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Computers and Movies Wooseok Kim
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History
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1890s 40s & 50s 1957 1960 1963 1 st film produc- Tion companies 1 st film produc- Tion companies A series of Experimental Fims using Analog computer A series of Experimental Fims using Analog computer 1 st digital image By scanning A photograph 1 st digital image By scanning A photograph 30 sec vector animation 30 sec vector animation 1 st computer Generated films At Bell Labs 1 st computer Generated films At Bell Labs
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Old anti-aircraft analog computer
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History 1890s 40s & 50s 1957 1960 1963 1 st film produc- Tion companies 1 st film produc- Tion companies A series of Experimental Fims using Analog computer A series of Experimental Fims using Analog computer 1 st digital image By Drum scanner 1 st digital image By Drum scanner 30 sec vector animation 30 sec vector animation 1 st computer Generated films At Bell Labs 1 st computer Generated films At Bell Labs
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Drum Scanner(1957)
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History 1890s 40s & 50s 1957 1960 1963 1 st film produc- Tion companies 1 st film produc- Tion companies A series of Experimental Fims using Analog computer A series of Experimental Fims using Analog computer 1 st digital image By Drum scanner 1 st digital image By Drum scanner 30 sec vector Animation By BESK computer 30 sec vector Animation By BESK computer 1 st computer Generated films At Bell Labs 1 st computer Generated films At Bell Labs
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BESK computer
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History 1890s 40s & 50s 1957 1960 1963 1 st film produc- Tion companies 1 st film produc- Tion companies A series of Experimental Fims using Analog computer A series of Experimental Fims using Analog computer 1 st digital image By Drum scanner 1 st digital image By Drum scanner 30 sec vector Animation By BESK computer 30 sec vector Animation By BESK computer 1 st computer Generated films At Bell Labs 1 st computer Generated films At Bell Labs
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History 1965 1973 70s & 80s 90s 2000s Computer- Generated Stereographic 3D movie Computer- Generated Stereographic 3D movie 1 st feature film To use digital image 1 st feature film To use digital image Motion capture Technique Motion capture Technique CGI technology Virtual cinematography Virtual cinematography
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Westworld(1973)
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History 1965 1973 70s & 80s 90s 2000s Computer- Generated Stereographic 3D movie Computer- Generated Stereographic 3D movie 1 st feature film To use digital image 1 st feature film To use digital image Motion capture Technique Motion capture Technique CGI technology Virtual cinematography Virtual cinematography
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CGI(1990s)
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History 1965 1973 70s & 80s 90s 2000s Computer- Generated Stereographic 3D movie Computer- Generated Stereographic 3D movie 1 st feature film To use digital image 1 st feature film To use digital image Motion capture Technique Motion capture Technique CGI technology Virtual cinematography Virtual cinematography
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Virtual Cinematography
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Problems for society & Solution
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Problem Even though he or she is an actor or actress, the public does not know his or her face due to motion capture acting He or she feels frustrated after the film is successful in the world
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Solution Oscar award nomination Director Author Consultant
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Andy Serkis Godfather of motion capture English film actor, director Gollum King Kong
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Andy Serkis In his 3 rd year at college, he joined the backstage team On graduation, he joined Dukes as an actor He couldn’t play a role in the movie due to his height and face
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Andy Serkis Audition for the Gollum from Hollywood The film was successful, but he was not widely known to the public He felt frustrated
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2005 version of King Kong He studied gorillas to play a role in Africa for 2 month After the film was successful as well, he wanted to become a best motion capture actor
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Andy Serkis After King Kong, he was getting to know to the public Caesar in Rise of the Planet of the Apes Acclaimed for his performance as Caesar
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Andy Serkis Virtuoso award Invited to join the Academy of Motion Picture Arts and Science Motion capture consultant Unit director for Hobbit
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Change of problem in the future
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Change of problem Professional motion capture director Oscar Award as motion capture acting Become more motion capture actor or actress
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Reference http://en.wikipedia.org/wiki/History_of_computer_animation http://en.wikipedia.org/wiki/SEAC_(computer) http://en.wikipedia.org/wiki/Timeline_of_computer_animation_in_film_and_television http://dada.compart-bremen.de/item/agent/683 Micheal Noll, “Computer-Generated Three-Dimensional Movies”, computers and automation, Vol. 14, No. 11, November 1965, p. 20 ~ p.23 Micheal Noll, “Computer animation and the fourth dimension”, AFIPS conference proceedings, Vol. 33, 1968, p. 1279 ~ p. 1283 American Cinematographer, p.1394 ~ p.1397 http://en.wikipedia.org/wiki/Motion_capture http://en.wikipedia.org/wiki/Andy_Serkis http://blog.naver.com/1004_pjy/220169660466
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