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NEIT April 26, 2011 Holistic Library Planning – Methodology Library Consultant Brief – June 2014
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Planning the library of the future…. Planning Methodology Collection Development Ethnographic Research Mapping the Future 21 st century Library… A. Cohen Associates, Ltd, 2014
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Library Seating, Collections, Staff Space “What gives life?” Appreciating “The best of what is” “What gives life?” Appreciating “The best of what is” “What might be” Envisioning Impact “What the world is calling for” “What might be” Envisioning Impact “What the world is calling for” “What should be” Schematic Design “What should be” Schematic Design “What is the configuration of the final design?” Design Development, FF&E, Bid, Contract Documents “What is the configuration of the final design?” Design Development, FF&E, Bid, Contract Documents Dream Action Planning Design Methodology to Develop Learning Spaces Discovery
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Core Library Resources Deposit Learning Materials Special Collections Interlibrary Materials Global Marketplace for Knowledge
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Advocacy Current realityActions to achieve the vision Methodology to Develop a Learning Organization Inquiry Ethnographic Research
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Emotional Tension Changing reality takes time When we hold a vision that differs from current reality, a GAP exists Methodology to Develop a Learning Organization Creative Tension WHAT IS THE CURRENT REALITY?
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Creative Tension Vision GAP Pressure to Lower the Library’s Vision Goals erode because of a low tolerance for emotional tension Change is not easy…
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Discover internal contradictions in those assumptions Action planning Think through new strategies based on new assumptions INCUBATING NEW IDEAS Help managers clarify their assumptions Scenario Planning
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Defensive Routine Learning GAP Perceived need for new understanding and behavior THREAT Need for inquiry and change Current Understanding and Behavior Delay
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Create a Marketplace for Learning
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Create a Marketplace for Knowledge (ex. Humber College)
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RIGID Variety of seating options STRUCTURE Walls, Systems, Plug-in’s OBSERVATION Example: A coustics/sound/ performance FLEXIBILITY Design Concept Open Space, Directed Lighting, Audio Controls INNOVATION -Collaborative -Group -Open Seating -Individual Seating UNDERSTANDGIVENSVISUALIZE CONSTRUCT PROOF Create a Marketplace for Knowledge (ex. programming exercise)
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