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Dan Hood Information Literacy Fellow LOEX of the West 2008 Las Vegas, NV Carnegie Mellon University Libraries
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"..don't use force in training the children in the subjects, but rather games.” Plato, The Republic (421 BCE)
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Project Overview Why Games Play!
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Why Games?
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Public Libraries Marketing Academic Libraries Teaching 2 Distinct Uses
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Other Library Gaming Projects University of Calgary Hardplay (Future)Hardplay Arizona State Quarantined UNC Greensboro The Information Literacy Game
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Everyone’s a Gamer Average Game Player Age is: 33 25% -- 50+ yrs. 44% -- 18-49 yrs. 31% -- under 18 yrs From Entertainment Software AssocationFrom Entertainment Software Assocation, 2007.
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Is This Our Audience?
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Why (not) Edu-gaming? Cons –Integration –Traditional assessment is boring –Development tools –The "Lame Factor“ Pros –Learning = Fun?! –No consequence for failure –Master skills in demand by today’s employers –Games offer attributes important for learning
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Gaming & Culture History Progress New Audiences
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As Easy as Pong
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World of Information
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Virtually Physical
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Mental Health
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http://media.ds.ign.com/media/899/899492/img_4819084.html http://media.ds.ign.com/media/740/740437/img_3448533.html
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Arcade @ Home
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What About the Web?
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The Library Arcade Project
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The Grant $50,000 “to develop and promote engaging, web- based information literacy tutorials for students throughout Southwestern Pennsylvania and beyond” Build on momentum from Eden Hall $168,000 grant Stipulations Must be an Outreach Component Open Source/Customizable/Easily Modded
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The Team Librarians Biomedical, Chemical, Materials Engineering Software Engineering Information Literacy ETC Faculty Advisor ETC Students Computer Science Electronics/Communication Fine Art Psychology Journalism
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ETC Entertainment Technologies CenterEntertainment Technologies Center Masters of Entertainment Technology, 2 year degree Semester-long project Team is design firm
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March 2006 to Present Project Timeline [Phase 1] Decide to make games/team forms (March 2006 ~ August 2006) [Phase 2] Design and Production of Games (September 2006 ~ February 2007) [Phase 3] Testing and Marketing Begins (March 2007 ~ August 2007)
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User Testing & Feedback In Library and Student Union Assessment Survey Monkey
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Game One
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Game Two
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Game Three
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Game Four
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Problems Library Centricity! Working with an inexperienced team META Problem – ACRL Standards Bandwidth…have some on hand
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Future Directions Get more $$$ Complete games 3 & 4 Track players’ progress Add storyline (wrapper) Create a new team Marketing plan
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Recommendations Overestimate budget Overestimate time investment Have a champion (project manager, leader) If outsourcing, be strict with designers Learn Flash?!
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Our Sites Library Arcade www.library.cmu.edu/Libraries/etc www.library.cmu.edu/Libraries/etc Play the games Learn about the developers Take the survey Planning Blog cmlibrarygaming.wordpress.com/ Find references on gaming See the survey results Share your research on gaming
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U Haz Questions?
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References Game Player Data- Fact Sheet, Entertainment Software Association, http://www.theesa.com/facts/gamer_data.php (Accessed November 5, 2007). http://www.theesa.com/facts/gamer_data.php UNC Greensboro, The Information Literacy Game (2004).The Information Literacy Game Arizona State, Quarantined (2005).Quarantined University of Calgary, Hardplay (2007).Hardplay Pong Screenshot, http://upload.wikimedia.org/wikipedia/en/f/f8/Pong.png, (2007).http://upload.wikimedia.org/wikipedia/en/f/f8/Pong.png Pokemon Trading Card image taken from Ebay sale reference, http://mollybol.50megs.com/Mollyweb/Book/Diary%20Pics/pokthur.JPG, (2007). http://mollybol.50megs.com/Mollyweb/Book/Diary%20Pics/pokthur.JPG Big Brain Academy Screenshot, IGN.com, http://wiimedia.ign.com/wii/image/article/795/795126/big-brain- academy-wii-degree-20070608011557637.jpg, (Accessed 11/05/2007). http://wiimedia.ign.com/wii/image/article/795/795126/big-brain- academy-wii-degree-20070608011557637.jpg Flash Focus Screenshot, IGN.com, http://media.ds.ign.com/media/899/899492/img_4819084.html, (Accessed November 5, 2007). http://media.ds.ign.com/media/899/899492/img_4819084.html Brain Age Screenshot, IGN.com, http://media.ds.ign.com/media/740/740437/img_3448533.html, (Accessed November 5, 2007). http://media.ds.ign.com/media/740/740437/img_3448533.html All other images taken from their respective Wikipedia.com entries
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