they should be assumed to contain garbage
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Array Initialization If an array is declared without a size, it is implicitly given a size according to the number of initializers Thus, the following two array declarations are equivalent: int a[] = {2, 3, 5, -7}; int a[4] = {2, 3, 5, -7};
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Array Initialization Character arrays may be initialized in the same way: However, since character arrays serve as strings in C, the following short-cut is also available (equivalent to the above): char s[] = {'a', 'b', 'c', '\0'}; char s[] = "abc";
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Lecture Overview Arrays Pointers Call-by-reference
Arrays, pointers and pointer arithmetic Dynamic Memory Allocation
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Pointers A simple variable in a program is stored in a certain number of bytes, at some particular memory location (or address) Pointers are used to access memory and manipulate addresses If v is a variable, then &v is the address in memory where its value is stored
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Pointers Memory addresses are values that can be manipulated much like integer values The following declares a pointer to int: Examples of assignment to the pointer p: int *p; p = 0; p = NULL; /* equivalent to p = 0; */ p = &i; /* i must be an integer */ p = (int *)1776; /* an absolute memory address */
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Pointers A basic example of how the pointer mechanism works:
We think of the pointer p is an arrow, which at this stage is pointing to nothing: int a = 1, b = 2, *p; a b p 1 2 ?
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Pointers Now, assume that the next line of code is:
After this statement, the memory contents will look like this: p = &a; a b p 1 2
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Pointers Finally, consider the following assignment:
This assigns the value pointed to by p to b Since p points to a, this is equivalent to the statement: b = *p; b = a;
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Pointers – Example Print the address and value of a variable:
#include <stdio.h> int main() { int i = 7; int *p = &i; printf (" Value of i: %d\n", *p); printf ("Location of i: %p\n", p); return 0; }
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Pointers – Example The output of the program in our system:
The actual location of a variable in memory is system-dependent The variable p is of type int *, and its initial value is &i The operator * dereferences p Value of i: 7 Location of i: 0xbffff924
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Declarations and initializations Equivalent expression
Pointer Expressions Evaluating some pointer expressions: Declarations and initializations int i = 3, j = 5, *p = &i, *q = &j, *r; double x; Expression Equivalent expression Value p == &i * * &p r = &x 7 * * p / * q + 7 *(r = &j) *= *p p == (&i) *(*(&p)) r = (&x) (((7 * (*p))) / (*q)) + 7 (*(r = (&j))) *= (*p) 1 3 illegal 11 15
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Pointer Expressions The third line tries to assign the address of a double variable to a pointer to int In the fourth line: The first '*' is the multiplication operator The second '*' is the dereference operator In the fifth line, r is assigned the address of j, and then another assignment multiplies *r (which now means j) by *p
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Lecture Overview Arrays Pointers Call-by-reference
Arrays, pointers and pointer arithmetic Dynamic Memory Allocation
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Call-by-reference In C, all parameters are passed by value
In other languages, it is possible to pass parameters by reference, allowing the called function to modify them The same effect can be achieved in C, using pointers as function arguments
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Call-by-reference – Example
Let us try to write a function that swaps the values of its two arguments: This will have no effect on a and b: void try_to_swap (int x, int y) { int tmp; tmp = x; x = y; y = tmp; } try_to_swap (a, b);
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Call-by-reference – Example
However, using pointers we can write the swap() function as follows: This will swap the values of a and b: void swap (int *px, int *py) { int tmp; tmp = *px; *px = *py; *py = tmp; } swap (&a, &b);
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Lecture Overview Arrays Pointers Call-by-reference
Arrays, pointers and pointer arithmetic Dynamic Memory Allocation
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Arrays and Pointers Arrays and pointers are very similar
An array name is actually a pointer to the first element in the array Similarly, a pointer can be subscripted just as if it were an array However, there is one major difference: the value of a pointer can change, while an array points to a fixed address
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Arrays and Pointers Suppose that a is an array and that i is an int, then a[i] is equivalent to *(a + i) Similarly, if p is a pointer, then p[i] is equivalent to *(p + i) This means that we can use array notation with pointers, and vice versa
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Arrays and Pointers – Example
#include <stdio.h> #define SIZE 7 int main() { int a[SIZE] = {12, 32, 434, 43, 26, 873, 43}; int i; for (i = 0; i < SIZE; i++) printf ("%d ", a[i]); printf ("\n"); return 0; }
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Arrays and Pointers – Example
The array traversal loop in the previous example can be written in different ways: for (i = 0; i < SIZE; i++) printf ("%d ", *(a + i)); int *pa = a; for (i = 0; i < SIZE; i++) printf ("%d ", *(pa++)); for (i = 0; i < SIZE; i++) printf ("%d ", i[a]);
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Pointer Arithmetic Pointer arithmetic is one of the most powerful features of C If the variable p is a pointer to a particular type, then the expression p + 1 yields the correct machine address for storing or accessing the next variable of that type Other expressions may be used, such as: p++, p + i or p += i
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Pointer Arithmetic – Example
#include <stdio.h> int main() { double a[2], *p, *q; p = a; /* points to base of array */ q = p + 1; /* equivalent to q = &a[1]; */ printf ("%d\n", q - p); printf ("%d\n", (int)q - (int)p); return 0; } 1 8
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Pointer Arithmetic – Example
The previous output assumes that a double is stored in 8 bytes p points to a double and q points to the next double, therefore the difference in array elements is 1 However, the difference in actual memory locations is 8
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Arrays as Function Arguments
In a function definition, a parameter that is declared as an array is actually a pointer For convenience, bracket notation is also allowed, but the two are equivalent Inside the function, the parameter may be treated as a pointer, as an array, or alternately as both
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Arrays as Function Arguments – Example
The function header may be replaced with: /* n is the size of a[]. */ double sum (double a[], int n) { int i; double sum = 0.0; for (i = 0; i < n; ++i) sum += a[i]; return sum; } double sum (double *a, int n)
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Lecture Overview Arrays Pointers Call-by-reference
Arrays, pointers and pointer arithmetic Dynamic Memory Allocation
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Dynamic Memory Allocation
Until now we have seen two ways of allocating memory: At compile time, for static and global variables During run-time, for automatic (local) variables Both types require knowing the amount of memory that should be allocated beforehand (when the program is written)
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Dynamic Memory Allocation
Sometimes there is a need to explicitly tell the system to allocate memory during the program's operation This is called dynamic allocation Memory is allocated using the library function malloc(), defined in stdlib.h Other functions exist, such as calloc() or realloc() but we will not discuss them here
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Dynamic Memory Allocation
Dynamic allocation is used to create space for arrays, structures and unions The function malloc() takes a single argument of type size_t, and returns: NULL, if the required amount of memory cannot be allocated, or: A pointer of type void *, which points to a memory block of the requested size
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Dynamic Memory Allocation
The memory allocated by malloc() is not initialized to any value Space that was dynamically allocated is not returned to the system upon function exit The space must be freed explicitly by the programmer, through a call to free(ptr) ptr is a pointer that points to a block of space previously allocated by malloc()
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Dynamic Memory Allocation – Example 1
#include <stdio.h> int main() { float arr[20]; arr[0] = 2; printf ("Value of first cell: %f\n", *arr); arr[7] = 17; printf ("Value of 8th cell: %f\n", *(arr + 7)); return 0; }
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Dynamic Memory Allocation – Example 1
#include <stdio.h> int main() { float *arr; arr[0] = 2; printf ("Value of first cell: %f\n", *arr); arr[7] = 17; printf ("Value of 8th cell: %f\n", *(arr + 7)); return 0; } Wrong!
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Dynamic Memory Allocation – Example 1
#include <stdio.h> int main() { float *arr = (float *)malloc (20 * sizeof (float)); arr[0] = 2; printf ("Value of first cell: %f\n", *arr); arr[7] = 17; printf ("Value of 8th cell: %f\n", *(arr + 7)); free (arr); return 0; } OK
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Dynamic Memory Allocation – Example 2
int main() { int *grades, num_grades; int i, sum = 0; printf ("Please enter number of grades: "); scanf ("%d", &num_grades); grades = (int *)malloc (num_grades * sizeof (int)); printf ("Please enter grades: "); for (i = 0; i < num_grades; i++) scanf ("%d", &grades[i]); for (i = 0; i < num_grades; i++) { printf ("Grade %d: \t%d\n", i + 1, grades[i]); sum += grades[i]; } free (grades); printf ("Average: \t%d\n", sum / num_grades);
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Dynamic Memory Allocation – Example 2
The output of the previous program: Please enter number of grades: 5 Please enter grades: Grade 1: Grade 2: Grade 3: Grade 4: Grade 5: Average:
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Dynamic Memory Allocation – Example 2
When calling malloc() we need to take into account: The number of elements required The size of each element (using sizeof()) The type of the pointer returned by malloc() is void *, and therefore we need to cast it into the required type
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