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Resident Physics Lectures

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Presentation on theme: "Resident Physics Lectures"— Presentation transcript:

1 Resident Physics Lectures
05: Image Formation George David, M.S. Associate Professor of Radiology

2 Scanner Processing of Echoes
Amplification Compensation Compression Demodulation Rejection

3 Amplification Increases small voltage signals from transducer
incoming voltage signal 10’s of millivolts larger voltage required for processing & storage Amplifier

4 Compensation Amplification Compensation Compression Demodulation
Rejection

5 Your Scanner Knows… Delay time between sound transmission and echo
Direction sound transmitted Intensity of echo

6 Your Scanner Assumes… Speed of sound in body
Sound travels in straight line Constant sound attenuation in body Scanner corrects echo intensities based on this assumption

7 Attenuation Correction
intensity of dot indicates strength of echo equal intensity echoes should appear to have equal gray shade regardless of depth of echo structure

8 Need for Compensation equal intensity reflections from different depths return with different intensities different travel distances attenuation is function of path length Display without compensation echo intensity time since pulse

9 Compensation Problem Solution
how to display equal echoes from different depths at equal intensities Solution late echoes need to be amplified more than early echoes compensates for greater attenuation suffered by later echoes

10 Equal Echoes Voltage before Compensation Time within a pulse
Later Echoes Early Echoes Voltage before Compensation Time within a pulse Voltage Amplification Voltage Amplitude after Amplification Equal echoes, equal voltages

11 dB Calculation Power ratio dB 1 0 2 3 10 10 100 20 1000 30 Attenuation
4 MHz Attenuation 0.5 dB/cm/MHz X 10 cm X 4 MHz or 20 dB Factor of 100 attenuation 5 cm

12 Compensation (TGC) Body attenuation varies from 0.5 dB/cm/MHz
TGC allows manual fine tuning of compensation vs. delay TGC curve often displayed graphically

13 Compensation (TGC) TGC adjustment affects all echoes at a specific distance range from transducer

14 Compression Amplification Compensation Compression Demodulation
Rejection

15 Design scale that can weigh both feather & elephant
Challenge Design scale that can weigh both feather & elephant

16 Challenge Re-Stated Find a scale that can tell which feather weighs more & which elephant weighs more

17 Dynamic Range ratio of largest to smallest power an electronic system can process can be expressed in dB

18 Logarithm Review logarithms are exponents
log10x is exponent to which 10 is raised to get x log10100 =2 because 102=100 100,000 10,000 1,000 100 10 1 5 4 3 2 Input Logarithm

19 Logarithms & Dynamic Range
100,000 10,000 1,000 100 10 1 5 4 3 2 Input Logarithm 90,000 1 90 1 Using logarithms the difference between 10,000 & 100,000 is the same as the difference between 10 & 100

20 Compression 100,000 10,000 1,000 100 10 1 5 4 3 2 Input Logarithm
1000 Can’t easily distinguish between 1 & 10 here 100,000 10,000 1,000 100 10 1 5 4 3 2 Input Logarithm 3 = log 1000 2 =log 100 Difference between 1 & 10 the same as between 100 & 1000 1 = log 10 0 = log 10 Logarithms stretch low end of scale; compress high end 1 10 100 1000

21 Compression Logarithmic amplifier
hardware which does compression accepts widely varying input takes logarithm of input amplifies logarithm Compressed logarithmic output dynamic range matches other system components Input Logarithm 100,000 5 10,000 4 1,000 3 100 2 10 1 1

22 Demodulation Amplification Compensation Compression Demodulation
Rejection

23 Demodulation & Radio Any station (frequency) can carry any format

24 Demodulation Height or magnitude of received sine wave indicates beam intensity Frequency of echoed sound beam same as operating frequency Exception: moving structures

25 Demodulation Intensity information carried on “envelope” of operating frequency’s sine wave varying amplitude of sine wave demodulation separates intensity information from sine wave

26 Demodulation Sub-steps
rectify turn negative signals positive smooth follow peaks

27 Rejection Amplification Compensation Compression Demodulation

28 Rejection also known as object reason suppression threshold
eliminate small amplitude voltage pulses reason reduce noise electronic noise acoustic noise noise contributes no useful information to image Amplitudes below dotted line reset to zero

29 Image Resolution Detail Resolution Detail Resolution types
spatial resolution separation required to produce separate reflections Detail Resolution types Axial Lateral

30 Resolution & Reflector Size
minimum imaged size of a reflector in each dimension is equal to resolution Objects never imaged smaller than system’s resolution

31 Axial Resolution minimum reflector separation in direction of sound travel which produces separate reflections depends on spatial pulse length Distance in space covered by a pulse H E Y HEY Spatial Pulse Length

32 Axial Resolution = Spatial Pulse Length / 2
Gap; Separate Echoes Separation just greater than half the spatial pulse length

33 Axial Resolution = Spatial Pulse Length / 2
Overlap; No Gap; No Separate Echoes Separation just less than half the spatial pulse length

34 Improve Axial Resolution by Reducing Spatial Pulse Length
Spat. Pulse Length = # cycles per pulse X wavelength Speed = Wavelength X Frequency increase frequency Decreases wavelength decreases penetration; limits imaging depth Reduce cycles per pulse requires damping reduces intensity increases bandwidth

35 Lateral Resolution = Beam Diameter
Definition minimum separation between reflectors in direction perpendicular to beam travel which produces separate reflections when the beam is scanned across them Lateral Resolution = Beam Diameter

36 Lateral Resolution if separation is greater than beam diameter, objects can be resolved as two reflectors

37 Lateral Resolution Complication:
beam diameter varies with distance from transducer Near zone length varies with Frequency transducer diameter Near zone length Near zone Far zone

38 Lateral Resolution Improving lateral resolution for unfocused beam at one depth hurts resolution elsewhere axial resolution constant at all depths electronic focusing is primary means of reducing beam diameter improving lateral resolution requires phased array transducers most common type multiple focal zones can be defined Slows imaging

39 Contrast Resolution

40 Contrast Resolution difference in echo intensity between 2 echoes for them to be assigned different digital values 88 89

41 Pre-Processing Assigning of specific values to analog echo intensities
analog to digital (A/D) converter converts output signal from receiver (after rejection) to a value 89

42 Digital Image Bit Depth
bit depth controls # of possible values a pixel can have increasing bit depth results in more possible values for a pixel better contrast resolution 1 2 3 . 8 0, 1 00, 01, 10, 11 000, 001, 010, 011, 100, 101, 110, 111 , , 2 1 = 2 2 2 = 4 2 3 = 8 2 8 = 256 Bits Values # Values

43 Gray Scale the more candidate values for a pixel
the more shades of gray image can be stored in digital image The less difference between echo intensity required to guarantee different pixel values See next slide

44 7 6 5 4 3 2 1 1 2 6 6 4 4 5 3 2 3 7 7 6 4 2 5 5 2 14 13 12 11 10 9 8 7 6 5 4 3 2 1 2 4 11 11 7 8 10 6 3 6 14 14 11 6 4 8 12 4

45 Display Limitations 17 = 17 = 65 65 = =
not possible to display all shades of gray simultaneously window & level controls determine how pixel values are mapped to gray shades numbers (pixel values) do not change; window & level only change gray shade mapping 17 = 17 = Change window / level 65 65 = =

46 Presentation of Brightness Levels
pixel values assigned brightness levels pre-processing manipulating brightness levels does not affect image data post-processing window level 125 25 311 111 182 222 176 199 192 85 69 133 149 112 77 103 118 139 154 120 145 301 256 223 287 225 178 322 325 299 353 333 300

47 Pre-Processing Contrast resolution (dB/gray shade) corresponds to minimum % intensity difference between pixel values Contrast Resolution of Digital Memories with 40 dB dynamic range Bits per Pixel Shades Decibels per shade % Intensity Difference 40/16 40/32

48 The End


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