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Published byJudith Wilkerson Modified over 9 years ago
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The Turk First chess playing machine, made in 1770.
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Computing Machines Begin to appear in 1940's
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Claude Shannon Father of Information Theory & Computer Chess
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Position Evaluation Chess position is evaluated to assign a value Value = 2.1
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Minimax Algorithm Values propagate up to give better estimate
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Type A Strategy Examine all variations to a fixed depth
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Type B Strategy Examine selected variations to variable depth
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First Program Written in 1957, 7 years after Shannon's paper
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Alpha Beta Pruning Doubles how deep computers can look ahead
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First Milestone Computer defeats 1500 rated player in 1967
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The Bet Levy bet a computer could not beat him in 10 years
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Levy Wins In 1978 Levy wins the bet
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Fredkin Prize $100,000 to beat the world chess champion
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Personal Chess Computer Annual sales of $100 million
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Garry Kasparov Became world chess champion in 1985
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Deep Thought First chip designed to play only chess
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Deep Blue IBM takes interest in computer chess
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2010 PC chess programs defeat world champion
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Future Humans will always enjoy chess
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Arimaa Playable with a chess set, but different rules
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Bobby Fischer Proposed random initial setup for chess
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Aamir Arimaa is aamir backwards with a leading A
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Arimaa is Difficult High branching factor, no opening books, few captures
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Arimaa Challenge $10,000 to beat top human players before 2020
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Arimaa and AI Will require a breakthrough in AI before 2020
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Questions More info at www.arimaa.com
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