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Introduction to CUDA Programming Histograms and Sparse Array Multiplication Andreas Moshovos Winter 2009 Based on documents from: NVIDIA & Appendix A of the New P&H Book
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Histogram E.g., Given an image calculate this: Distribution of values
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Sequential Algorithm for (int i = 0; i < BIN_COUNT; i++) result[i] = 0; for (int i = 0; i < dataN; i++) result[data[i]]++;
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Parallel Strategy Distribute work across multiple blocks –Divide input data to blocks Each block process it’s own portion –Multiple threads, one per image pixel? #pixels / #threads per thread –Produces a partial histogram Could produce multiple histograms Merge all partial histograms –Produces the final histogram
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Data Structures and Access Patterns result[data[i]]++; Data[]: –We control: Can be accessed sequentially –Each element accessed only once Result[]: –Access is data-dependent –Each element may be accessed multiple times Data[] in global memory Result[] in shared memory
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Sub-Histograms How many sub-histograms can we fit in shared memory? –Input value range: 0-255, 1 byte –Each histogram needs 256 entries –How many bytes per entry? That’s data dependent –Let’s assume 32-bits or 4 bytes 16KB (shared memory) / (256 x 4) (histogram) –16 sub-histograms at any given point of time –If one per thread then we have less than a warp Let’s try one histogram per block –many threads per block
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Partial Histogram Data Structure Array in shared memory One per block One column per possible pixel value
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Algorithm Overview Step 1: –Initialize partial histogram –Each thread: s_Hist[index] = 0 index += threads per block Step 2: –Update histogram –Each thread: read data[index] update s_Hist[] index += Total number of threads Step 3: –Update global histogram –Each thread read s_hist[index] update global histogram index += threads per block
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Simultaneous Updates? Threads in a block: –update s_Hist[] All threads: –update global history Without special support this becomes: –register X = value of A –X ++ –A = register X This is a read-modify-write sequence
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The problem with simultaneous updates What if we do each step individually –r10 = mem[100]10r100 = mem[100] 10 –r10++11r100++ 11 –mem[100] = r1011mem[100] = r100 11 But we really wanted 12 What if we had 32 threads running in parallel? Start with 10 we would want: 10+32 –We may still get 11 Need to think about this: –Special support: Atomic operations
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Atomic Operations Read-Modify-Write operations that are guaranteed to happen “atomically” –Produces the same result as if the sequence executed in isolation in time –Think of it as “serializing the execution” of all atomics –This is not what happens – This is how you should think about them
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Atomic Operations Supported both in Shared and Global memory Example: –atomicAdd (pointer, value) –does: *pointer += value Atomic Operations –Add, Sub, Inc, Dec –Exch, Min, Max, CAS –Bitwise: And, Or, Xor Work with (unsigned) integers Exch works with single FP as well
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atomicExch, atomicMin, atomicMax, atomicCAS atomicExch (pointer, value) –tmp = * pointer –*pointer = value –return tmp atomicMin (pointer, value) (max is similar) –tmp = *pointer –if (*pointer < value) *pointer = value –return tmp atomicCAS (pointer, value1, value2) –tmp = *pointer –if (*pointer == value1) *pointer = value2 –return tmp
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atomicInc, atomicDec atomicInc (pointer, value) –tmp = *pointer –if (*pointer < value) (*pointer)++ –else *pointer = 0 –return tmp atomicDec (pointer, value) –tmp = *pointer –if (*pointer == 0 || *pointer > value) *pointer = value –else (*pointer)-- –return tmp
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atomicAnd, atomicOr, atomicXOR atomicAnd (pointer, value) –tmp = *pointer –*pointer = *pointer & value –return tmp Others similar
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CUDA Implementation - Declarations __global__ void histogram256Kernel (uint *d_Result, uint *d_Data, int dataN){ //Current global thread index const int globalTid = blockIdx.x * blockDim.x + threadIdx.x; //Total number of threads in the compute grid const int numThreads = blockDim.x * gridDim.x; __shared__ uint s_Hist[BIN_COUNT];
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Clear partial histogram buffer //Clear shared memory buffer for current thread block before processing for (int pos = threadIdx.x; pos < BIN_COUNT; pos += blockDim.x) s_Hist[pos] = 0; __syncthreads ();
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Generate partial histogram for (int pos = globalTid; pos < dataN; pos += numThreads){ uint data4 = d_Data[pos]; atomicAdd (s_Hist + (data4 >> 0) & 0xFFU, 1); atomicAdd (s_Hist + (data4 >> 8) & 0xFFU, 1); atomicAdd (s_Hist + (data4 >> 16) & 0xFFU, 1); atomicAdd (s_Hist + (data4 >> 24) & 0xFFU, 1); } __syncthreads();
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Merge partial histogram with global histogram for (int pos = threadIdx.x; pos < BIN_COUNT; pos += blockDim.x){ atomicAdd(d_Result + pos, s_Hist[pos]); }
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Code overview __global__ void histogram256Kernel (uint *d_Result, uint *d_Data, int dataN){ const int globalTid = blockIdx.x * blockDim.x + threadIdx.x; const int numThreads = blockDim.x * gridDim.x; __shared__ uint s_Hist[BIN_COUNT]; for (int pos = threadIdx.x; pos < BIN_COUNT; pos += blockDim.x) s_Hist[pos] = 0; __syncthreads (); for (int pos = globalTid; pos < dataN; pos += numThreads){ uint data4 = d_Data[pos]; atomicAdd (s_Hist + (data4 >> 0) & 0xFFU, 1); atomicAdd (s_Hist + (data4 >> 8) & 0xFFU, 1); atomicAdd (s_Hist + (data4 >> 16) & 0xFFU, 1); atomicAdd (s_Hist + (data4 >> 24) & 0xFFU, 1); } __syncthreads(); for (int pos = threadIdx.x; pos < BIN_COUNT; pos += blockDim.x) atomicAdd(d_Result + pos, s_Hist[pos]); }
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Discussion s_Hist updates –Conflicts in shared memory –Data Dependent –16-way conflicts possible and likely Is there an alternative? –One histogram per thread? –Load data in shared memory Each thread produces a portion of the s_Hist that maps onto the same bank?
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Warp Vote Functions int __all (int predicate); –evaluates predicate for all threads of the warp and returns non-zero if and only ifpredicate evaluates to non-zero for all of them. int __any (int predicate); –evaluates predicate for all threads of the warp and returns non-zero if and only ifpredicate evaluates to non-zero for any of them.
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Warp Vote Functions Example Original code: for (int pos = threadIdx.x; pos < BIN_COUNT; pos += blockDim.x){ atomicAdd(d_Result + pos, s_Hist[pos]); Modified w/ __any (): for (int pos = threadIdx.x; pos < BIN_COUNT; pos += blockDim.x){ if (__any (s_Hist[pos] != 0) ) atomicAdd(d_Result + pos, s_Hist[pos]); Modified w/ __all (): for (int pos = threadIdx.x; pos < BIN_COUNT; pos += blockDim.x){ if (!__all (s_Hist[pos] == 0) ) atomicAdd(d_Result + pos, s_Hist[pos]);
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Sparse Matrix Multiplication Sparse Matrix N x N: –number of non-zero entries m is only a small fraction of the total Representation goal: –store only non-zero entries Typically: –m = O(N)
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Compressed Sparse Row Representation Av[]: –Array values in row-major order Aj[]: –Column for corresponding Av[] entry Ap[]: –row i extends from indexes Ap[i] to Ap[i+1] -1 in Av[] and Aj[]
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Matrix x Vector: y = Ax Av3124111 Aj0212303 Ap02257 10 20 30 40 2 x 20 + 4 x 30 + 1 x 40 60 0 210 50 x Ax
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Single Row Multiply Produces an entry of the result vector float multiply_row (uint rowsize, uint *Aj, // column indices for row float *Av, // nonzero entries for row float *xl // the RHS vector { float sum = 0; for (uint column=0; column<rowsize; column++) sum = Av[column] * x[ Aj[column] ] ; return sum; } Av3124111 Aj0212303 Ap02257 10 20 30 40
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Serial Code void csrmul_serial (uint *Ap, uint *Aj, float *Av, uint num_rows, float *x, float *y) { for (uint row=0; row<num_rows; row++) { uint row_begin = Ap[row]; uint row_end = Ap[row + l]; y[row] = multiply_row ( row_end - row_begin, Aj+row_begin, Av+row_begin, x); } Av3124111 Aj0212303 Ap02257
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CUDA Strategy Assume that there are many rows One thread per row
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CUDA Kernel __global__ void csrmul_kernel (uint *Ap, uint *Aj, float *Av, uint num_rows, float *x, float *y) uint row = blockIdx.x * blockDim.x + threadIdx.x; uint row_begin = Ap[row]; uint row_end = Ap[row+1]; y[row] = multiply_row (row_end – row_begin, Aj + row_begin, Av + row_begin, x); }
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Discussion We are not using shared memory –all are in global memory Claim: –rows using x[i] will be rows near row I Block processing rows i through j –cache x[i] through x[j] –load from shared memory if possible Unroll multiply_row() Fetch Ap[row+1] from adjacent thread
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CSR multiplication using shared memory __global__ void csrmul_cached( uint *Ap, uint *Aj, float *Av, uint num_rows,float *x, float *y) { __shared__ float cache[blocksize]; uint block_begin = blockIdx.x * blockDim.x; uint block_end = block_begin + blockDim.x; uint row = block_begin + threadIdx.x: if (row < num_rows) cache[threadIdx.x] = x[row]; __syncthreads(); if (row<num_rows) { uint row_begin = Ap[row]; uint row_end = Ap[row + l] ; float sum = 0, x_j ; for (uint col=row_begin; col < row_end; col++ ) { uint j = Aj[col]; // Fetch x_j from our cache when possible if (j>=block_begin && j<block_end ) x_j = cache [j – block_begin]; else x_j = x [j]; sum += Av[col] * x_j ; } y[row] = sum; }
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