Download presentation
Presentation is loading. Please wait.
Published byHector Joseph Modified over 9 years ago
1
1 Social Networking & Gaming
2
Copyright GameVision © 2011 2
4
● Those playing games on dedicated gaming consoles, PCs and handhelds ● 30% increase over the past 4 years 4
5
Copyright GameVision © 2011 Classic Gamers 24.5m (43.8%) Classic Gamers 24.5m (43.8%) 5 Gamers on social networks 8.8m (15.1%) Gamers on social networks 8.8m (15.1%) Gamers on mobile phones 5.3m (9.1%) Gamers on mobile phones 5.3m (9.1%)
6
Copyright GameVision © 2011 Classic Gamers Classic Gamers 6 Gamers on mobile phones Gamers on social networks 81% Gamers on social networks 81% 19%
7
Copyright GameVision © 2011 7
11
11
12
Copyright GameVision © 2011 12
13
Copyright GameVision © 2011 13
14
Copyright GameVision © 2011 14
15
Copyright GameVision © 2011 15
16
Copyright GameVision © 2011 ● Most gamers on social networks are also traditional console gamers ● It’s a very varied market, but we have a good deal of profiling data that can help understand these gamers and the games they play…
17
Copyright GameVision © 2011
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.