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Published byCornelia Floyd Modified over 9 years ago
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Commonly Used Challenges Physical Coordination Challenges Logic and Mathematical Challenges Races and Time Pressure Factual Knowledge Challenges Memory Challenges Pattern Recognition Challenges Exploration Challenges Conflict Economic Challenges
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Physical Coordination Challenges SPEED AND REACTION TIME http://www.wimp.com/niceskill/ http://youtu.be/caiIamHIzBY?t=51s
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Physical Coordination Challenges ACCURACY AND PRECISION http://youtu.be/GWIPn_BvrPE?t=16m20s http://youtu.be/pFDS2oFmugs?t=10m32s
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Physical Coordination Challenges INTUITIVE UNDERSTANDING OF PHYSICS http://youtu.be/7-U8ARAVx-s?t=1m15s http://youtu.be/yf9qcI2LXVw?t=18s
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Physical Coordination Challenges TIMING AND RHYTHM
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Logic and Mathematical Challenges FORMAL LOGIC PUZZLES TRIAL AND ERROR http://youtu.be/olfLaenSQzY?t=22s MATHEMATICAL CHALLENGES
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Races and Time Pressure Finish First Time constraint used to increase stress http://youtu.be/3wAt7jgnGwI?t=23m22s
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Factual Knowledge Challenges Trivia and quiz games It would be unfair for the player to come up with real world facts for other genre
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Memory Challenges Test the player’s ability to recall things that she has seen or heard in the game.
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Pattern Recognition Challenges Test the player’s ability to spot visible or audible patterns or change in pattern and behavior
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Exploration Challenges SPATIAL AWARENESS CHALLENGES requires the player to navigate around an unfamiliar and complicated space. http://youtu.be/CqsU5nWLguU?t=1m38s
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Exploration Challenges LOCKED DOORS http://youtu.be/IX1N5d7-0SI?t=24m16s
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Exploration Challenges TRAPS
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Exploration Challenges MAZES every place looks alike ILLOGICAL SPACES do not relate to each other in a way that the player might reasonably expect
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Exploration Challenges TELEPORTERS https://www.youtube.com/watch?v=oxVh8QA So40 https://www.youtube.com/watch?v=oxVh8QA So40
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Exploration Challenges FINDING HIDDEN OBJECTS Easter eggs http://youtu.be/VnwKTQZtQv0?t=6m15s
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Conflict Strategy Tactics Logistics Stealth
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Economic Challenges ACCUMULATING RESOURCES ACHIEVING BALANCE CARING FOR LIVING THINGS
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Actions Unstructured play Actions for creation and self-expression Actions for socialization Actions to participate in the story Actions to control the game software
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Unstructured play Fun actions that don’t address challenges
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Actions for creation and self-expression Customization There are some constraints http://youtu.be/5a0gOK2zJiU?t=1m40s http://youtu.be/j86he-H_wPA?t=1m
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Actions for socialization Communication with other players
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Actions to participate in the story Interactive Dialog Interactive NPC
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Actions to control the game software Pause Resume Save Level of difficulty Volume control
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Reasons for Saving a Game Allowing the player to leave the game and return to it later. Letting the player recover from disastrous mistakes. Encouraging the player to explore alternate strategies.
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Consequences for Immersion and Storytelling outside the game world which harms the player’s immersion the act of saving destroys the illusion the moment you allow a player to repeat the past, you acknowledge the unreality of the game world the arguments for saving outweigh these disadvantages
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Ways of Saving a Game PASSWORDS SAVE TO A FILE OR SAVE SLOT QUICK-SAVE AUTOMATIC SAVE AND CHECKPOINTS Least harmful to immersion
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