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Basic Principles of Imaging and Lenses
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Light
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Electromagnetic Radiation Light Photons
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These three are the same…
Light pure energy Electromagnetic Waves energy-carrying waves emitted by vibrating electrons Photons particles of light
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EM Radiation Travels as a Wave
c = 3 x 108 m/s
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EM Radiation Carries Energy
• Quantum mechanics tells us that for photons E = hf where E is energy and h is Planck’s constant. • But f = c/l • Putting these equations together, we see that E = hc/l
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Electromagnetic Wave Velocity
The speed of light is the same for all seven forms of light. It is 300,000,000 meters per second or 186,000 miles per second.
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The Electromagnetic Spectrum
Radio Waves - communication Microwaves - used to cook Infrared - “heat waves” Visible Light - detected by your eyes Ultraviolet - causes sunburns X-rays - penetrates tissue Gamma Rays - most energetic
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The Multi-Wavelength Sun
UV Visible X-Ray Composite Radio Infrared
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EM Spectrum Relative Sizes
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The Visible Spectrum Light waves extend in wavelength from about 400 to 700 nanometers.
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Transparent Materials
Transparent - the term applied to materials through which light can pass in straight lines.
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Opaque Materials Opaque - the term applied to materials that absorb light.
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Are clouds transparent or opaque to visible light?
Answer: opaque Are clouds transparent or opaque to ultraviolet light? Answer: almost transparent
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Special Things About a Light Wave
• It does not need a medium through which to travel • It travels with its highest velocity in a vacuum • Its highest velocity is the speed of light, c, equal to 300,000 km/sec • The frequency (or wavelength) of the wave determines whether we call it radio, infrared, visible, ultraviolet, X-ray or gamma-ray.
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A Brief History of Images
1544 Camera Obscura, Gemma Frisius, 1558
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Camera Obscura "When images of illuminated objects ... penetrate through a small hole into a very dark room ... you will see [on the opposite wall] these objects in their proper form and color, reduced in size ... in a reversed position, owing to the intersection of the rays". Da Vinci (Russell Naughton) Slide credit: David Jacobs
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A Brief History of Images
1558 1568 Lens Based Camera Obscura, 1568
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Jetty at Margate England, 1898.
(Jack and Beverly Wilgus) Slide credit: David Jacobs
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A Brief History of Images
1558 1568 1837 Still Life, Louis Jaques Mande Daguerre, 1837
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A Brief History of Images
1558 1568 1840? Abraham Lincoln?
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A Brief History of Images
1558 1568 1837 Silicon Image Detector, 1970 1970
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A Brief History of Images
1558 1568 1837 1970 Digital Cameras 1995
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A Brief History of Images
1558 1568 1837 1970 Hasselblad HD2-39 1995 2006
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Geometric Optics and Image Formation
TOPICS TO BE COVERED : 1) Pinhole and Perspective Projection 2) Image Formation using Lenses 3) Lens related issues
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Pinhole Cameras Pinhole camera - box with a small hole in it
Image is upside down, but not mirrored left-to-right Question: Why does a mirror reverse left-to-right but not top-to-bottom? The point to make here is that each point on the image plane sees light from only one direction, the one that passes through the pinhole.
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Pinhole and the Perspective Projection
Is an image being formed on the screen? YES! But, not a “clear” one. (x,y) screen scene image plane effective focal length, f’ optical axis y x z pinhole
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Magnification y z x d f’ optical axis Pinhole d’ planar scene
B d f’ optical axis z A Pinhole A’ d’ x planar scene image plane B’ From perspective projection: Magnification:
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Properties of Projection
Points project to points Lines project to lines Planes project to the whole or half image Angles are not preserved Degenerate cases Line through focal point projects to a point. Plane through focal point projects to line
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Distant Objects are Smaller
Size is inversely proportional to distance. Note that B’ and C’ labels should be switched.
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Parallel Lines Meet Common to draw film plane
in front of the focal point. Moving the film plane merely scales the image.
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Vanishing Points Each set of parallel lines meets at a different point
The vanishing point for this direction Sets of parallel lines on the same plane lead to collinear vanishing points. The line is called the horizon for that plane Good ways to spot faked images scale and perspective don’t work vanishing points behave badly supermarket tabloids are a great source.
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Model 0: Pinhole Projection
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The Equation of Pinhole Projection
Cartesian coordinates: We have, by similar triangles, that (x, y, z) -> (f x/z, f y/z, f) [multiply by f/z] Ignore the third coordinate, and get 3D object point 2D image point
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Model 1: Weak Perspective Projection
Issue Perspective effects, but not over the scale of individual objects Collect points into a group at about the same depth, then divide each point by the depth of its group Advantage: EASY Disadvantage: WRONG
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The Equation of Weak Perspective
s is constant for all points. Parallel lines no longer converge, they remain parallel. Slide credit: David Jacobs
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Model 2: Orthographic Projection
Magnification: When m = 1, we have orthographic projection y optical axis z x image plane This is possible only when In other words, the range of scene depths is assumed to be much smaller than the average scene depth. But, how do we produce non-inverted images?
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Pros and Cons of These Models
Weak perspective has simpler math. Accurate when object is small and distant. Most useful for recognition. Pinhole perspective much more accurate for scenes. Used in structure from motion. When accuracy really matters, we must model the real camera Use perspective projection with other calibration parameters (e.g., radial lens distortion) Slide credit: David Jacobs
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Problems with Pinholes
Pinhole size (aperture) must be “very small” to obtain a clear image. However, as pinhole size is made smaller, less light is received by image plane. If pinhole is comparable to wavelength of incoming light, DIFFRACTION effects blur the image! Sharpest image is obtained when: pinhole diameter Example: If f’ = 50mm, = 600nm (red), d = 0.36mm
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The Reason for Lenses
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Image Formation using (Thin) Lenses
Lenses are used to avoid problems with pinholes. Ideal Lens: Same projection as pinhole but gathers more light! i o P P’ f Gaussian Lens Formula: f is the focal length of the lens – determines the lens’s ability to bend (refract) light f different from the effective focal length f’ discussed before!
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Focus and Defocus aperture aperture diameter Blur Circle, b d Gaussian Law: Blur Circle Diameter : Depth of Field: Range of object distances over which image is sufficiently well focused, i.e., range for which blur circle is less than the resolution of the imaging sensor.
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Problems with Lenses Compound (Thick) Lens Vignetting B A
principal planes A nodal points thickness more light from A than B ! Chromatic Abberation Radial and Tangential Distortion ideal actual ideal actual image plane Lens has different refractive indices for different wavelengths.
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Spherical Aberration Spherical lenses are the only easy shape to manufacture, but are not correct for perfect focus.
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Two Lens System object final image image plane intermediate virtual image lens 2 lens 1 Rule : Image formed by first lens is the object for the second lens. Main Rays : Ray passing through focus emerges parallel to optical axis. Ray through optical center passes un-deviated. Magnification: Exercises: What is the combined focal length of the system? What is the combined focal length if d = 0?
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Lens systems A good camera lens may contain 15 elements and cost a many thousand dollars The best modern lenses may contain aspherical elements
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Insect Eye We make cameras that act “similar” to the human eye Fly
Mosquito
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Human Eye The eye has an iris like a camera
Focusing is done by changing shape of lens Retina contains cones (mostly used) and rods (for low light) The fovea is small region of high resolution containing mostly cones Optic nerve: 1 million flexible fibers Slide credit: David Jacobs
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Human Eye Rods Intensity only
Essentially night vision and peripheral vision only Since we are trying to fool the center of field of view of human eye (under well lit conditions) we ignore rods
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Human Eye Cones Three types perceive different portions of the visible light spectrum
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Human Eye Because there are only 3 types of cones in human eyes, we only need 3 stimulus values to fool the human eye Note: Chickens have 4 types of cones
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Human Eye vs. the Camera We make cameras that act “similar” to the human eye
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CCD Cameras Slide credit: David Jacobs
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