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Universal Design for Learning Creating a Learning Environment for ALL Students! Presenters: Michelle Arneson & George Van Horn.

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Presentation on theme: "Universal Design for Learning Creating a Learning Environment for ALL Students! Presenters: Michelle Arneson & George Van Horn."— Presentation transcript:

1 Universal Design for Learning Creating a Learning Environment for ALL Students! Presenters: Michelle Arneson & George Van Horn

2 O RIENTATION Workshop Wiki  http://canisius.wikispaces.com/ http://canisius.wikispaces.com/ Participation Options (Volunteers) Collaborative Notes http://titanpad.com/VqPfB3PdkZ http://titanpad.com/VqPfB3PdkZ Live Chat http://todaysmeet.com/canisius http://todaysmeet.com/canisius

3 UDL S URVEY 1. Universal Design for Learning is a special education initiative. 2. Universal Design for Learning and Differentiated Instruction are different names for the same approach to learning. 3. Digital technology is a prerequisite for implementing Universal Design for Learning. 4. Educators use the Universal Design for Learning Guidelines to maximize learning for all students by addressing multiple learning styles.

4 UDL S URVEY 5. Universal Design for Learning and Assistive Technology are synonymous. 6. Gifted and typical students will probably not benefit from UDL. 7. Universal Design for Learning is nothing more than good teaching. 8. Universal Design for Learning requires educators to identify strengths and weaknesses for each individual student.

5 T ODAY ’ S O UTCOMES  Understand the concepts of Universal Design for Learning.  Know the UDL Guidelines and how they connect to the neuroscience of learning.  Begin to development professional development/implementation plan

6 C HANGE OF P ACE

7 Y OU T UBE V IDEO http://www.youtube.com/watch?v=IAb31rIeGZo

8 W HAT DID YOU LEARN ? Variability is the rule, not the exception!!

9 UNIVERSAL DESIGN … AN EXAMPLE OF CHANGE

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11 P ROBLEMS WITH R ETROFIT Drawbacks of Retrofitting: Each retrofit solves only one local problem Retrofitting can be costly Many retrofits are UGLY!

12 UD - A C ONCEPTUAL S HIFT “ Consider the needs of the broadest possible range of users from the beginning ” -- Architect, Ron Mace

13 WHATEVER

14 G UIDING Q UESTIONS FOR THE V IDEO What I know What I want to know What I learned

15 UDL A T A G LANCE

16 WHAT IS UNIVERSAL DESIGN FOR LEARNING? A framework for designing curricula that provides rich supports to minimizes barriers which in turn maximizes learning for all students!

17 UDL--A CONCEPTUAL SHIFT First focus on the learning environment and then on individual students

18 UDL ASSUMPTIONS 1.Not one size fits all – but alternatives for everyone. 2.Not added on later – but designed from the beginning. 3.Not access for some – but access for everyone.

19 D O YOU B ELIEVE … Learners in any classroom represent a range of variability? Curriculum needs to reflect the variability of all learners? Learning is the dynamic interaction of the individual with the environment?

20 W hat are the biggest barriers to learning? http://www.youtube.com/watch?v=SkhpmEZWuRQ.

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23 UDL AND THE L EARNING B RAIN

24 With a partner and one laptop, complete the following online learning module titled The Learning Brain: Your Three Brain Networks http://www.cast.org/teachingeverystudent/tools/mai n.cfm?t_id=10

25 UDL AND THE L EARNING B RAIN

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28 Recognition: the “what” of learning” Multiple means of representation Strategy: the “how” of learning Multiple means of action and expression Affect: the “why” of learning Multiple means of engagement

29 Pop Quiz

30 UDL and the Learning Brain IMAGE Verb generation task CAST©2008

31 GOAL To understand the UDL Guidelines and application to classroom practices,such as development of lessons. T HE UDL G UIDELINES

32 U NIVERSAL D ESIGN FOR L EARNING The goal of instruction is develop to “expert learners.” Strategic, goal-directed learners. Resourceful, knowledgeable learners. Purposeful, motivated learners.

33 O VERVIEW OF THE PRINCIPLES VIDEO

34 Three Principles T HE UDL G UIDELINES Recognition Network The “what” of learning Strategic Network The “how” of learning Affective Network The “why” of learning

35 Three Principles Three Guidelines under each T HE UDL G UIDELINES

36 CAST©2008 36

37 UDL G UIDELINE A CTIVITY Goal: Digging Deeper in to the Guidelines Strategy: Jigsaw Activity, Cooperative Learning

38 T HE G UIDELINES Multiple means of representation http://www.udlcenter.org/aboutudl/udlguidelines/principle1 Multiple means of action & expression http://www.udlcenter.org/aboutudl/udlguidelines/principle2 Multiple means of engagement http://www.udlcenter.org/aboutudl/udlguidelines/principle3

39 P ULLING IT ALL TOGETHER Use the UDL checklist to identify what you see demonstrated in this video clip. http://www.edutopia.org/stw-assessment-authentic-student-engagement-video

40 What have we learned? What are implications for your professional development/implementation? Go to wiki and complete Evaluation CLOSING


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