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Teaching in in the 21 st Century: new approaches in the digital age Pete Sharma alumni Sao Paolo July 2011
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1)Do you blog? 2)Do you tweet? 3)Do you Facebook? 4)Do you have a Smartphone? 5)Do you have a tablet pc? 6)Do you have an anorak?
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Aim To update on “what’s new” in digital trends in language teaching To explore good practice
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Overview (1) Innovations (2) Critical analysis (3) Controversies (4) Practical ideas (5) Focus on the future
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(1) New era! Chalk – e-pen Digital immigrants vs digital natives (Prensky) Web 1.0 – Web 2.0 – user content / collaborative
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More than a coursebook……. Disc CD-Rom DVD Internet E-lesson Web-site Support TB Blog Publishers no longer ‘sole’ owners
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(2) Controversial: Multiple perspectives Multiple perspectives Teacher Student Trainer DOS $$$ School Publisher Author Designer Developer Theory
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Corpus linguistics (3)Technology - changed language teaching forever
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Augmented Reality App Tweet-deck Twitterverse “What’s trending now?” iPad Blog Wiki Txt spk CU l8ter Back channel Web 2.0
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(4) Wider range of course types face-to-faceBlended: 3 + CD-ROMdistance
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Course types AdjunctMixed / hybridIntegrated
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Importance of attitude www.farmgirlfollies.com Knowledge – Skills - Attitude K S A 3 numbers
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Innovations Is it ‘new for you’? Five recent developments – iPad – Mobile dictionaries – Digital learning platform – Software developments – Second Life
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English360 [Publisher + authentic + Teacher]
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New terms for the digital age ‘Learning object’ Re-usable Tagging Re-sequencing – ‘playlists ’
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Part two: Critical analysis of five technologies 1) Podcasts 2) Interactive whiteboards 3) Wikis 4) Virtual Learning Environments 5) M-learning
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(1)Podcasts UpsideDownside portability – mp3 player learner control authentic materials – ESP DIY range ‘wrong kind of podcast’ authoring – not for every teacher
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Power Point Word CD-ROM Internet “Always-on Internet” ‘Just-in-time’ teaching Approach one Four approaches (2) Interactive whiteboards
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Approach two – IWB software
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Approach 3 - courseware
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Approach four - DIY
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Learner response devices Text to board Voting
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Benefits memorable presentations ‘savability’ review ‘heads-up’ precise answer
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Drawbacks cost issues need to calibrate ‘learning curve’ can encourage teacher-centred classroom
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(3) Wikis UpsideDownside collaborative process writing ‘history’ to see changes not intuitive not everyone wishes for peer correction
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(4) Virtual Learning Environments UpsideDownside information on demand appropriacy pre/post course tasks time-consuming to learn ‘blended courses’ pleasing no-one cost issues Features: Assignments / Chatrooms / Questionnaire /Quizzes / Forum / Glossary / Handouts
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Focus on appropriacy Same time same place Same time different place Different time different place Same place different time Synchronous Asynchronous
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(5) M-learning “learning that happens when the learner takes advantage of the learning opportunities offered by mobile technologies” http://en.wikipedia.org/wiki/Mobile_learning
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M-learning UpsideDownside ubiquitous / helpful exciting 24/7 Young Too many contexts Too-focussed on ‘apps’
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