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Published byLeon Alan Bates Modified over 9 years ago
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1Malcolm Ellis - Tracker Meeting - 18th May 2006 Reconstruction Plans Staged process of building up Reconstruction over the rest of this year Will require modifications to DetModel/EngModel as we migrate to MiceModule. Aron and I will be working on the TOF and SciFi code and once it is stable at a given level of reconstruction can be the basis for Rikard (e.g.) to work on the EmCal equivalent. As usual, ignore CKOV until design is agreed and someone made available to work on it. Next slide contains list of steps, each of which corresponds to a release of some description. Time scale will depend on available resources. First major milestone is the desire to have a fully G4MICE based reconstruction of the KEK test beam data for CM15.
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2Malcolm Ellis - Tracker Meeting - 18th May 2006 Development Steps (1 of 2) Create prototype “MiceModule” code Done (MiceModule_T20060517) Produce working TofRec code that can reconstruct up to the level of space points using digitised simulation Work in progress (Aron) Create data files area for calibration, decoding and modeling files Done Produce calibration code for SciFi Done Produce decoding code for SciFi Work in progress (Malcolm) Produce calibration files for SciFi Done Produce decoding files for SciFi Work in progress (Malcolm) Produce calibration code for TOF Work in Progress (Aron) Produce decoding code for TOF Work in Progress (Aron) Produce calibration files for TOF Work in Progress (Aron) Produce decoding files for TOF Work in Progress (Aron)
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3Malcolm Ellis - Tracker Meeting - 18th May 2006 Development Steps (2 of 2) Validate MiceModule code (in particular transformations and HepRep representation) (Lara) Migrate to use of MiceModule in TOF Simulation and Reconstruction (Aron) Migrate to use of MiceModule in SciFi Simulation and Reconstruction (Malcolm) Produce and validate MiceModule files for the KEK test beam setup (Aron and Malcolm with help from Atsushi, Hideyuki & Makoto) Prepare Simulation of KEK test beam setup (TOF & SciFi) (Malcolm and Aron) Test each stage of Reconstruction (hits, clusters, points, tracks, matching) with Simulation (Malcolm and Aron) Test real data code in Reconstruction (unpacking, calibration, etc) (Malcolm and Aron) Prepare analysis NTuples/Histograms (Malcolm and Aron) Perform analysis of KEK test beam data (Malcolm and Aron)
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4Malcolm Ellis - Tracker Meeting - 18th May 2006 Status of Modeling New code developed over past few weeks based on scheme identified at Osaka software workshop. First working version tagged two days ago with some sample files to describe the KEK Test Beam (known to be wrong). Lara has agreed to test/debug the code and we will need help from the Osaka group to create the necessary files with the correct positions, dimensions, etc of the KEK setup. Nice feature – new Application in G4MICE takes any model of this format and turns it into a HepRep format XML file which can be viewed (e.g. with WIRED). Visualisation useful for debugging the configuration files (make sure that the model looks like the real setup) but will also turn into a cheap (but powerful) event display once we have reconstructed points, tracks, etc...
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5Malcolm Ellis - Tracker Meeting - 18th May 2006 HepRep Visualisation
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6Malcolm Ellis - Tracker Meeting - 18th May 2006 Potential Assistance As seen from the first two slides there is a lot of work to be done and only some fraction of two people doing it. Aron is coming to FNAL at the end of May to work with me, and I’m sure that will aid progress greatly. Several things that will greatly help would be: u Someone to take over the decoding work. We have generated an Excel file with dozens of sheets that (should) contain all the information needed for a complete and correct decoding. We need to turn this into code and data-files. This a task for someone already familiar with C++ u We need to generate the files to model the KEK test beam setup. This requires no programming expertise, rather access to the measurements made in KEK and a quick brief on the file format (plain text). u There are a couple of key development tasks in the Sci Fi reconstruction (relating to geometry) that could be handled by someone else. They would need to be familiar with C++ and get up to speed with the basics of the G4MICE framework quickly.
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