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Published byPeregrine Morton Modified over 9 years ago
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Why Einstein's Equation Game? Games make learning fun Lower’s anxiety and opens possibilities Competition is a motivator Provides a need to know more about alternative algorithms Easily modified for differentiation, age or ability
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Equations, The Game of Creative Mathematics Developed by Yale professor, Dr. Laymen E. Allen in ‘60s $45 on Amazon Learning to Play Equations DVD - $10 YouTube instructions 40 years of research and improvement
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What is needed?What is needed? 24 dice 1 minute timer Playing Mat Dry erase markers Fun Foam Dice Mat
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How to PlayHow to Play Play with Shoulder Buddy Roll die, highest roll goes first Roll 12 dice, called Mover Organize dice or resources Mover selects a goal or answer Challenger determines if goal is possible or not
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Flubs P Flub = No solution is possible, Mover must prove there are still possible solutions A Flub = Move allows a solution using at most one more cube from resources, Challenge proves a solution can be made with one more cube from resources C Flub = Mover should have challenged a pervious Flub Can be a set up, so pay attention!
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Keeping ScoreKeeping Score Keep it easy, the task is creating equations, scoring should not be difficult One point for either finding a Flub or winning with the last equation Give reward for team that wins most points, no ties rewarded
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Questions
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Let’s Play!Let’s Play!
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NOTES? Email me at lburrell@amphi.com lburrell@amphi.com Please Fill out Evaluation
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