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Introduction to Video Game Programming (VGP)
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Today’s Objective(s) and Bell-Ringer Bell-Ringer 1.What Middle School did you go to? 2.Where were you born? 3.Where is a place you’d like to go? Objective Given computer and internet acceptable use standards, TSW correctly identify policies with no errors. (BUS6640.033)
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Bell-Ringer Procedures Top line Name on left, date on right Skip a line Copy and answer Questions Leave a blank line or two after each question for the answers
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Bell-Ringer Procedures 1. What Middle School did you go to? 2. Where were you born? 3. Where is a place you’d like to go?
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Bell-Ringer Procedures Skip two lines Copy Today’s Objective(s)
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Today’s Objective(s) Given computer and internet acceptable use standards, TSW correctly identify policies with no errors. (BUS6640.033)
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Bob Smith Bell-Ringer 1.What Middle School did you go to? Davis 2.Where were you born? Hampton 3.Where is a place you’d like to go? Hawai’i Objectives Given computer and internet acceptable use standards, TSW correctly identify policies with no errors. (BUS6640.033) 9/2/2013
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Syllabus Course Description Explore history and development of computer technology and concepts. Apply logical procedures and implement programming procedures
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Syllabus Course Description Use Graphical User Interfaces, such as Alice and Game Maker, to design and develop interactive multimedia applications
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Syllabus No textbook All materials found on class web page www.mrshultz.com
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Syllabus Materials 1-inch binder (provided if fees paid) Divider set, at least 4 tabs Filler paper Black or blue pens Headphones/Ear buds
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Syllabus Student Organization FBLA – Future Business Leaders of America Mr. Eure is Adviser Listen for announcements
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Syllabus Grade Criteria Each Quarter/Grading Period/Nine Weeks Class Preparation/Teamwork = 10% Projects = 50% Portfolio = 20% Tests = 20% Number of points tells you how important assignments are Projects = 50 points Tests = 50 points Most Class Work = 5 points
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Syllabus Semester Grades First Grading Period = 40% Second Grading Period = 40% Semester Exam = 20% If exempt from Semester Exam First Grading Period = 50% Second Grading Period = 50%
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First Semester Work Course Introduction Programming Careers and the Student Organization Computer History and Concepts Program Design and Solutions Intro to Alice and Object- Oriented Programming
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First Semester Work Developing Classes, Objects, Methods and Parameters Programming with Logical Structures Event-Driven Programming
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Second Semester Work Intro to Video Game Programming and Game Maker Good Game Design Event Inheritance Designing Levels and Features Developing Multiplayer Games Multiplayer Game Balance
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Syllabus Make-Up Work See Rights & Responsibilities Tardy If late from lunch, you will be marked tardy
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Syllabus Professional Behavior This is a “Business & IT” class You are expected to act professionally I do not do professional dress days
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Syllabus Cheating/Plagiarism Claiming credit for something you did not create Copying/Pasting from Internet is Plagiarism Must key in all of your work in your own words
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Syllabus Gum/Food/Drink/Candy Not allowed! Exception – bottled drinks, but no cans Grooming Not in class! Other students will be using the computers
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Syllabus Beginning of Class Get notebook Sit at assigned seat Complete Bell-Ringer Wait for instruction
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Syllabus Ending of Class Save work/submit if necessary Return notebooks/materials Straighten up work area Sit at assigned seat Place chair under desk
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BHS Acceptable Computer Use Policy
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Computer Use Policy Students will NOT use BHS resources for these purposes: Political Religious Personal Commercial
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Computer Use Policy Students WILL Honor all copyrights and licenses
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Computer Use Policy Students will NOT Share login names, passwords, or data
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Computer Use Policy Students will NOT Misuse or abuse equipment and/or data
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Computer Use Policy Misuses include, but are not limited to: Printing material unrelated to class work Exploring unauthorized areas of hard drive/system files
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Computer Use Policy Students will NOT Attempt to circumvent security practices
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Computer Use Policy Students WILL Respect the privacy of all other users of the system
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BHS Internet Acceptable Online Behavior
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Internet Acceptable Behavior Access to the Internet is given as a PRIVLEGE to learners who agree to act in a considerate and responsible manner
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Internet Acceptable Behavior Students WILL Use the Internet for productive purposes only Practice good “Netiquette”
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Internet Acceptable Behavior Students are responsible for good behavior on the Internet General school rules for behavior and communications apply
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Internet Acceptable Behavior Network storage areas may be treated like school lockers Network administrators may review files and communications Users should NOT expect that files will be private
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Internet Acceptable Behavior Students will NOT Damage computers, computer systems, or computer networks either physically or electronically e.g., writing viruses or hacking
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Internet Acceptable Behavior Students will NOT Violate copyright laws Use another’s password Trespass in another’s folders, work, or files
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Internet Acceptable Behavior Violations may result in Loss of access Other disciplinary or legal action
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Computer and Internet Contracts Student AND Parent/Guardian MUST sign this agreement and return to the teacher
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Computer and Internet Contracts Students will NOT Be allowed to use any business department computer equipment until this form has been signed and returned
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Computer and Internet Contracts Violations of these policies Will result in consequences as outlined in the Student’s Rights and Responsibilities Handbook
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Computer and Internet Contracts Violations of these policies Can result in computer use privileges being permanently revoked
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Computer and Internet Contracts Get signed and bring back NEXT CLASS We will begin working on computers NEXT CLASS If you don’t have them signed, you will fall behind
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Introduction to Video Game Programming (VGP)
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Bell-Ringer Get the Bell-Ringer you completed earlier in class
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“Getting to Know You” Name Where you were born Middle School Place you’d like to go
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Introductions Saudi Arabia England Turkey Crete (Greece) Austria, Belgium, Bulgaria, Croatia, France, Germany, Italy, Slovenia, Spain, Vatican City Canary Islands (Spain) Azores (Portugal) Barbados Mexico Canada 47 States, Lived in 9
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Introduction to Video Game Programming (VGP)
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Computer Math Prefixes: K = kilo = 1,000 (thousand) M = mega = 1,000,000 (million) G = giga = 1,000,000,000 (billion) T = tera = 1,000,000,000,000 (trillion)
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Computer Math CPU Speeds Measured in Hz (hertz) Means cycles per second The more cycles it can process, the faster it can run
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Computer Math 1a. If a CPU is rated at 500 MHz, how many cycles can it process in a second? 500 times M (1,000,000) = 500,000,000 (500 million)
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Computer Math 1b. If a CPU is rated at 1 GHz, how many cycles can it process in a second? 1 times G (1,000,000,000) = 1,000,000,000 (1 billion)
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Computer Math 1c. If a CPU is rated at 950 MHz, how many cycles can it process in a second? 950 times M (1,000,000) = 950,000,000 (950 million)
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Computer Math 1d. If a CPU is rated at 1.1 GHz, how many cycles can it process in a second? 1.1 times G (1,000,000,000) = 1,100,000,000 (1.1 billion)
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Computer Math 1e. Which CPU is faster, one rated at 1.1 GHz, or one rated at 950 MHz? 1.1 GHz = 1,100,000,000 950 MHz = 950,000,000
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Computer Math Hard Drive Capacity Measured in B (bytes) Means pieces of data More bytes on the hard drive = more data you can store
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Computer Math 2a. If a hard drive holds 200 GB, how many pieces of data can it store? 200 times G (1,000,000,000) = 200,000,000,000 (200 billion)
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Computer Math 2b. If a hard drive holds 1TB, how many pieces of data can it store? 1 times T (1,000,000,000,000) = 1,000,000,000,000 (1 trillion)
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Computer Math 2c. If a hard drive holds 750 GB, how many pieces of data can it store? 750 times G (1,000,000,000) = 750,000,000,000 (750 billion)
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Computer Math 2d. You need to have a total of 1TB of storage, and you already have a hard drive that holds 750GB. What is the smallest hard drive you can add and have 1TB of storage? 1TB (1,000,000,000,000) minus 750GB (750,000,000,000) = 250GB (250,000,000,000)
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Information Technology Fundamentals (ITF)
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