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Published byLetitia Todd Modified over 9 years ago
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CS448f: Image Processing For Photography and Vision Blending and Pyramids
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Blending We’ve aligned our images. What now? Averaging Weighted averaging min/max/median
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Noise reduction by Averaging
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2 Shots
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4 Shots
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8 Shots
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16 Shots
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Noise Reduction by Averaging We’re averaging random variables X and Y Both have variance S 2 Variance of X+Y = 2S 2 Std.Dev. of X+Y = sqrt(2). S Std.Dev of (X+Y)/2 = sqrt(2)/2. S Ie, every time we take twice as many photos, we reduce noise by sqrt(2)
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Noise Reduction by Averaging Average 4 photos: noise gets reduced 2x Average 8 photos: noise gets reduced 3x Average 16 photos: noise gets reduced 4x
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Noise Reduction by Median (demo)
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Median v Average
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Can we identify the bad pixels? They’re unlike their neighbours Instead of averaging, weighted average – where weight = similarity to neighbours
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Weighted Average
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Can we identify the bad pixels? They’re unlike their neighbours Instead of averaging, weighted average – where weight = similarity to neighbours Favors blurriness
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Input
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Other uses of Median Removing Transient Occluders (live demo) (Gates demo) (surf demo)
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Panorama Stitching
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Multiple Exposure Fusion
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Focus Fusion
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Pyramids We’ve been breaking images into two terms for a variety of apps – Coarse + Fine More generally we can break it into many terms: – Very coarse + finer + finer... + finest.
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Pyramids We can do this by blurring more and more:
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Pyramids And then (optionally) taking differences --
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Pyramids The coarse layers can be stored at low res. Gaussian Pyramid Laplacian Pyramid
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Pyramids How much memory does this use?
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Pyramid Uses: Sampling arbitrarily sized Gaussians Equalizing an image – The different levels represent different frequency ranges – We can scale each frequency level and recombine Blending multiple images
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Pyramid Blending Key Insight: – Coarse structure should blend very slowly between images (lots of feathering), while fine details should transition more quickly. More robust to tricky cases than plain old compositing
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Inputs:
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Compositing: Hard Mask
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Compositing: Soft Mask
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Multi-Band Blending
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Exposure Fusion http://research.edm.uhasselt.be/~tmertens/papers/exposure_fusion_reduced.pdf
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