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Fasten your seatbelts!!! An accelerated ride through some ed-tech landscapes Daniel Christian Title II Conference | 8/11/11.

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Presentation on theme: "Fasten your seatbelts!!! An accelerated ride through some ed-tech landscapes Daniel Christian Title II Conference | 8/11/11."— Presentation transcript:

1 Fasten your seatbelts!!! An accelerated ride through some ed-tech landscapes Daniel Christian Title II Conference | 8/11/11

2 Goals of this ride! Not meant to overwhelm, rather to: Help you connect with other teachers and administrators Take a pulse check of what’s going on both now and in the near future Present a variety of ideas, options, possibilities, and resources Focus on the ones you think might help you and/or your students – and discard the rest

3 The ride begins as we zoom down… Connections Avenue

4 Some tools for connecting w/ others Blogs  powerful! Online-based communities such as: Learn Central edWeb.net Yammer-based Skype Twitter Facebook Google +

5 Connecting with others: Yammer

6 Connecting with other teachers/admins: Blogs A blend of the term web log Often individuals posting w/ invites for comments Key pt: You’re subscribing to streams of content To create your own  WordPressWordPress To gather/read postings  Google ReaderGoogle Reader To get started: See RSS in Plain English and/or this resourceRSS in Plain Englishthis resource Then get Google Reader or another “feed” aggregatorGoogle Reader

7 Langwitches.org By Silvia Rosenthal Tolisano Langwitches.org Free Technology for Teachers Richard Byrne Free Technology for Teachers SteveHargadon.com By Steve Hargadon SteveHargadon.com AngelaMaiers.com By Angela Maiers AngelaMaiers.com K12MobileLearning.com By Johnny Kisko K12MobileLearning.com NovemberLearning.com By Alan November, others NovemberLearning.com Edutopia.org Various Edutopia.org Connecting with other teachers/admins: Blogs

8 TheJournal.com Various TheJournal.com EdWeek.org’s blogs Various EdWeek.org’s blogs EduTecher.org By Adam Bellow EduTecher.org Learning Ecosystems By Daniel Christian Learning Ecosystems edWebnet Various edWebnet iLearn Technology Kelly Tenkely iLearn Technology Connecting with other teachers/admins: Blogs

9 Connecting with other teachers/admins: Skype

10 Connecting with other teachers: edWeb.net

11 Coming up to an intersection… … we now need to take a right on Trends Blvd.

12 Trends: The pace of change has changed Choose your metaphor…

13 Trends: The pace of change has changed

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16 Trends: Changes in “Textbooks” Books  e-Books  Apps Increasing levels of interactivity, engagement, functionality Multitouch Multimedia-based (UDL) Highly-accessible (UDL) Digital learning that’s constantly updated over the web Helpful in illustrating abstract concepts 24 x 7 x 365

17 Trends: Some innovative startups/publishers Touch Press Flat World Knowledge Moonbot Studios Inkling

18 Trends: Changes in “Textbooks” http://morrislessmore.comhttp://morrislessmore.com -- Moonbot Studios

19 Trends: “Textbooks” of the future

20 Trends: Cloud-based computing Basically refers to things coming from or being stored out on the Internet, such as: Applications Content Data

21 Trends: Quick Response (QR) Codes Somewhat like a bar code, but has information embedded into it Connects the physical world w/ the virtual world QR readers can be downloaded to smart phones (RedLaser, Neoreader, etc.) QR generators (SparqCode, Maestro, etc.)

22 Trends: QR Codes Here’s one idea:

23 Trends: Near Field Communications (NFC) A short-range wireless standard that allows devices to communicate securely and perform transactions Some believe NFC will be much more prevalent and popular than QR codes Heavily transactions-based; retail, banking, etc.

24 Trends: Augmented Reality Definition: Augmented reality (AR) is a field of computer research which deals with the combination of real world and computer generated data. Often used in entertainment, military training, engineering design, robotics, manufacturing and other industries.

25 Trends: Augmented Reality

26 From t-immersion.comt-immersion.com

27 Trends: Augmented Reality From K12MobileLearning.com – by Johnny KiskoK12MobileLearning.com

28 Trends: Augmented Reality

29 Trends: Mobile

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34 Growth of digital video Trends: Convergence

35 Growth of digital video Trends: Convergence/Multiple Devices

36 Growth of digital video Trends: Convergence/Multiple Devices

37 Trends: Transmedia Storytelling Telling stories across multiple platforms and formats Commercial & entertainment- oriented for now; but educational applications may soon follow

38 Growth of digital video Trends: Convergence asdfsdaf

39 Trends: Convergence Convergence

40 Growth of digital video Trends: Growth of digital video

41 Growth of digital video Trends: Growth of digital video Video traffic surpassed global peer-to- peer traffic in 2010 Internet video is 40% of consumer Internet traffic; 62% by the end of 2015 Internet video to TV tripled in 2010 Video-on-demand traffic will triple by 2015 5+ years to watch the amount of video that will cross global IP networks every second in 2015

42 Merging… … onto Resources Street

43 Resources: New Media Consortium (NMC) Time-to-Adoption: One Year or Less Electronic Books Mobiles Time-to-Adoption: Two to Three Years Augmented Reality Game-Based Learning Time-to-Adoption: Four to Five Years Gesture-Based Computing Learning Analytics

44 Resources: New Media Consortium (K-12) Time-to-Adoption: One Year or Less Cloud Computing Mobiles Time-to-Adoption: Two to Three Years Game-Based Learning Open Content Time-to-Adoption: Four to Five Years Learning Analytics Personal Learning Environments

45 Resources: Khan Academy K-12 math, science (biology, chemistry, physics) K-12 humanities (finance, history) ~ 10 minutes long videos Best viewed on a computer Free of charge 2400 video tutorials 67+ million views

46 Resources: Make Khan Academy-style videos If using a PC: A Wacom Bamboo Tablet with Smooth Draw to create the doodles on the computer screen and Camtasia Studio (or similar) to record those doodles A Wacom Bamboo Tablet Camtasia Studio If using an iPad: TechSmith’s ScreenChomp application TechSmith’s ScreenChomp application Also see iPad Stylus roundupiPad Stylus roundup From Digital Inspiration blogDigital Inspiration blog

47 Resources: Communities of Practice (COP) … a self-governed learning partnership among people, who: share challenges, passion or interest interact regularly learn from and with each other improve their ability to do what they care about -- Etienne Wenger | April 5, 2011Etienne Wenger

48 Resources: Communities of Practice (COP) Also see: Etienne Wenger: Learning in and across landscapes of practice (April 2011) Etienne Wenger: Learning in and across landscapes of practice (April 2011) Jenny Mackness’ notes on Etienne’s presentation (above) Jenny Mackness’ notes on Etienne’s presentation (above) Communities of Practice (from Informal Education) Communities of Practice (from Informal Education)

49 Resources: Communities of Practice (COP) Along these lines, might want to follow the work of Dr. David Smith at Calvin CollegeDr. David Smith Director, Kuyers Institute for Christian Teaching & LearningKuyers Institute for Christian Teaching & Learning Recently gave a workshop entitled Teaching as a Christian Practice that featured Wenger’s work

50 Resources: Extensive list of top learning tools

51 Potential roadblock ahead…

52 Potential challenge: Gaining and keeping students’ attentions

53 Potential solution…

54 Digital Storytelling: The power of story The Master Teacher, Jesus Christ, constantly used parables to teach Stories: Gain our attention Stay with us – esp. with repetition Have power to illicit emotion Can help us make meaning Have universal appeal Encourage imagination, participation, interaction, and creativity

55 Digital Storytelling: Example of student creativity

56 Digital Storytelling: Many ways to contribute! Creating multimedia presents opportunities for cross-disciplinary assignments Digital video /editing Art / illustration Music / digital audio / singing Writing /scripting Acting / drama / set design Editing audio/video/plots Graphic design / illustration …and more

57 Digital Storytelling: Resource

58 Example for cross-disciplinary assignment

59 We’ve reached the end of our journey

60 Keep an eye on… Educational gaming / serious games Learning agents Personalized, customized learning Robotics The need to be lifelong learners The increasing need to find/tap into streams of content Continued growth of – and offerings from – online learning

61 Thanks for your time! Daniel Christian danielschristian.com/learning-ecosystems Daniel Christian Thanks for your time!


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